Related papers: Utility Ghost: Gamified redistricting with partisa…
Redistricting practitioners must balance many competing constraints and criteria when drawing district boundaries. To aid in this process, researchers have developed many methods for optimizing districting plans according to one or more…
Teams frequently compete on multiple fronts: political parties contest districts for majority control, contractors field specialized units to win procurement contracts, and squads play match by match for titles. Although the prize accrues…
Assuming that partisan fairness and responsiveness are important aspects of redistricting, it is important to measure them. Many measures of partisan bias are satisfactory for states that are balanced with roughly equal proportions of…
We consider a setting with agents that have preferences over alternatives and are partitioned into disjoint districts. The goal is to choose one alternative as the winner using a mechanism which first decides a representative alternative…
Bipartite graph embedding has recently attracted much attention due to the fact that bipartite graphs are widely used in various application domains. Most previous methods, which adopt random walk-based or reconstruction-based objectives,…
We present a polynomial-time algorithm that always finds an (approximate) Nash equilibrium for repeated two-player stochastic games. The algorithm exploits the folk theorem to derive a strategy profile that forms an equilibrium by…
We consider two-player stochastic games played on a finite graph for infinitely many rounds. Stochastic games generalize both Markov decision processes (MDP) by adding an adversary player, and two-player deterministic games by adding…
We consider stochastic settings for clustering, and develop provably-good approximation algorithms for a number of these notions. These algorithms yield better approximation ratios compared to the usual deterministic clustering setting.…
To assess the presence of gerrymandering, one can consider the shapes of districts or the distribution of votes. The "efficiency gap," which does the latter, plays a central role in a 2016 federal court case on the constitutionality of…
We study coalition formation in the framework of hedonic games. There, a set of agents needs to be partitioned into disjoint coalitions, where agents have a preference order over coalitions. A partition is called popular if it does not lose…
We consider a new setting of facility location games with ordinal preferences. In such a setting, we have a set of agents and a set of facilities. Each agent is located on a line and has an ordinal preference over the facilities. Our goal…
We extend the classic regret minimization framework for approximating equilibria in normal-form games by greedily weighing iterates based on regrets observed at runtime. Theoretically, our method retains all previous convergence rate…
Network congestion games are a well-understood model of multi-agent strategic interactions. Despite their ubiquitous applications, it is not clear whether it is possible to design information structures to ameliorate the overall experience…
Multi-agent reinforcement learning, despite its popularity and empirical success, faces significant scalability challenges in large-population dynamic games. Graphon mean field games (GMFGs) offer a principled framework for approximating…
We study game-theoretically secure protocols for the classical ordinal assignment problem (aka matching with one-sided preference), in which each player has a total preference order on items. To achieve the fairness notion of equal…
We consider a setting in which a principal gets to choose which game from some given set is played by a group of agents. The principal would like to choose a game that favors one of the players, the social preferences of the players, or the…
Inverse optimization has received much attention in recent years, but little literature exists for solving generalized mixed integer inverse optimization. We propose a new approach for solving generalized mixed-integer inverse optimization…
Stochastic games are often used to model reactive processes. We consider the problem of synthesizing an optimal almost-sure winning strategy in a two-player (namely a system and its environment) turn-based stochastic game with both a…
Delegation allows an agent to request that another agent completes a task. In many situations the task may be delegated onwards, and this process can repeat until it is eventually, successfully or unsuccessfully, performed. We consider…
Recently, a proposal has been advanced to detect unconstitutional partisan gerrymandering with a simple formula called the efficiency gap. The efficiency gap is now working its way towards a possible landmark case in the Supreme Court. This…