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Gamification has been widely employed in the educational domain over the past eight years when the term became a trend. However, the literature states that gamification still lacks formal definitions to support the design and analysis of…

Online learning has experienced rapid growth due to its flexibility and accessibility. Personalization, adapted to the needs of individual learners, is crucial for enhancing the learning experience, particularly in online settings. A key…

Computers and Society · Computer Science 2025-06-13 Mohammadreza Molavi , Mohammadreza Tavakoli , Mohammad Moein , Abdolali Faraji , Gábor Kismihók

Large Vision Language Models (LVLMs) have demonstrated remarkable abilities in understanding and reasoning about both visual and textual information. However, existing evaluation methods for LVLMs, primarily based on benchmarks like Visual…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Xinyu Wang , Bohan Zhuang , Qi Wu

The rapid emergence of Large Language Models (LLMs) presents both opportunities and challenges for programming education. While students increasingly use generative AI tools, direct access often hinders the learning process by providing…

Artificial Intelligence · Computer Science 2026-03-31 Thomas Van Mullem , Bart Mesuere , Peter Dawyndt

This scoping review examines the emerging field of Large Language Model (LLM)-based pedagogical agents in educational settings. While traditional pedagogical agents have been extensively studied, the integration of LLMs represents a…

Artificial Intelligence · Computer Science 2026-05-19 Shan Li , Juan Zheng

Engagement in educational games, a recently popular academic topic, has been shown to increase learning performance, as well as a number of attitudinal factors, such as intrinsic interest and motivation. However, there is a lack of research…

Human-Computer Interaction · Computer Science 2017-09-29 Angela He

It has been established in recent work that Large Language Models (LLMs) can be prompted to "self-play" conversational games that probe certain capabilities (general instruction following, strategic goal orientation, language understanding…

Computation and Language · Computer Science 2024-06-03 Anne Beyer , Kranti Chalamalasetti , Sherzod Hakimov , Brielen Madureira , Philipp Sadler , David Schlangen

As digital games continue to be explored as solutions to educational and behavioural challenges, the need for evaluation methodologies which support both the unique nature of the format and the need for comparison with other approaches…

Artificial Intelligence · Computer Science 2014-02-21 Ian Dunwell , Panagiotis Petridis , Petros Lameras , Maurice Hendrix , Stella Doukianou , Mark Gaved

Large Language Models (LLMs) have demonstrated considerable potential in improving coding education by providing support for code writing, explanation, and debugging. However, existing LLM-based approaches generally fail to assess students'…

Multiagent Systems · Computer Science 2025-07-21 Jianing Zhao , Peng Gao , Jiannong Cao , Zhiyuan Wen , Chen Chen , Jianing Yin , Ruosong Yang , Bo Yuan

Large language models (LLMs) are increasingly being adopted in educational settings. These applications expand beyond English, though current LLMs remain primarily English-centric. In this work, we ascertain if their use in education…

Computation and Language · Computer Science 2025-08-06 Vansh Gupta , Sankalan Pal Chowdhury , Vilém Zouhar , Donya Rooein , Mrinmaya Sachan

Workshop courses designed to foster creativity are gaining popularity. However, even experienced faculty teams find it challenging to realize a holistic evaluation that accommodates diverse perspectives. Adequate deliberation is essential…

Computers and Society · Computer Science 2025-07-04 Toru Ishida , Tongxi Liu , Hailong Wang , William K. Cheunga

Recent years have seen an explosive increase in research on large language models (LLMs), and accompanying public engagement on the topic. While starting as a niche area within natural language processing, LLMs have shown remarkable…

Computation and Language · Computer Science 2024-12-10 Roberto Gallotta , Graham Todd , Marvin Zammit , Sam Earle , Antonios Liapis , Julian Togelius , Georgios N. Yannakakis

Personalization is crucial for effective learning, yet online learning, designed for widespread availability and open access, lacks personalized guidance. Recent advancements in large language models (LLMs) offer opportunities to bridge…

Human-Computer Interaction · Computer Science 2026-05-08 Xinyu Jessica Wang , Christine P. Lee , Bilge Mutlu

Mobile devices have proven to be an appropriate tool in the area of mobile language learning by expanding the horizons of learning beyond the classroom. The power of mobile devices and advanced technologies have created ease of access to…

Computers and Society · Computer Science 2016-06-07 Fazeena Jamaldeen , Yamaya Ekanayaka , Kamalanath Hewagamage

Connecting text and visual modalities plays an essential role in generative intelligence. For this reason, inspired by the success of large language models, significant research efforts are being devoted to the development of Multimodal…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Davide Caffagni , Federico Cocchi , Luca Barsellotti , Nicholas Moratelli , Sara Sarto , Lorenzo Baraldi , Lorenzo Baraldi , Marcella Cornia , Rita Cucchiara

AI chatbots have emerged as promising educational tools for personalized learning experiences, with advances in large language models (LLMs) enabling teachers to create and customize these chatbots for their specific classroom needs.…

Human-Computer Interaction · Computer Science 2025-04-07 Minju Yoo , Hyoungwook Jin , Juho Kim

This paper was a Workshop Paper. See the full paper which will be presented at CHI 2026: arXiv:2501.10551; As large language models (LLMs) become more powerful and ubiquitous, systems like ChatGPT are increasingly used by students to help…

Human-Computer Interaction · Computer Science 2026-02-13 Andrew Jelson , Sang Won Lee

Emergence of latest technologies has diverted the focus of people form Computer-Supported Collaborative Learning (CSCL) to mobile supported collaborative learning. MCL is highly demanded in educational organizations to substantiate the…

Computers and Society · Computer Science 2014-10-21 Khaled Elleithy , Abdul Razaque

Multimodal Large Language Models (MLLMs) are gaining increasing popularity in both academia and industry due to their remarkable performance in various applications such as visual question answering, visual perception, understanding, and…

Computation and Language · Computer Science 2024-09-09 Jian Li , Weiheng Lu , Hao Fei , Meng Luo , Ming Dai , Min Xia , Yizhang Jin , Zhenye Gan , Ding Qi , Chaoyou Fu , Ying Tai , Wankou Yang , Yabiao Wang , Chengjie Wang

Virtual Labs offer valuable opportunities for hands-on, inquiry-based science learning, yet teachers often struggle to adapt them to fit their instructional goals. Third-party materials may not align with classroom needs, and developing…

Computation and Language · Computer Science 2025-10-09 R. Alexander Knipper , Indrani Dey , Souvika Sarkar , Hari Narayanan , Sadhana Puntambekar , Santu Karmaker
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