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In this paper, the problem of wireless virtual reality (VR) resource management is investigated for a wireless VR network in which VR contents are sent by a cloud to cellular small base stations (SBSs). The SBSs will collect tracking data…

Information Theory · Computer Science 2019-02-15 Mingzhe Chen , Walid Saad , Changchuan Yin , Mérouane Debbah

In this paper, the problem of head movement prediction for virtual reality videos is studied. In the considered model, a deep learning network is introduced to leverage position data as well as video frame content to predict future head…

Computer Vision and Pattern Recognition · Computer Science 2020-03-03 Xinwei Chen , Ali Taleb Zadeh Kasgari , Walid Saad

Volumetric video streaming offers immersive 3D experiences but faces significant challenges due to high bandwidth requirements and latency issues in transmitting detailed content in real time. Traditional methods like point cloud streaming…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Boyan Li , Yongting Chen , Dayou Zhang , Fangxin Wang

The acceptance of immersive telepresence systems is impeded by the latency that is present when mediating the realistic feeling of presence in a remote environment to a local human user. A disagreement between the user's ego-motion and the…

Image and Video Processing · Electrical Eng. & Systems 2020-09-10 Tamay Aykut , Basak Gülezyüz , Bernd Girod , Eckehard Steinbach

The rapid development and deployment of network services has brought a series of challenges to researchers. On the one hand, the needs of Internet end users/applications reflect the characteristics of travel alienation, and they pursue…

Networking and Internet Architecture · Computer Science 2022-02-04 Chao Wang , Ranbir Singh Batth , Peiying Zhang , Gagangeet Singh Aujla , Youxiang Duan , Lihua Ren

Video super-resolution (VSR) seeks to reconstruct high-resolution frames from low-resolution inputs. While diffusion-based methods have substantially improved perceptual quality, extending them to video remains challenging for two reasons:…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Jintong Hu , Bin Chen , Zhenyu Hu , Jiayue Liu , Guo Wang , Lu Qi

3D tele-immersion improves the state of collaboration among geographically distributed participants. Unlike the traditional 2D videos, a 3D tele-immersive system employs multiple 3D cameras based in each physical site to cover a much larger…

Multimedia · Computer Science 2016-03-29 Mohammad Hosseini , Gregorij Kurillo , Seyed Rasoul Etesami , Jiang Yu

The knowledge of future throughput variations in mobile networks becomes more and more possible today thanks to the rich contextual information provided by mobile applications and services and smartphone sensors. It is even likely that such…

Multimedia · Computer Science 2018-01-26 Imen Triki , Rachid El-Azouzi , Majed Haddad

User-perceived quality-of-experience (QoE) is critical in internet video delivery systems. Extensive prior work has studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE…

Multimedia · Computer Science 2016-08-31 Xiaoqi Yin , Mihovil Bartulović , Vyas Sekar , Bruno Sinopoli

Volumetric videoconferencing enables immersive six Degrees of Freedom interactions by jointly transmitting visual appearance and 3D geometry. However, delivering volumetric video over today's networks remains challenging due to high…

Networking and Internet Architecture · Computer Science 2026-05-01 Ankur Aditya , Diptyaroop Maji , Lingdong Wang , Bhavya Ramakrishna , Ramesh Sitaraman , Prashant Shenoy

The multimedia content and streaming are a major means of information exchange in the modern era and there is an increasing demand for such services. This coupled with the advancement of future wireless networks B5G/6G and the proliferation…

Multimedia · Computer Science 2024-11-26 Monalisa Ghosh , Chetna Singhal

Deep learning-based Visual SLAM (vSLAM) systems exhibit exceptional geometric reasoning capabilities, yet their prohibitive computational overhead severely restricts deployment on resource-constrained autonomous platforms. This paper…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Cheng Liao

Extended reality (XR) is one of the most important applications of 5G. For real-time XR video transmission in 5G networks, a low latency and high data rate are required. In this paper, we propose a resource allocation scheme based on…

Networking and Internet Architecture · Computer Science 2024-02-09 Guangjin Pan , Shugong Xu , Shunqing Zhang , Xiaojing Chen , Yanzan Sun

Real-time unmanned aerial vehicle (UAV) video streaming is essential for time-sensitive applications, including remote surveillance, emergency response, and environmental monitoring. However, it faces challenges such as limited bandwidth,…

Image and Video Processing · Electrical Eng. & Systems 2025-07-10 Xuyang Chen , Chong Huang , Daquan Feng , Lei Luo , Yao Sun , Xiang-Gen Xia

Efficient dissemination of videos is an important problem for mobile telecom carriers. In this paper, to facilitate massive video dissemination, we study joint caching and multicasting for multi-quality videos encoded using two video…

Information Theory · Computer Science 2019-02-05 Dongdong Jiang , Ying Cui

Vehicular communication has become a reality guided by various applications. Among those, high video quality delivery with low latency constraints required by real-time applications constitutes a very challenging task. By dint of its…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Mohamed Aymen Labiod , Mohamed Gharbi , François-Xavier Coudoux , Patrick Corlay , Noureddine Doghmane

eXtended reality (XR) technologies such as virtual reality and 360{\deg} stereoscopic streaming enable the concept of the Metaverse, an immersive virtual space for collaboration and interaction. To ensure high fidelity display of immersive…

Multimedia · Computer Science 2023-01-20 Haiwei Dong , Jeannie S. A. Lee

Immersive video offers the freedom to navigate inside virtualized environment. Instead of streaming the bulky immersive videos entirely, a viewport (also referred to as field of view, FoV) adaptive streaming is preferred. We often stream…

Multimedia · Computer Science 2018-02-19 Shaowei Xie , Qiu Shen , Yiling Xu , Qiaojian Qian , Shaowei Wang , Zhan Ma , Wenjun Zhang

Aiming to minimize service delay, we propose a new random caching scheme in device-to-device (D2D)-assisted heterogeneous network. To support diversified viewing qualities of multimedia video services, each video file is encoded into a base…

Networking and Internet Architecture · Computer Science 2021-07-07 Xuewei Zhang , Tiejun Lv , Yuan Ren , Wei Ni , Norman C. Beaulieu

Over the last few years, 360{\deg} video traffic on the network has grown significantly. A key challenge of 360{\deg} video playback is ensuring a high quality of experience (QoE) with limited network bandwidth. Currently, most studies…

Multimedia · Computer Science 2024-05-21 Haopeng Wang , Zijian Long , Haiwei Dong , Abdulmotaleb El Saddik