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In this paper, we consider the multi-user scheduling problem in millimeter wave (mmWave) video streaming networks, which comprise a streaming server and several users, each requesting a video stream with a different resolution. The main…

Networking and Internet Architecture · Computer Science 2022-07-04 Babak Badnava , Sravan Reddy Chintareddy , Morteza Hashemi

Cloud virtual reality (VR) gaming traffic characteristics such as frame size, inter-arrival time, and latency need to be carefully studied as a first step toward scalable VR cloud service provisioning. To this end, in this paper we analyze…

Signal Processing · Electrical Eng. & Systems 2021-09-22 Sihao Zhao , Hatem Abou-zeid , Ramy Atawia , Yoga Suhas Kuruba Manjunath , Akram Bin Sediq , Xiao-Ping Zhang

Omnidirectional (360-degree) video is rapidly gaining popularity due to advancements in immersive technologies like virtual reality (VR) and extended reality (XR). However, real-time streaming of such videos, especially in live mobile…

Virtual reality (VR) is promising to fundamentally transform a broad spectrum of industry sectors and the way humans interact with virtual content. However, despite unprecedented progress, current networking and computing infrastructures…

Networking and Internet Architecture · Computer Science 2022-07-12 Chong Zheng , Shengheng Liu , Yongming Huang , Luxi Yang

In this paper, the problem of data correlation-aware resource management is studied for a network of wireless virtual reality (VR) users communicating over cloud-based small cell networks (SCNs). In the studied model, small base stations…

Information Theory · Computer Science 2017-11-28 Mingzhe Chen , Walid Saad , Changchuan Yin , Merouane Debbah

The surge in popularity of short-form video content, particularly through platforms like TikTok and Instagram, has led to an exponential increase in data traffic, presenting significant challenges in network resource management. Traditional…

Networking and Internet Architecture · Computer Science 2025-08-05 Betty Searcy , Zurh Farus , Bronny Bush , Kevin Muhammad , Zubair Clinton

We propose a deep learning based novel prediction framework for enhanced bandwidth reduction in motion transfer enabled video applications such as video conferencing, virtual reality gaming and privacy preservation for patient health…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Xue Bai , Tasmiah Haque , Sumit Mohan , Yuliang Cai , Byungheon Jeong , Adam Halasz , Srinjoy Das

Diffusion models have shown superior performance in real-world video super-resolution (VSR). However, the slow processing speeds and heavy resource consumption of diffusion models hinder their practical application and deployment.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Bowen Chai , Zheng Chen , Libo Zhu , Wenbo Li , Yong Guo , Yulun Zhang

Multi-view videos (MVVs) provide immersive viewing experience, at the cost of traffic load increase for wireless networks. In this paper, we would like to optimize MVV transmission in a multiuser wireless network by exploiting both natural…

Information Theory · Computer Science 2020-01-01 Wei Xu , Ying Cui , Zhi Liu

We propose algorithms for cloud radio access networks that not only provide heterogeneous quality of-service (QoS) for rate- and, importantly, delay-sensitive applications, but also jointly optimize the frequency reuse pattern. Importantly,…

Networking and Internet Architecture · Computer Science 2018-01-29 Alirezan Sharifian , Raviraj Adve

The advancement of Virtual Reality (VR) technology is focused on improving its immersiveness, supporting multiuser Virtual Experiences (VEs), and enabling users to move freely within their VEs while remaining confined to specialized VR…

Networking and Internet Architecture · Computer Science 2023-05-30 Filip Lemic , Jakob Struye , Thomas Van Onsem , Jeroen Famaey , Xavier Costa Perez

A challenge for rescue teams when fighting against wildfire in remote areas is the lack of information, such as the size and images of fire areas. As such, live streaming from Unmanned Aerial Vehicles (UAVs), capturing videos of dynamic…

Signal Processing · Electrical Eng. & Systems 2021-02-23 Liyana Adilla binti Burhanuddin , Xiaonan Liu , Yansha Deng , Ursula Challita , Andras Zahemszky

Multi-view videos (MVVs) provide immersive viewing experience, at the cost of heavy load to wireless networks. Except for further improving viewing experience, view synthesis can create multicast opportunities for efficient transmission of…

Information Theory · Computer Science 2018-08-16 Wei Xu , Yuzhuo Wei , Ying Cui , Zhi Liu

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

The commercialization of Virtual Reality (VR) headsets has made immersive and 360-degree video streaming the subject of intense interest in the industry and research communities. While the basic principles of video streaming are the same,…

Multimedia · Computer Science 2021-02-17 Federico Chiariotti

With the recent emergence of 3D-supported TVs, video service providers now face an opportunity to provide high resolution multi-view 3D videos over IP networks. One simple way to support efficient communications between a video server and…

Multimedia · Computer Science 2014-10-16 Ting-Yu Ho , Yi-Nung Yeh , De-Nian Yang

The requirements of much larger file sizes, different storage formats, and immersive viewing conditions of VR pose significant challenges to the goals of acquiring, transmitting, compressing, and displaying high-quality VR content. At the…

Image and Video Processing · Electrical Eng. & Systems 2022-03-31 Meixu Chen , Richard Webb , Alan C. Bovik

High Quality Mobile Virtual Reality (VR) is what the incoming graphics technology era demands: users around the world, regardless of their hardware and network conditions, can all enjoy the immersive virtual experience. However, the…

Hardware Architecture · Computer Science 2021-03-01 Chenhao Xie , Xie Li , Yang Hu , Huwan Peng , Michael Taylor , Shuaiwen Leon Song

Rate control is widely adopted during video streaming to provide both high video qualities and low latency under various network conditions. However, despite that many work have been proposed, they fail to tackle one major problem: previous…

Multimedia · Computer Science 2018-10-29 Tianchi Huang , Rui-Xiao Zhang , Chao Zhou , Lifeng Sun

Mobile virtual reality (VR) delivery is gaining increasing attention from both industry and academia due to its ability to provide an immersive experience. However, achieving mobile VR delivery requires ultra-high transmission rate, deemed…

Information Theory · Computer Science 2018-04-30 Yaping Sun , Zhiyong Chen , Meixia Tao , Hui Liu
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