English
Related papers

Related papers: Taming the latency in multi-user VR 360$^\circ$: A…

200 papers

Extended Reality (XR) is an important service in the 5G network and in future 6G networks. In contrast to traditional video on demand services, real-time XR video is transmitted frame-by-frame, requiring low latency and being highly…

Multimedia · Computer Science 2024-05-14 Guangjin Pan , Shugong Xu , Shunqing Zhang , Xiaojing Chen , Yanzan Sun

In the upcoming B5G/6G era, virtual reality (VR) over wireless has become a typical application, which is an inevitable trend in the development of video. However, in immersive and interactive VR experiences, VR services typically exhibit…

Multimedia · Computer Science 2024-03-12 Baojie Fu , Tong Tang , Dapeng Wu , Ruyan Wang

The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. One of the main applications of virtual reality…

Multimedia · Computer Science 2017-05-16 Tarek El-Ganainy

Delivering an immersive experience to virtual reality (VR) users through wireless connectivity offers the freedom to engage from anywhere at any time. Nevertheless, it is challenging to ensure seamless wireless connectivity that delivers…

Information Theory · Computer Science 2025-01-23 Krishnendu S. Tharakan , Hayssam Dahrouj , Nour Kouzayha , Hesham ElSawy , Tareq Y. Al-Naffouri

In this paper, we study the optimal transmission of a multi-quality tiled 360 virtual reality (VR) video from a multi-antenna server (e.g., access point or base station) to multiple single-antenna users in a multiple-input multiple-output…

Multimedia · Computer Science 2021-04-14 Chengjun Guo , Ying Cui , Zhi Liu , Derrick Wing Kwan Ng

Augmented and Virtual Reality (AR/VR) is often called a "killer" application of 5G systems because it imposes very strict Quality of Service (QoS) requirements related to throughput, latency, and reliability. A high-resolution AR/VR flow…

Networking and Internet Architecture · Computer Science 2022-08-18 Maxim Susloparov , Artem Krasilov , Evgeny Khorov

A key challenge of 360$^\circ$ VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to reduce bandwidth consumption, where resources in network…

Multimedia · Computer Science 2024-04-24 Haopeng Wang , Haiwei Dong , Abdulmotaleb El Saddik

Multicast short video streaming can enhance bandwidth utilization by enabling simultaneous video transmission to multiple users over shared wireless channels. The existing network management schemes mainly rely on the sequential buffering…

Networking and Internet Architecture · Computer Science 2024-01-24 Xinyu Huang , Shisheng Hu , Haojun Yang , Xinghan Wang , Yingying Pei , Xuemin Shen

We propose an application-layer forward error correction (AL-FEC) code rate allocation scheme to maximize the quality of experience (QoE) of a video multicast. The allocation dynamically assigns multicast clients to the quality layers of a…

Information Theory · Computer Science 2016-09-27 Ali Bakhshali , Wai-Yip Chan , Steven D. Blosten , Yu Cao

The 360-degree video allows users to enjoy the whole scene by interactively switching viewports. However, the huge data volume of the 360-degree video limits its remote applications via network. To provide high quality of experience (QoE)…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Hui Yuan , Shiyun Zhao , Junhui Hou , Xuekai Wei , Sam Kwong

360-degree panoramic videos have gained considerable attention in recent years due to the rapid development of head-mounted displays (HMDs) and panoramic cameras. One major problem in streaming panoramic videos is that panoramic videos are…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Yuang Jiang , Konstantinos Poularakis , Diego Kiedanski , Sastry Kompella , Leandros Tassiulas

Due to the explosive growth in multimedia traffic, the scalability of video-on-demand (VoD) services becomes increasingly important. By exploiting the potential cache ability at the client side, the performance of VoD multicast delivery can…

Information Theory · Computer Science 2017-08-11 Hao Feng , Zhiyong Chen , Hui Liu

Recently, multi-screen cloud social TV is invented to transform TV into social experience. People watching the same content on social TV may come from different locations, while freely interact with each other through text, image, audio and…

Multimedia · Computer Science 2016-11-17 Huazi Zhang , Yichao Jin , Weiwen Zhang , Yonggang Wen

While traditional multimedia applications such as games and videos are still popular, there has been a significant interest in the recent years towards new 3D media such as 3D immersion and Virtual Reality (VR) applications, especially 360…

Multimedia · Computer Science 2017-11-20 Mohammad Hosseini , Viswanathan Swaminathan

Driven by the tremendous technological advancement of personal devices and the prevalence of wireless mobile network accesses, the world has witnessed an explosion in crowdsourced live streaming. Ensuring a better viewers quality of…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-24 Fatima Haouari , Emna Baccour , Aiman Erbad , Amr Mohamed , Mohsen Guizani

With the stringent requirement of receiving video from unmanned aerial vehicle (UAV) from anywhere in the stadium of sports events and the significant-high per-cell throughput for video transmission to virtual reality (VR) users, a…

Signal Processing · Electrical Eng. & Systems 2021-11-08 Fenghe Hu , Yansha Deng , A. Hamid Aghvami

The immersive nature of the metaverse presents significant challenges for wireless multi-user interactive virtual reality (VR), such as ultra-low latency, high throughput and intensive computing, which place substantial demands on the…

Information Theory · Computer Science 2024-07-31 Caolu Xu , Zhiyong Chen , Meixia Tao , Wenjun Zhang

The Metaverse is emerging as maturing technologies are empowering the different facets. Virtual Reality (VR) technologies serve as the backbone of the virtual universe within the Metaverse to offer a highly immersive user experience. As…

Networking and Internet Architecture · Computer Science 2023-05-23 Wenhan Yu , Terence Jie Chua , Jun Zhao

Wireless support of virtual reality (VR) has challenges when a network has multiple users, particularly for 3D VR gaming, digital AI avatars, and remote team collaboration. This work addresses these challenges through investigation of the…

Networking and Internet Architecture · Computer Science 2025-07-28 Muhammad Ahmed Mohsin , Sagnik Bhattacharya , Abhiram Gorle , Muhammad Ali Jamshed , John M. Cioffi

Modern connected vehicles (CVs) frequently require diverse types of content for mission-critical decision-making and onboard users' entertainment. These contents are required to be fully delivered to the requester CVs within stringent…

Networking and Internet Architecture · Computer Science 2023-03-31 Md Ferdous Pervej , Richeng Jin , Shih-Chun Lin , Huaiyu Dai