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Related papers: Taming the latency in multi-user VR 360$^\circ$: A…

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The demand of high-resolution video contents has grown over the years. However, the delivery of high-resolution video is constrained by either computational resources required for rendering or network bandwidth for remote transmission. To…

Computer Vision and Pattern Recognition · Computer Science 2022-12-29 Eugene Lee , Lien-Feng Hsu , Evan Chen , Chen-Yi Lee

In virtual desktop infrastructure (VDI) environments, the remote display protocol has a big responsibility to transmit video data from a data center-hosted desktop to the endpoint. The protocol must ensure a high level of client perceived…

Machine Learning · Computer Science 2022-03-14 Huu-Quoc Nguyen , Tien-Dung Nguyen , Van-Nam Pham , Xuan-Qui Pham , Quang-Thai Ngo , Eui-Nam Huh

Quality of experience (QoE) assessment for adaptive video streaming plays a significant role in advanced network management systems. It is especially challenging in case of dynamic adaptive streaming schemes over HTTP (DASH) which has…

Multimedia · Computer Science 2022-03-01 Wei Zhou , Xiongkuo Min , Hong Li , Qiuping Jiang

In this work we propose a novel deep learning approach for ultra-low bitrate video compression for video conferencing applications. To address the shortcomings of current video compression paradigms when the available bandwidth is extremely…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Goluck Konuko , Giuseppe Valenzise , Stéphane Lathuilière

Virtual reality (VR) over wireless is expected to be one of the killer applications in next-generation communication networks. Nevertheless, the huge data volume along with stringent requirements on latency and reliability under limited…

Image and Video Processing · Electrical Eng. & Systems 2024-10-28 Le Xia , Yao Sun , Chengsi Liang , Daquan Feng , Runze Cheng , Yang Yang , Muhammad Ali Imran

Diverse emerging VR applications integrate streaming of high fidelity 360 video content that requires ample amounts of computation and data rate. Scalable 360 video tiling enables having elastic VR computational tasks that can be scaled…

Information Theory · Computer Science 2025-12-16 Babak Badnava , Jacob Chakareski , Morteza Hashemi

The delivery and display of 360-degree videos on Head-Mounted Displays (HMDs) presents many technical challenges. 360-degree videos are ultra high resolution spherical videos, which contain an omnidirectional view of the scene. However only…

Multimedia · Computer Science 2017-08-02 Xavier Corbillon , Gwendal Simon , Alisa Devlic , Jacob Chakareski

We propose an online multi-view depth prediction approach on posed video streams, where the scene geometry information computed in the previous time steps is propagated to the current time step in an efficient and geometrically plausible…

Computer Vision and Pattern Recognition · Computer Science 2021-07-23 Arda Düzçeker , Silvano Galliani , Christoph Vogel , Pablo Speciale , Mihai Dusmanu , Marc Pollefeys

Cloud virtual reality (VR) has emerged as a promising technology, offering users a highly immersive and easily accessible experience. However, the current 5G radio access network faces challenges in accommodating the bursty traffic…

Networking and Internet Architecture · Computer Science 2023-07-11 Wanghong Yang , Wenji Du , Baosen Zhao , Yongmao Ren , Jianan Sun , Xu Zhou

In this paper, the problem of enhancing the virtual reality (VR) experience for wireless users is investigated by minimizing the occurrence of breaks in presence (BIP) that can detach the users from their virtual world. To measure the BIP…

Information Theory · Computer Science 2019-09-16 Mingzhe Chen , Omid Semiari , Walid Saad , Xuanlin Liu , Changchuan Yin

Wireless virtual reality (VR) imposes new visual and haptic requirements that are directly linked to the quality-of-experience (QoE) of VR users. These QoE requirements can only be met by wireless connectivity that offers high-rate and…

Information Theory · Computer Science 2021-03-26 Christina Chaccour , Mehdi Naderi Soorki , Walid Saad , Mehdi Bennis , Petar Popovski

As shared, collaborative, networked, virtual environments become increasingly popular, various challenges arise regarding the efficient transmission of model and scene transformation data over the network. As user immersion and real-time…

Utilizing the mmWave band can potentially achieve the high data rate needed for realistic and seamless interaction within a virtual reality (VR) application. To this end, beamforming in both the access point (AP) and head-mounted display…

Signal Processing · Electrical Eng. & Systems 2024-12-05 Rizqi Hersyandika , Qing Wang , Yang Miao , Sofie Pollin

Motion Transfer is a technique that synthesizes videos by transferring motion dynamics from a driving video to a source image. In this work we propose a deep learning-based framework to enable real-time video motion transfer which is…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Tasmiah Haque , Md. Asif Bin Syed , Byungheon Jeong , Xue Bai , Sumit Mohan , Somdyuti Paul , Imtiaz Ahmed , Srinjoy Das

In this paper, the problem of enhancing the quality of virtual reality (VR) services is studied for an indoor terahertz (THz)/visible light communication (VLC) wireless network. In the studied model, small base stations (SBSs) transmit…

Networking and Internet Architecture · Computer Science 2022-03-29 Yining Wang , Mingzhe Chen , Zhaohui Yang , Walid Saad , Tao luo , Shuguang Cui , H. Vincent Poor

Multiview applications endow final users with the possibility to freely navigate within 3D scenes with minimum-delay. A real feeling of scene navigation is enabled by transmitting multiple high-quality camera views, which can be used to…

Multimedia · Computer Science 2018-03-28 Xue Zhang , Laura Toni , Pascal Frossard , Yao Zhao , Chunyu Lin

Most client hosts are equipped with multiple network interfaces (e.g., WiFi and cellular networks). Simultaneous access of multiple interfaces can significantly improve the users' quality of experience (QoE) in video streaming. An intuitive…

Networking and Internet Architecture · Computer Science 2018-06-11 Anis Elgabli , Ke Liu , Vaneet Aggarwal

Real-time free-viewpoint rendering requires balancing multi-camera redundancy with the latency constraints of interactive applications. We address this challenge by combining lightweight geometry with learning and propose 3DTV, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Stefan Schulz , Fernando Edelstein , Hannah Dröge , Matthias B. Hullin , Markus Plack

Video Object Segmentation (VOS) is typically formulated in a semi-supervised setting. Given the ground-truth segmentation mask on the first frame, the task of VOS is to track and segment the single or multiple objects of interests in the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-16 Kaihua Zhang , Long Wang , Dong Liu , Bo Liu , Qingshan Liu , Zhu Li

Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…