English
Related papers

Related papers: Playing by the Book: An Interactive Game Approach …

200 papers

While deep reinforcement learning techniques have led to agents that are successfully able to learn to perform a number of tasks that had been previously unlearnable, these techniques are still susceptible to the longstanding problem of…

Artificial Intelligence · Computer Science 2019-11-05 Nicholas Waytowich , Sean L. Barton , Vernon Lawhern , Garrett Warnell

We are concerned with the analysis of normative texts - documents based on the deontic notions of obligation, permission, and prohibition. Our goal is to make queries about these notions and verify that a text satisfies certain properties…

Computation and Language · Computer Science 2017-06-19 John J. Camilleri , Normunds Grūz\=ıtis , Gerardo Schneider

In this work, we probe the ability of a language model to demonstrate spatial reasoning from unstructured text, mimicking human capabilities and automating a process that benefits many downstream media applications. Concretely, we study the…

Building on game design and education research, this paper introduces narrative-focused role-playing games as a way to promote visualization literacy in young children. Visualization literacy skills are vital in understanding the world…

Human-Computer Interaction · Computer Science 2020-09-01 Elaine Huynh , Angela Nyhout , Patricia Ganea , Fanny Chevalier

Learning from demonstrations is a promising paradigm for transferring knowledge to robots. However, learning mobile manipulation tasks directly from a human teacher is a complex problem as it requires learning models of both the overall…

Robotics · Computer Science 2019-08-28 Tim Welschehold , Nichola Abdo , Christian Dornhege , Wolfram Burgard

The interactive game theoretical approach to tactics and behavioral self-organization is developed. Though it uses the interactive game theoretical formalization of dialogues as psycholinguistic phenomena, the crucial role is played by the…

General Mathematics · Mathematics 2007-05-23 Denis V. Juriev

Many games of interest in the real world are often intractably large, thereby necessitating the use of game abstraction to shrink them in size, typically by many magnitudes. Over the last two decades, there have been significant advances in…

Computer Science and Game Theory · Computer Science 2026-05-18 Juho Kim , Tuomas Sandholm

Acquiring your first language is an incredible feat and not easily duplicated. Learning to communicate using nothing but a few pictureless books, a corpus, would likely be impossible even for humans. Nevertheless, this is the dominating…

Artificial Intelligence · Computer Science 2017-03-16 Emilio Jorge , Mikael Kågebäck , Fredrik D. Johansson , Emil Gustavsson

Event extraction involves the detection and extraction of both the event triggers and corresponding event arguments. Existing systems often decompose event extraction into multiple subtasks, without considering their possible interactions.…

Computation and Language · Computer Science 2022-10-18 Huiling You , David Samuel , Samia Touileb , Lilja Øvrelid

Web development is a challenging research area for its creativity and complexity. The existing raised key challenge in web technology technologic development is the presentation of data in machine read and process able format to take…

Artificial Intelligence · Computer Science 2010-08-10 Zeeshan Ahmed , Detlef Gerhard

Graph exploration and editing are still mostly considered independently and systems to work with are not designed for todays interactive surfaces like smartphones, tablets or tabletops. When developing a system for those modern devices that…

Human-Computer Interaction · Computer Science 2015-06-26 Stefan Gladisch , Ulrike Kister , Christian Tominski , Raimund Dachselt , Heidrun Schumann

Since real-world ubiquitous documents (e.g., invoices, tickets, resumes and leaflets) contain rich information, automatic document image understanding has become a hot topic. Most existing works decouple the problem into two separate tasks,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Peng Zhang , Yunlu Xu , Zhanzhan Cheng , Shiliang Pu , Jing Lu , Liang Qiao , Yi Niu , Fei Wu

In this paper, we introduce an agent-based representation of games, in order to propose a compact representation for multi-party games in game theory. Our method is inspired by concepts in process theory and process algebra. In addition, we…

Computer Science and Game Theory · Computer Science 2021-10-28 Omid Gheibi , Rasoul Ramezanian

Learning to code, and more broadly, learning about computer science is a growing field of activity and research. Under the label of computational thinking, computational concepts are increasingly used as cognitive tools in many subject…

Computers and Society · Computer Science 2020-05-11 Hannah M. Dee , Jordi Freixenet , Xavier Cufi , Eduard Muntaner Perich , Valentina Poggioni , Marius Marian , Alfredo Milani

As a promising paradigm, interactive semantic parsing has shown to improve both semantic parsing accuracy and user confidence in the results. In this paper, we propose a new, unified formulation of the interactive semantic parsing problem,…

Computation and Language · Computer Science 2019-10-15 Ziyu Yao , Yu Su , Huan Sun , Wen-tau Yih

Normal-form games with two players, each with two strategies, are the most studied class of games. These so-called 2x2 games are used to model a variety of strategic interactions. They appear in game theory, economics, and artificial…

Computer Science and Game Theory · Computer Science 2024-02-28 Luke Marris , Ian Gemp , Siqi Liu , Joel Z. Leibo , Georgios Piliouras

Computational synthesis planning approaches have achieved recent success in organic chemistry, where tabulated synthesis procedures are readily available for supervised learning. The syntheses of inorganic materials, however, exist…

Computation and Language · Computer Science 2017-11-29 Sheshera Mysore , Edward Kim , Emma Strubell , Ao Liu , Haw-Shiuan Chang , Srikrishna Kompella , Kevin Huang , Andrew McCallum , Elsa Olivetti

We introduce Text2Cinemagraph, a fully automated method for creating cinemagraphs from text descriptions - an especially challenging task when prompts feature imaginary elements and artistic styles, given the complexity of interpreting the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Aniruddha Mahapatra , Aliaksandr Siarohin , Hsin-Ying Lee , Sergey Tulyakov , Jun-Yan Zhu

The task of information extraction (IE) is to extract structured knowledge from text. However, it is often not straightforward to utilize IE output due to the mismatch between the IE ontology and the downstream application needs. We propose…

Computation and Language · Computer Science 2025-10-31 Yizhu Jiao , Sha Li , Sizhe Zhou , Heng Ji , Jiawei Han

Recent years have seen remarkable progress of text generation in different contexts, such as the most common setting of generating text from scratch, and the emerging paradigm of retrieval-and-rewriting. Text infilling, which fills missing…

Computation and Language · Computer Science 2019-01-21 Wanrong Zhu , Zhiting Hu , Eric Xing