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Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictional situations and…

Computation and Language · Computer Science 2023-07-11 Abhinav Joshi , Areeb Ahmad , Umang Pandey , Ashutosh Modi

Software applications continue to challenge user privacy when users interact with them. Privacy practices (e.g. Data Minimisation (DM), Privacy by Design (PbD) or General Data Protection Regulation (GDPR)) and related "privacy engineering"…

Cryptography and Security · Computer Science 2020-09-15 Nalin Asanka Gamagedara Arachchilage , Mumtaz Abdul Hameed

We present a platform for the generation of educational activities oriented to teaching English as a foreign language. The different activities -- games and language practice exercises -- are strongly based on Natural Language Processing…

Computation and Language · Computer Science 2025-04-30 Aiala Rosá , Santiago Góngora , Juan Pablo Filevich , Ignacio Sastre , Laura Musto , Brian Carpenter , Luis Chiruzzo

Selection of input features such as relevant pieces of text has become a common technique of highlighting how complex neural predictors operate. The selection can be optimized post-hoc for trained models or incorporated directly into the…

Machine Learning · Computer Science 2019-10-29 Shiyu Chang , Yang Zhang , Mo Yu , Tommi S. Jaakkola

Crowdsourcing, a major economic issue, is the fact that the firm outsources internal task to the crowd. It is a form of digital subcontracting for the general public. The evaluation of the participants work quality is a major issue in…

Artificial Intelligence · Computer Science 2017-01-18 Hosna Ouni , Arnaud Martin , Laetitia Gros , Mouloud Kharoune , Zoltan Miklos

Most Natural Language Generation systems need to produce accurate texts. We propose a methodology for high-quality human evaluation of the accuracy of generated texts, which is intended to serve as a gold-standard for accuracy evaluations…

Computation and Language · Computer Science 2020-11-10 Craig Thomson , Ehud Reiter

Many real-world multi-party negotiations unfold as sequences of binding, action-level commitments rather than a single final outcome, yet this regime remains under-studied in existing benchmarks. We introduce a benchmark and evaluation…

Multiagent Systems · Computer Science 2026-05-14 Leo Benac , Jonas Raedler , Zilin Ma , Finale Doshi-Velez

Different from what happens for most types of software systems, testing video games has largely remained a manual activity performed by human testers. This is mostly due to the continuous and intelligent user interaction video games…

Software Engineering · Computer Science 2022-01-19 Rosalia Tufano , Simone Scalabrino , Luca Pascarella , Emad Aghajani , Rocco Oliveto , Gabriele Bavota

Chain-of-thought explanations are widely used to inspect the decision process of large language models (LLMs) and to evaluate the trustworthiness of model outputs, making them important for effective collaboration between LLMs and humans.…

Computation and Language · Computer Science 2025-07-16 Pedro Ferreira , Wilker Aziz , Ivan Titov

Training diffusion models requires large datasets. However, acquiring large volumes of high-quality data can be challenging, for example, collecting large numbers of high-resolution images and long videos. On the other hand, there are many…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Xudong Ma

Mathematical reasoning remains challenging for LLMs due to complex logic and the need for precise computation. Existing methods enhance LLM reasoning by synthesizing datasets through problem rephrasing, but face issues with generation…

Computation and Language · Computer Science 2025-06-12 Lei Xu , Sirui Chen , Yuxuan Huang , Chaochao Lu

Large Language Models' (LLMs) programming capabilities enable their participation in open-source games: a game-theoretic setting in which players submit computer programs in lieu of actions. These programs offer numerous advantages,…

Computer Science and Game Theory · Computer Science 2025-12-02 Swadesh Sistla , Max Kleiman-Weiner

Successful open source communities are constantly looking for new members and helping them become active developers. A common approach for developer onboarding in open source projects is to let newcomers focus on relevant yet easy-to-solve…

Software Engineering · Computer Science 2018-08-17 Christoph Stanik , Lloyd Montgomery , Daniel Martens , Davide Fucci , Walid Maalej

The Linked Open Data practice has led to a significant growth of structured data on the Web in the last decade. Such structured data describe real-world entities in a machine-readable way, and have created an unprecedented opportunity for…

Computation and Language · Computer Science 2022-06-27 Ziqi Zhang , Xingyi Song

Serious games are simulation software designed to assist people in learning the practical concepts of various application fields such as Health, wellness, Education and Culture. People improve their individual knowledge, skills and attitude…

Human-Computer Interaction · Computer Science 2023-06-07 Shuja Ud Din , Muhammad Zeeshan Baig , Muhammad Khateeb Khan

With the surge in mobile gaming, accurately predicting user spending on newly downloaded games has become paramount for maximizing revenue. However, the inherently unpredictable nature of user behavior poses significant challenges in this…

Information Retrieval · Computer Science 2024-04-15 Peijie Sun , Yifan Wang , Min Zhang , Chuhan Wu , Yan Fang , Hong Zhu , Yuan Fang , Meng Wang

The growing use of machine learning models in consequential settings has highlighted an important and seemingly irreconcilable tension between transparency and vulnerability to gaming. While this has sparked sizable debate in legal…

Machine Learning · Computer Science 2022-02-24 Tom Yan , Chicheng Zhang

Configuring networked simulators for training military teams in a distributed environment requires the usage of a set of terrain databases to represent the same training area. The results of simulation exercises can be degraded if the…

Computers and Society · Computer Science 2017-12-11 L. S. Oyama , C. K. S. Rodrigues , S. P. Peres , B. Goldiez

Collaborative learning techniques have the potential to enable training machine learning models that are superior to models trained on a single entity's data. However, in many cases, potential participants in such collaborative schemes are…

Machine Learning · Computer Science 2026-04-14 Florian E. Dorner , Nikola Konstantinov , Georgi Pashaliev , Martin Vechev

We study strategic interaction in data-driven games where players face uncertainty about payoff distributions inferred from finite samples. To model calibrated attitudes toward such uncertainty, we formulate distributionally robust games…

Computer Science and Game Theory · Computer Science 2026-05-28 Bharat Gangwani , Arunesh Sinha
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