Related papers: Characterising and recognising game-perfect graphs
The Maker-Breaker domination game (MBD game) is a two-player game played on a graph $G$ by Dominator and Staller. They alternately select unplayed vertices of $G$. The goal of Dominator is to form a dominating set with the set of vertices…
In graph coloring problems, the goal is to assign a positive integer color to each vertex of an input graph such that adjacent vertices do not receive the same color assignment. For classic graph coloring, the goal is to minimize the…
The complexity of {\sc Colouring} is fully understood for $H$-free graphs, but there are still major complexity gaps if two induced subgraphs $H_1$ and $H_2$ are forbidden. Let $H_1$ be the $s$-vertex cycle $C_s$ and $H_2$ be the $t$-vertex…
Let $G$ be a graph. We say that $G$ is perfectly divisible if for each induced subgraph $H$ of $G$, $V(H)$ can be partitioned into $A$ and $B$ such that $H[A]$ is perfect and $\omega(H[B])<\omega(H)$. We use $P_t$ and $C_t$ to denote a path…
The \emph{slow-coloring game} is played by Lister and Painter on a graph $G$. Initially, all vertices of $G$ are uncolored. In each round, Lister marks a nonempty set $M$ of uncolored vertices, and Painter colors a subset of $M$ that is…
Given a proper coloring $f$ of a graph $G$, a b-vertex in $f$ is a vertex that is adjacent to every color class but its own. It is a b-coloring if every color class contains at least one b-vertex, and it is a fall-coloring if every vertex…
In the Maker-Breaker domination game played on a graph $G$, Dominator's goal is to select a dominating set and Staller's goal is to claim a closed neighborhood of some vertex. We study the cases when Staller can win the game. If Dominator…
We consider two-player games over finite graphs in which both players are restricted by fairness constraints on their moves. Given a two player game graph $G=(V,E)$ and a set of fair moves $E_f\subseteq E$ a player is said to play "fair" in…
A clique of a graph is a maximal set of vertices of size at least 2 that induces a complete graph. A $k$-clique-colouring of a graph is a colouring of the vertices with at most $k$ colours such that no clique is monochromatic. D\'efossez…
Given two graphs $H_1$ and $H_2$, a graph is $(H_1,H_2)$-free if it contains no induced subgraph isomorphic to $H_1$ nor $H_2$. A graph $G$ is $k$-vertex-critical if every proper induced subgraph of $G$ has chromatic number less than $k$,…
In this paper, our goal is to characterize two graph classes based on the properties of minimal vertex (edge) separators. We first present a structural characterization of graphs in which every minimal vertex separator is a stable set. We…
Given two graphs $H_1$ and $H_2$, a graph $G$ is $(H_1,H_2)$-free if it contains no induced subgraph isomorphic to $H_1$ or $H_2$. Let $P_t$ be the path on $t$ vertices. A graph $G$ is $k$-vertex-critical if $G$ has chromatic number $k$ but…
The graph coloring game is a famous two-player game (re)introduced by Bodlaender in $1991$. Given a graph $G$ and $k \in \mathbb{N}$, Alice and Bob alternately (starting with Alice) color an uncolored vertex with some color in…
M\"uller games form a well-established class of games for model checking and verification. These games are played on directed graphs $\mathcal G$ where Player 0 and Player 1 play by generating an infinite path through the graph. The winner…
Consider the following two ways to colour the vertices of a graph where the requirement that adjacent vertices get distinct colours is relaxed. A colouring has "defect" $d$ if each monochromatic component has maximum degree at most $d$. A…
Let $G$ be a graph and c a proper k-coloring of G, i.e. any two adjacent vertices u and v have different colors c(u) and c(v). A proper k-coloring is a b-coloring if there exists a vertex in every color class that contains all the colors in…
Say that an edge of a graph G dominates itself and every other edge adjacent to it. An edge dominating set of a graph G = (V,E) is a subset of edges E' of E which dominates all edges of G. In particular, if every edge of G is dominated by…
In the graph avoidance game two players alternatingly color edges of a graph G in red and in blue respectively. The player who first creates a monochromatic subgraph isomorphic to a forbidden graph F loses. A symmetric strategy of the…
The game of cops and robbers is played on a fixed (finite or infinite) graph $G$. The cop chooses his starting position, then the robber chooses his. After that, they take turns and move to adjacent vertices, or stay at their current…
We propose a new coloring game on a graph, called the independence coloring game, which is played by two players with opposite goals. The result of the game is a proper coloring of vertices of a graph $G$, and Alice's goal is that as few…