Related papers: Characterising and recognising game-perfect graphs
We consider a biased version of Maker-Breaker domination games, which were recently introduced by Gledel, Ir{\v{s}}i{\v{c}}, and Klav{\v{z}}ar. Two players, Dominator and Staller, alternatingly claim vertices of a graph $G$ where Dominator…
The \emph{reconfiguration graph of the $k$-colourings} of a graph $G$, denoted $\mathcal{R}_k(G)$, is the graph whose vertices are the $k$-colourings of $G$ and two vertices of $\mathcal{R}_k(G)$ are joined by an edge if the colourings of…
We survey results concerning reconfigurations of colourings and dominating sets in graphs. The vertices of the $k$-colouring graph $\mathcal{C}_{k}(G)$ of a graph $G$ correspond to the proper $k$-colourings of a graph $G$, with two…
The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…
Given a graph $G$ and a mapping $f:V(G) \to \mathbb{N}$, an $f$-list assignment of $G$ is a function that maps each $v \in V(G)$ to a set of at least $f(v)$ colors. For an $f$-list assignment $L$ of a graph $G$, a proper conflict-free…
We initiate the study of the phantom version of Maker-Breaker positional games. In a phantom game, the moves of one of the players are hidden from the other player, who still has the complete information. We look at the biased $(a:b)$…
The Maker-Breaker resolving game is a game played on a graph $G$ by Resolver and Spoiler. The players taking turns alternately in which each player selects a not yet played vertex of $G$. The goal of Resolver is to select all the vertices…
A proper conflict-free coloring of a graph is a proper vertex coloring wherein each non-isolated vertex's open neighborhood contains at least one color appearing exactly once. For a non-negative integer $k$, a graph $G$ is said to be proper…
We present results on partitioning the vertices of $2$-edge-colored graphs into monochromatic paths and cycles. We prove asymptotically the two-color case of a conjecture of S\'ark\"ozy: the vertex set of every $2$-edge-colored graph can be…
For a finite group $G$, let $\Delta(G)$ denote the character graph built on the set of degrees of the irreducible complex characters of $G$. In graph theory, a perfect graph is a graph $\Gamma$ in which the chromatic number of every induced…
A rank-3 Maker-Breaker game is played on a hypergraph in which all hyperedges are sets of at most 3 vertices. The two players of the game, called Maker and Breaker, move alternately. On his turn, maker chooses a vertex to be withdrawn from…
We study the (1:b) Maker-Breaker component game, played on the edge set of a d-regular graph. Maker's aim in this game is to build a large connected component, while Breaker's aim is to not let him do so. For all values of Breaker's bias b,…
We introduce the game of Surrounding Cops and Robbers on a graph, as a variant of the original game of Cops and Robbers. In contrast to the original game in which the cops win by occupying the same vertex as the robber, they now win by…
Let $G$ be a graph with vertex set $V$. A set $S \subseteq V$ is a \emph{strong resolving set} of $G$ if, for distinct $x,y\in V$, there exists $z\in S$ such that either $x$ lies on a $y-z$ geodesic or $y$ lies on an $x-z$ geodesic in $G$.…
A well-studied concept is that of the total chromatic number. A proper total colouring of a graph is a colouring of both vertices and edges so that every pair of adjacent vertices receive different colours, every pair of adjacent edges…
Let $H$ be a fixed graph whose edges are colored red and blue and let $\beta \in [0,1]$. Let $I(H, \beta)$ be the (asymptotically normalized) maximum number of copies of $H$ in a large red/blue edge-colored complete graph $G$, where the…
Let $G = (V,E)$ be a finite simple graph. Recall that a proper coloring of $G$ is a mapping $\varphi: V\to\{1,\ldots,k\}$ such that every color class induces an independent set. Such a $\varphi$ is called a semi-matching coloring if the…
A hole is a chordless cycle with at least four vertices. A hole is odd if it has an odd number of vertices. A dart is a graph which vertices $a, b, c, d, e$ and edges $ab, bc, bd, be, cd, de$. Dart-free graphs have been actively studied in…
The Maker-Breaker domination game is played on a graph $G$ by two players, called Dominator and Staller, who alternately choose a vertex that has not been played so far. Dominator wins the game if his moves form a dominating set. Staller…
An incidence of a graph $G$ is a pair $(v,e)$ where $v$ is a vertex of $G$ and $e$ an edge incident to $v$. Two incidences $(v,e)$ and $(w,f)$ are adjacent whenever $v = w$, or $e = f$, or $vw = e$ or $f$. The incidence coloring game [S.D.…