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Mohar recently adapted the classical game of Cops and Robber from graphs to metric spaces, thereby unifying previously studied pursuit-evasion games. He conjectured that finitely many cops can win on any compact geodesic metric space, and…

Combinatorics · Mathematics 2023-09-08 Agelos Georgakopoulos

We consider a variant of Cops and Robbers wherein each edge traversed by the robber is deleted from the graph. The focus is on determining the minimum number of cops needed to capture a robber on a graph $G$, called the {\em bridge-burning…

Combinatorics · Mathematics 2018-12-27 William B. Kinnersley , Eric Peterson

Several variants of the cops and robbers (CR) game have been studied in the past. In this paper we examine a novel variant, which is played between two cops, each one independently trying to catch a "passive robber". We will call this the…

Discrete Mathematics · Computer Science 2016-11-22 Athanasios Kehagias , Georgios Konstantinidis

The game of cops and robber has been studied for many years. Denoting $\mathsf{Forb}(4K_1)$ to be the family of all graphs that contain no induced subgraph isomorphic to $4K_1$ (e.g., with independence number less than $4$), we prove that…

Combinatorics · Mathematics 2026-01-15 Zhaoyu Wu

In this paper, we study different variants of the Cops-and-Robber game with respect to cop- and robber\-/monotonicity. We study a visible and invisible robber and variants where the robber is lazy, thus can only move when the cops announce…

Discrete Mathematics · Computer Science 2025-02-24 Eva Fluck , David Philipps

Chess graphs encode the moves that a particular chess piece can make on an $m\times n$ chessboard. We study through these graphs through the lens of chip-firing games and graph gonality. We provide upper and lower bounds for the gonality of…

Combinatorics · Mathematics 2024-03-07 Nila Cibu , Kexin Ding , Steven DiSilvio , Sasha Kononova , Chan Lee , Ralph Morrison , Krish Singal

The cop throttling number of a graph, introduced in 2018 by Breen et al., optimizes the balance between the number of cops used and the number of rounds required to catch the robber in a game of Cops and Robbers. In 2019, Cox and Sanaei…

Combinatorics · Mathematics 2020-07-14 Joshua Carlson , Robin Eagleton , Jesse Geneson , John Petrucci , Carolyn Reinhart , Preetul Sen

The cops-and-robber (CR) game has been used in mobile robotics as a discretized model (played on a graph G) of pursuit/evasion problems. The "classic" CR version is a perfect information game: the cops' (pursuer's) location is always known…

Discrete Mathematics · Computer Science 2014-02-26 Athanasios Kehagias , Dieter Mitsche , Pawel Pralat

We bound expected capture time and throttling number for the cop versus gambler game on a connected graph with $n$ vertices, a variant of the cop versus robber game that is played in darkness, where the adversary hops between vertices using…

Discrete Mathematics · Computer Science 2019-06-03 Jesse Geneson , Carl Joshua Quines , Espen Slettnes , Shen-Fu Tsai

We examine a version of the Cops and Robber (CR) game in which the robber is invisible, i.e., the cops do not know his location until they capture him. Apparently this game (CiR) has received little attention in the CR literature. We…

Discrete Mathematics · Computer Science 2015-03-19 Athanasios Kehagias , Dieter Mitsche , Pawel Pralat

In the classic cop and robber game, two players--the cop and the robber--take turns moving to a neighboring vertex or staying at their current position. The cop aims to capture the robber, while the robber tries to evade capture. A graph…

Combinatorics · Mathematics 2025-02-17 Tanja Dravec , Vesna Iršič Chenoweth , Andrej Taranenko

We study the zero-visibility cops and robbers game, where the robber is invisible to the cops until they are caught. This differs from the classic game where full information about the robber's location is known at any time. A previously…

Discrete Mathematics · Computer Science 2025-09-08 Igor Potapov , Tymofii Prokopenko , John Sylvester

In the game of \emph{cops and robbers} on a graph $G = (V,E)$, $k$ cops try to catch a robber. On the cop turn, each cop may move to a neighboring vertex or remain in place. On the robber's turn, he moves similarly. The cops win if there is…

Combinatorics · Mathematics 2012-04-03 Andrew Beveridge , Paolo Codenotti , Aaron Maurer , John McCauley , Silviya Valeva

A hole in a graph is an induced cycle of length at least 4. We give a simple winning strategy for t-3 cops to capture a robber in the game of cops and robbers played in a graph that does not contain a hole of length at least t. This…

Combinatorics · Mathematics 2020-01-03 Vaidy Sivaraman

We consider a game in which a cop searches for a moving robber on a graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any n-vertex graph $G$…

Combinatorics · Mathematics 2020-08-12 John Haslegrave , Richard A. B. Johnson , Sebastian Koch

We consider a Cops-and-Robber game played on the subsets of an $n$-set. The robber starts at the full set; the cops start at the empty set. On each turn, the robber moves down one level by discarding an element, and each cop moves up one…

Combinatorics · Mathematics 2016-02-24 William B. Kinnersley , Paweł Prałat , Douglas B. West

We consider a variation of a cops and robbers game in which the cop---here referred to as "hunter"---is not constrained by the graph but must play in the dark against a "mole." We characterize the graphs---which we will call…

Combinatorics · Mathematics 2014-05-15 Natasha Komarov , Peter Winkler

The main topic of this paper is motivated by a localization problem in cellular networks. Given a graph $G$ we want to localize a walking agent by checking his distance to as few vertices as possible. The model we introduce is based on a…

A relational characterization of cop-win graphs was provided by Nowakowski and Winkler in their seminal paper on the game of Cops and Robbers. As a by-product of that characterization, each cop-win graph is assigned a unique ordinal, which…

Combinatorics · Mathematics 2019-05-16 Anthony Bonato , Przemysław Gordinowicz , Gena Hahn

The localization game is a pursuit-evasion game analogous to Cops and Robbers, where the robber is invisible and the cops send distance probes in an attempt to identify the location of the robber. We present a novel graph parameter called…

Combinatorics · Mathematics 2021-05-21 Natalie C. Behague , Anthony Bonato , Melissa A. Huggan , Trent G. Marbach , Brittany Pittman