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For modeling the 3D world behind 2D images, which 3D representation is most appropriate? A polygon mesh is a promising candidate for its compactness and geometric properties. However, it is not straightforward to model a polygon mesh from…

Computer Vision and Pattern Recognition · Computer Science 2017-11-22 Hiroharu Kato , Yoshitaka Ushiku , Tatsuya Harada

High-fidelity reconstruction of head avatars from monocular videos is highly desirable for virtual human applications, but it remains a challenge in the fields of computer graphics and computer vision. In this paper, we propose a two-phase…

Graphics · Computer Science 2025-03-31 Pilseo Park , Ze Zhang , Michel Sarkis , Ning Bi , Xiaoming Liu , Yiying Tong

Reconstructing the 3D mesh of a general object from a single image is now possible thanks to the latest advances of deep learning technologies. However, due to the nontrivial difficulty of generating a feasible mesh structure, the…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Junyi Pan , Xiaoguang Han , Weikai Chen , Jiapeng Tang , Kui Jia

We propose a regularization scheme for image reconstruction that leverages the power of deep learning while hinging on classic sparsity-promoting models. Many deep-learning-based models are hard to interpret and cumbersome to analyze…

Image and Video Processing · Electrical Eng. & Systems 2024-07-10 Mehrsa Pourya , Sebastian Neumayer , Michael Unser

Industrial 3D face assets creation typically reconstructs topology-consistent face meshes from multi-view images for downstream production. However, high-quality reconstruction usually requires manual processing or specific capture…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Yating Wang , Ran Yi , Xiaoning Lei , Ke Fan , Jinkun Hao , Lizhuang Ma

We present a simple parameterization for coarse-resolution ocean models. To replace computationally expensive high-resolution ocean models, we develop a computationally cheap parameterization for coarse-resolution models based solely on the…

Fluid Dynamics · Physics 2023-05-10 Louis Thiry , Long Li , Etienne Mémin

Autoregressive models for 3D mesh generation suffer from a fundamental limitation: they flatten meshes into long vertex-coordinate sequences. This results in prohibitive computational costs, hindering the efficient synthesis of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Hanxiao Wang , Yuan-Chen Guo , Ying-Tian Liu , Zi-Xin Zou , Biao Zhang , Weize Quan , Ding Liang , Yan-Pei Cao , Dong-Ming Yan

Volume approximation is an important problem found in many applications of computer graphics, vision, and image processing. The problem is about computing an accurate and compact approximate representation of 3D volumes using some simple…

Graphics · Computer Science 2013-08-20 Feng Sun , Yi-King Choi , Yizhou Yu , Wenping Wang

We have recently seen tremendous progress in the neural advances for photo-real human modeling and rendering. However, it's still challenging to integrate them into an existing mesh-based pipeline for downstream applications. In this paper,…

Adaptive mesh refinement (AMR) offers a practical solution to reduce the computational cost and memory requirement of numerical simulations that use computational meshes. In this work, we introduce a novel smart methodology for adaptive…

Fluid Dynamics · Physics 2021-08-23 Akash A. Patel , Masoud Safdari

Pixel- and voxel-based representations of microstructures obtained from tomographic imaging methods is an established standard in computational materials science. The corresponding highly resolved, uniform discretitization in numerical…

Numerical Analysis · Mathematics 2019-08-27 Andreas Fischer , Bernhard Eidel

The use of multigrid and related preconditioners with the finite element method is often limited by the difficulty of applying the algorithm effectively to a problem, especially when the domain has a complex shape or adaptive refinement. We…

Numerical Analysis · Computer Science 2015-03-19 Peter R. Brune , Matthew G. Knepley , L. Ridgway Scott

With the emergence of neural radiance fields (NeRFs), view synthesis quality has reached an unprecedented level. Compared to traditional mesh-based assets, this volumetric representation is more powerful in expressing scene geometry but…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Yuan-Chen Guo , Yan-Pei Cao , Chen Wang , Yu He , Ying Shan , Xiaohu Qie , Song-Hai Zhang

Readily editable mesh blendshapes have been widely used in animation pipelines, while recent advancements in neural geometry and appearance representations have enabled high-quality inverse rendering. Building upon these observations, we…

Graphics · Computer Science 2024-08-21 Xin Ming , Jiawei Li , Jingwang Ling , Libo Zhang , Feng Xu

This work tackles the challenging task of achieving real-time novel view synthesis for reflective surfaces across various scenes. Existing real-time rendering methods, especially those based on meshes, often have subpar performance in…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Chaojie Ji , Yufeng Li , Yiyi Liao

We propose an end-to-end deep learning architecture that produces a 3D shape in triangular mesh from a single color image. Limited by the nature of deep neural network, previous methods usually represent a 3D shape in volume or point cloud,…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Nanyang Wang , Yinda Zhang , Zhuwen Li , Yanwei Fu , Wei Liu , Yu-Gang Jiang

Although deep learning has enabled a huge leap forward in image inpainting, current methods are often unable to synthesize realistic high-frequency details. In this paper, we propose applying super-resolution to coarsely reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2022-06-30 Soo Ye Kim , Kfir Aberman , Nori Kanazawa , Rahul Garg , Neal Wadhwa , Huiwen Chang , Nikhil Karnad , Munchurl Kim , Orly Liba

We address the problem of mesh reconstruction from live RGB-D video, assuming a calibrated camera and poses provided externally (e.g., by a SLAM system). In contrast to most existing approaches, we do not fuse depth measurements in a volume…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Thomas Schöps , Torsten Sattler , Marc Pollefeys

Recent years have seen the development of mature solutions for reconstructing deformable surfaces from a single image, provided that they are relatively well-textured. By contrast, recovering the 3D shape of texture-less surfaces remains an…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Jan Bednařík , Pascal Fua , Mathieu Salzmann

Generalizable rendering of an animatable human avatar from sparse inputs relies on data priors and inductive biases extracted from training on large data to avoid scene-specific optimization and to enable fast reconstruction. This raises…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Jing Wen , Alexander G. Schwing , Shenlong Wang
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