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Causal games are probabilistic graphical models that enable causal queries to be answered in multi-agent settings. They extend causal Bayesian networks by specifying decision and utility variables to represent the agents' degrees of freedom…

Computer Science and Game Theory · Computer Science 2024-06-14 Manuj Mishra , James Fox , Michael Wooldridge

In large-scale multi-agent systems, the large number of agents and complex game relationship cause great difficulty for policy learning. Therefore, simplifying the learning process is an important research issue. In many multi-agent…

Artificial Intelligence · Computer Science 2019-11-26 Yong Liu , Weixun Wang , Yujing Hu , Jianye Hao , Xingguo Chen , Yang Gao

The rise of multi-agent systems powered by large language models (LLMs) and specialized reasoning agents exposes fundamental limitations in today's data management architectures. Traditional databases and data fabrics were designed for…

Multiagent Systems · Computer Science 2025-12-11 Ioana Giurgiu , Michael E. Nidd

Recent advancements in Large Language Models (LLMs) have not only showcased impressive creative capabilities but also revealed emerging agentic behaviors that exploit linguistic ambiguity in adversarial settings. In this study, we…

Computation and Language · Computer Science 2025-04-04 Seunghyun Yoo

The rapidly growing field of network analytics requires data sets for use in evaluation. Real world data often lack truth and simulated data lack narrative fidelity or statistical generality. This paper presents a novel, mixed-membership,…

Social and Information Networks · Computer Science 2013-09-09 Garrett Bernstein , Kyle O'Brien

In recent years, data science agents powered by Large Language Models (LLMs), known as "data agents," have shown significant potential to transform the traditional data analysis paradigm. This survey provides an overview of the evolution,…

Artificial Intelligence · Computer Science 2025-12-01 Maojun Sun , Ruijian Han , Binyan Jiang , Houduo Qi , Defeng Sun , Yancheng Yuan , Jian Huang

In this paper, we introduce an agent-based representation of games, in order to propose a compact representation for multi-party games in game theory. Our method is inspired by concepts in process theory and process algebra. In addition, we…

Computer Science and Game Theory · Computer Science 2021-10-28 Omid Gheibi , Rasoul Ramezanian

Dialogue agents that support human users in solving complex tasks have received much attention recently. Many such tasks are NP-hard optimization problems that require careful collaborative exploration of the solution space. We introduce a…

Computation and Language · Computer Science 2026-01-09 Isidora Jeknic , Alex Duchnowski , Alexander Koller

This project proposes a methodology for the automatic generation of action models from video game dynamics descriptions, as well as its integration with a planning agent for the execution and monitoring of the plans. Planners use these…

Artificial Intelligence · Computer Science 2021-09-08 Ignacio Vellido , Carlos Núñez-Molina , Vladislav Nikolov , Juan Fdez-Olivares

Neural MMO is a computationally accessible research platform that combines large agent populations, long time horizons, open-ended tasks, and modular game systems. Existing environments feature subsets of these properties, but Neural MMO is…

Machine Learning · Computer Science 2021-10-15 Joseph Suarez , Yilun Du , Clare Zhu , Igor Mordatch , Phillip Isola

Consider a multiplayer game, and assume a system level objective function, which the system wants to optimize, is given. This paper aims at accomplishing this goal via potential game theory when players can only get part of other players'…

Optimization and Control · Mathematics 2018-07-17 Changxi Li , Fenghua He , Hongsheng Qi , Daizhan Cheng

Imagine a world where AI can handle your work while you sleep - organizing your research materials, drafting a report, or creating a presentation you need for tomorrow. However, while current digital agents can perform simple tasks, they…

Artificial Intelligence · Computer Science 2024-12-24 Yanheng He , Jiahe Jin , Shijie Xia , Jiadi Su , Runze Fan , Haoyang Zou , Xiangkun Hu , Pengfei Liu

In recent years, the games industry has made a major move towards data-driven development, using data analytics and player modeling to inform design decisions. Data-driven techniques are beneficial as they allow for the study of player…

Human-Computer Interaction · Computer Science 2020-06-22 Magy Seif El-Nasr , Erica Kleinman

Creating visual 3D sensing characters that interact with AI peers and virtual environments can be a difficult task for those with less experience in using learning algorithms or creating visual environments to execute an agent-based…

Graphics · Computer Science 2023-01-06 João Rodrigues , Rui Nóbrega

Existing unstructured data analytics systems rely on experts to write code and manage complex analysis workflows, making them both expensive and time-consuming. To address these challenges, we introduce AgenticData, an innovative agentic…

Databases · Computer Science 2025-08-08 Ji Sun , Guoliang Li , Peiyao Zhou , Yihui Ma , Jingzhe Xu , Yuan Li

Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behaviours models. However, during the implementation, numerous…

Artificial Intelligence · Computer Science 2010-09-03 Fabien Tencé , Cédric Buche

Games are usually created incrementally, requiring repeated testing of the same scenarios, which is a tedious and error-prone task for game developers. Therefore, we aim to alleviate this game testing process by encapsulating it into a game…

Software Engineering · Computer Science 2023-10-31 Patric Feldmeier , Philipp Straubinger , Gordon Fraser

Traditionally, AI has been modeled within economics as a technology that impacts payoffs by reducing costs or refining information for human agents. Our position is that, in light of recent advances in generative AI, it is increasingly…

Theoretical Economics · Economics 2024-06-04 Nicole Immorlica , Brendan Lucier , Aleksandrs Slivkins

Agent technology is a software paradigm that permits to implement large and complex distributed applications. In order to assist analyzing, conception and development or implementation phases of multi-agent systems, we've tried to present a…

Multiagent Systems · Computer Science 2012-04-10 Sara Maalal , Malika Addou

Multiplayer Online Battle Arena (MOBA) is one of the most played game genres nowadays. With the increasing growth of this genre, it becomes necessary to develop effective intelligent agents to play alongside or against human players. In…

Artificial Intelligence · Computer Science 2017-06-12 Victor do Nascimento Silva , Luiz Chaimowicz