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We propose a differentiable sphere tracing algorithm to bridge the gap between inverse graphics methods and the recently proposed deep learning based implicit signed distance function. Due to the nature of the implicit function, the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-12 Shaohui Liu , Yinda Zhang , Songyou Peng , Boxin Shi , Marc Pollefeys , Zhaopeng Cui

The accurate characterisation of the 3D deformations of slender fibres and thin sheets in flow, is a key experimental challenge in the study of particle-laden flows. We propose a high-resolution, single-camera method to visualise…

Fluid Dynamics · Physics 2026-03-18 Tymoteusz Miara , Draga Pihler-Puzović , Matthias Heil , Anne Juel

Reconstructing photo-realistic large-scale scenes from images, for example at city scale, is a long-standing problem in computer graphics. Neural rendering is an emerging technique that enables photo-realistic image synthesis from…

Graphics · Computer Science 2025-07-22 Yaru Liu , Derek Nowrouzezahri , Morgan Mcguire

We present a novel way of approaching image-based 3D reconstruction based on radiance fields. The problem of volumetric reconstruction is formulated as a non-linear least-squares problem and solved explicitly without the use of neural…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Sverker Rasmuson , Erik Sintorn , Ulf Assarsson

While diffusion-based image restoration (IR) methods have achieved remarkable success, they are still limited by the low inference speed attributed to the necessity of executing hundreds or even thousands of sampling steps. Existing…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Zongsheng Yue , Jianyi Wang , Chen Change Loy

We propose an analysis-by-synthesis method for fast multi-view 3D reconstruction of opaque objects with arbitrary materials and illumination. State-of-the-art methods use both neural surface representations and neural rendering. While…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Markus Worchel , Rodrigo Diaz , Weiwen Hu , Oliver Schreer , Ingo Feldmann , Peter Eisert

With the improvement of the pattern recognition and feature extraction of Deep Neural Networks (DPNNs), image-based design and optimization have been widely used in multidisciplinary researches. Recently, a Reconstructive Neural Network…

Other Computer Science · Computer Science 2019-06-04 Yu Li , Hu Wang , Wenquan Shuai , Honghao Zhang , Yong Peng

We present GI-GS, a novel inverse rendering framework that leverages 3D Gaussian Splatting (3DGS) and deferred shading to achieve photo-realistic novel view synthesis and relighting. In inverse rendering, accurately modeling the shading…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Hongze Chen , Zehong Lin , Jun Zhang

The goal of inverse rendering is to decompose geometry, lights, and materials given pose multi-view images. To achieve this goal, we propose neural direct and joint inverse rendering, NDJIR. Different from prior works which relies on some…

Computer Vision and Pattern Recognition · Computer Science 2023-02-03 Kazuki Yoshiyama , Takuya Narihira

Non-Line-of-Sight (NLOS) imaging allows to observe objects partially or fully occluded from direct view, by analyzing indirect diffuse reflections off a secondary, relay surface. Despite its many potential applications, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2019-08-07 Xiaochun Liu , Ibón Guillén , Marco La Manna , Ji Hyun Nam , Syed Azer Reza , Toan Huu Le , Diego Gutierrez , Adrian Jarabo , Andreas Velten

This work tackles the challenging task of achieving real-time novel view synthesis for reflective surfaces across various scenes. Existing real-time rendering methods, especially those based on meshes, often have subpar performance in…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Chaojie Ji , Yufeng Li , Yiyi Liao

We present a novel method, called NeTO, for capturing 3D geometry of solid transparent objects from 2D images via volume rendering. Reconstructing transparent objects is a very challenging task, which is ill-suited for general-purpose…

Computer Vision and Pattern Recognition · Computer Science 2023-09-11 Zongcheng Li , Xiaoxiao Long , Yusen Wang , Tuo Cao , Wenping Wang , Fei Luo , Chunxia Xiao

Geometry reconstruction of textureless, non-Lambertian objects under unknown natural illumination (i.e., in the wild) remains challenging as correspondences cannot be established and the reflectance cannot be expressed in simple analytical…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Kohei Yamashita , Shohei Nobuhara , Ko Nishino

Numerous techniques have been proposed for reconstructing 3D models for opaque objects in past decades. However, none of them can be directly applied to transparent objects. This paper presents a fully automatic approach for reconstructing…

Graphics · Computer Science 2018-05-15 Bojian Wu , Yang Zhou , Yiming Qian , Minglun Gong , Hui Huang

Non-line-of-sight (NLOS) imaging methods are capable of reconstructing complex scenes that are not visible to an observer using indirect illumination. However, they assume only third-bounce illumination, so they are currently limited to…

Computer Vision and Pattern Recognition · Computer Science 2023-07-27 Diego Royo , Talha Sultan , Adolfo Muñoz , Khadijeh Masumnia-Bisheh , Eric Brandt , Diego Gutierrez , Andreas Velten , Julio Marco

Physics-based inverse rendering enables joint optimization of shape, material, and lighting based on captured 2D images. To ensure accurate reconstruction, using a light model that closely resembles the captured environment is essential.…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Jingwang Ling , Ruihan Yu , Feng Xu , Chun Du , Shuang Zhao

Capturing the 3D geometry of transparent objects is a challenging task, ill-suited for general-purpose scanning and reconstruction techniques, since these cannot handle specular light transport phenomena. Existing state-of-the-art methods,…

Graphics · Computer Science 2020-09-22 Jiahui Lyu , Bojian Wu , Dani Lischinski , Daniel Cohen-Or , Hui Huang

In this paper, we define a new problem of recovering the 3D geometry of an object confined in a transparent enclosure. We also propose a novel method for solving this challenging problem. Transparent enclosures pose challenges of multiple…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Jinguang Tong , Sundaram Muthu , Fahira Afzal Maken , Chuong Nguyen , Hongdong Li

We propose a novel explicit dense 3D reconstruction approach that processes a set of images of a scene with sensor poses and calibrations and estimates a photo-real digital model. One of the key innovations is that the underlying volumetric…

Computer Vision and Pattern Recognition · Computer Science 2022-03-02 Samir Aroudj , Steven Lovegrove , Eddy Ilg , Tanner Schmidt , Michael Goesele , Richard Newcombe

We present a efficient multi-view inverse rendering method for large-scale real-world indoor scenes that reconstructs global illumination and physically-reasonable SVBRDFs. Unlike previous representations, where the global illumination of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Zhen Li , Lingli Wang , Mofang Cheng , Cihui Pan , Jiaqi Yang