English
Related papers

Related papers: Optimal Ball Recycling

200 papers

This research considers the ranking and selection with input uncertainty. The objective is to maximize the posterior probability of correctly selecting the best alternative under a fixed simulation budget, where each alternative is measured…

Optimization and Control · Mathematics 2023-05-15 Hui Xiao , Zhihong Wei

In the paper it is proven that the two-players turn-based stochastic game "Risk or Safety" has a unique solution. Both players need to play the same strategy if they want to maximize their winning chances. An analytical method based on the…

Combinatorics · Mathematics 2026-03-03 Rüdiger Jehn

We investigate the problem of designing optimal classifiers in the strategic classification setting, where the classification is part of a game in which players can modify their features to attain a favorable classification outcome (while…

Machine Learning · Computer Science 2020-05-19 Mark Braverman , Sumegha Garg

We study the classic divide-and-choose method for equitably allocating divisible goods between two players who are rational, self-interested Bayesian agents. The players have additive values for the goods. The prior distributions on those…

Computer Science and Game Theory · Computer Science 2024-10-22 Jamie Tucker-Foltz , Richard Zeckhauser

We consider an autonomous navigation problem, whereby a traveler aims at traversing an environment in which an adversary tries to set an ambush. A two players zero sum game is introduced. Players' strategies are computed as random path…

Robotics · Computer Science 2016-12-08 Emmanuel Boidot , Aude Marzuoli , Eric Feron

Systems of pinned billiard balls serve as simplified models of collisions, where all particles remain fixed in their positions while their (pseudo-)velocities evolve in accordance with the laws of conservation of energy and momentum. For…

This work studies rearrangement problems involving the sorting of robots or objects in stack-like containers, which can be accessed only from one side. Two scenarios are considered: one where every robot or object needs to reach a…

Robotics · Computer Science 2017-07-03 Shuai D. Han , Nicholas M. Stiffler , Kostas E. Bekris , Jingjin Yu

Robust mechanism design is a rising alternative to Bayesian mechanism design, which yields designs that do not rely on assumptions like full distributional knowledge. We apply this approach to mechanisms for selling a single item, assuming…

Computer Science and Game Theory · Computer Science 2022-05-24 Nir Bachrach , Inbal Talgam-Cohen

Hit-and-Run is known to be one of the best random sampling algorithms, its mixing time is polynomial in dimension. Nevertheless, in practice the number of steps required to achieve uniformly distributed samples is rather high. We propose…

Optimization and Control · Mathematics 2014-02-13 Elena Gryazina , Boris Polyak

Inspired by the Japanese game Pachinko, we study simple (perfectly "inelastic" collisions) dynamics of a unit ball falling amidst point obstacles (pins) in the plane. A classic example is that a checkerboard grid of pins produces the…

Computational Geometry · Computer Science 2016-01-22 Hugo A. Akitaya , Erik D. Demaine , Martin L. Demaine , Adam Hesterberg , Ferran Hurtado , Jason S. Ku , Jayson Lynch

We study a fair division problem with indivisible items, namely the computation of maximin share allocations. Given a set of $n$ players, the maximin share of a single player is the best she can guarantee to herself, if she would partition…

Computer Science and Game Theory · Computer Science 2016-05-16 Georgios Amanatidis , Georgios Birmpas , Evangelos Markakis

In balanced allocations, the goal is to place $m$ balls into $n$ bins, so as to minimize the gap (difference of max to average load). The One-Choice process places each ball to a bin sampled independently and uniformly at random. The…

Discrete Mathematics · Computer Science 2023-04-24 Dimitrios Los , Thomas Sauerwald

The field of quantitative analytics has transformed the world of sports over the last decade. To date, these analytic approaches are statistical at their core, characterizing what is and what was, while using this information to drive…

Computer Science and Game Theory · Computer Science 2021-10-12 Connor Douglas , Everett Witt , Mia Bendy , Yevgeniy Vorobeychik

Load balancing is a well-studied problem, with balls-in-bins being the primary framework. The greedy algorithm $\mathsf{Greedy}[d]$ of Azar et al. places each ball by probing $d > 1$ random bins and placing the ball in the least loaded of…

Data Structures and Algorithms · Computer Science 2018-01-24 John Augustine , William K. Moses , Amanda Redlich , Eli Upfal

In this paper, we introduce the notion of replicable policies in the context of stochastic bandits, one of the canonical problems in interactive learning. A policy in the bandit environment is called replicable if it pulls, with high…

Machine Learning · Computer Science 2023-02-16 Hossein Esfandiari , Alkis Kalavasis , Amin Karbasi , Andreas Krause , Vahab Mirrokni , Grigoris Velegkas

We study the placement of n balls into n bins where balls and bins are represented as two vector spaces over Z 2 . The placement is done according to a linear transformation between the two vector spaces. We analyze the expected size of a…

Discrete Mathematics · Computer Science 2018-10-11 Martin Babka

We study the complexity of solving two-player infinite duration games played on a fixed finite graph, where the control of a node is not predetermined but rather assigned randomly. In classic random-turn games, control of each node is…

Computer Science and Game Theory · Computer Science 2026-01-13 Sarvin Bahmani , Rasmus Ibsen-Jensen , Soumyajit Paul , Sven Schewe , Friedrich Slivovsky , Qiyi Tang , Dominik Wojtczak , Shufang Zhu

We use a simple machine learning model, logistically-weighted regularized linear least squares regression, in order to predict baseball, basketball, football, and hockey games. We do so using only the thirty-year record of which visiting…

Applications · Statistics 2017-05-16 Alexander Dubbs

In the bin covering problem, the goal is to fill as many bins as possible up to a certain minimal level with a given set of items of different sizes. Online variants, in which the items arrive one after another and have to be packed…

Data Structures and Algorithms · Computer Science 2015-12-16 Carsten Fischer , Heiko Röglin

This paper investigates the so-called reward-balancing methods, a novel class of algorithms for solving discounted-return reinforcement learning (RL) problems. These methods consist of iteratively adjusting the reward function to transform…

Optimization and Control · Mathematics 2026-04-23 Simone Baroncini , Bahman Gharesifard , Giuseppe Notarstefano
‹ Prev 1 3 4 5 6 7 10 Next ›