English

Random sampling: Billiard Walk algorithm

Optimization and Control 2014-02-13 v3

Abstract

Hit-and-Run is known to be one of the best random sampling algorithms, its mixing time is polynomial in dimension. Nevertheless, in practice the number of steps required to achieve uniformly distributed samples is rather high. We propose new random walk algorithm based on billiard trajectories. Numerical experiments demonstrate much faster convergence to uniform distribution.

Keywords

Cite

@article{arxiv.1211.3932,
  title  = {Random sampling: Billiard Walk algorithm},
  author = {Elena Gryazina and Boris Polyak},
  journal= {arXiv preprint arXiv:1211.3932},
  year   = {2014}
}

Comments

17 pages, 9 figures

R2 v1 2026-06-21T22:39:39.700Z