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We propose a method to efficiently compute the Minkowski sum, denoted by binary operator $\oplus$ in the paper, of convex polytopes in $\Re^d$ using their face lattice structures as input. In plane, the Minkowski sum of convex polygons can…

Computational Geometry · Computer Science 2018-11-15 Sandip Das , Swami Sarvottamananda

To determine the relative position of any two surfaces in a system, one approach is to useoperations (Minkowski sum and intersection) on sets of constraints. These constraints aremade compliant with half-spaces of R^n where each set of…

Computational Geometry · Computer Science 2015-09-30 Lazhar Homri , Denis Teissandier , Alex Ballu

This article derives closed-form parametric formulas for the Minkowski sums of convex bodies in d-dimensional Euclidean space with boundaries that are smooth and have all positive sectional curvatures at every point. Under these conditions,…

Metric Geometry · Mathematics 2021-11-04 Sipu Ruan , Gregory S. Chirikjian

We derive tight expressions for the maximum number of $k$-faces, $0\le{}k\le{}d-1$, of the Minkowski sum, $P_1\oplus{}P_2$, of two $d$-dimensional convex polytopes $P_1$ and $P_2$, as a function of the number of vertices of the polytopes.…

Computational Geometry · Computer Science 2011-10-04 Menelaos I. Karavelas , Eleni Tzanaki

This paper considers the question of how to succinctly approximate a multidimensional convex body by a polytope. Given a convex body $K$ of unit diameter in Euclidean $d$-dimensional space (where $d$ is a constant) and an error parameter…

Computational Geometry · Computer Science 2022-12-09 Rahul Arya , Sunil Arya , Guilherme D. da Fonseca , David M. Mount

We study approximations of polytopes in the standard model for computing polytopes using Minkowski sums and (convex hulls of) unions. Specifically, we study the ability to approximate a target polytope by polytopes of a given depth. Our…

Metric Geometry · Mathematics 2025-07-11 Egor Bakaev , Florestan Brunck , Amir Yehudayoff

We derive tight expressions for the maximum number of $k$-faces, $0\le k\le d-1$, of the Minkowski sum, $P_1+P_2+P_3$, of three $d$-dimensional convex polytopes $P_1$, $P_2$ and $P_3$, as a function of the number of vertices of the…

Computational Geometry · Computer Science 2012-11-27 Menelaos I. Karavelas , Christos Konaxis , Eleni Tzanaki

Polytopes are the basic finite data structures for convex sets: they appear as feasible regions in linear optimization, as geometric summaries in algorithms, and as random objects in stochastic geometry. A natural geometric question is…

Metric Geometry · Mathematics 2026-03-10 Steven Hoehner

Coverings of convex bodies have emerged as a central component in the design of efficient solutions to approximation problems involving convex bodies. Intuitively, given a convex body $K$ and $\epsilon> 0$, a covering is a collection of…

Computational Geometry · Computer Science 2023-03-16 Sunil Arya , Guilherme D. da Fonseca , David M. Mount

Approximating convex bodies succinctly by convex polytopes is a fundamental problem in discrete geometry. A convex body $K$ of diameter $\mathrm{diam}(K)$ is given in Euclidean $d$-dimensional space, where $d$ is a constant. Given an error…

Computational Geometry · Computer Science 2018-01-11 Sunil Arya , Guilherme D. da Fonseca , David M. Mount

We derive tight expressions for the maximum number of $k$-faces, $0\le{}k\le{}d-1$, of the Minkowski sum, $P_1+...+P_r$, of $r$ convex $d$-polytopes $P_1,...,P_r$ in $\mathbb{R}^d$, where $d\ge{}2$ and $r<d$, as a (recursively defined)…

Computational Geometry · Computer Science 2015-03-03 Menelaos I. Karavelas , Eleni Tzanaki

Minkowski sums are of theoretical interest and have applications in fields related to industrial backgrounds. In this paper we focus on the specific case of summing polytopes as we want to solve the tolerance analysis problem described in…

Computational Geometry · Computer Science 2015-06-17 Vincent Delos , Denis Teissandier

We experimentally study the fundamental problem of computing the volume of a convex polytope given as an intersection of linear inequalities. We implement and evaluate practical randomized algorithms for accurately approximating the…

Computational Geometry · Computer Science 2021-04-26 Ioannis Z. Emiris , Vissarion Fisikopoulos

This article presents numerical methods in order to solve problems of tolerance analysis. A geometric specification, a contact specification and a functional requirement can be respectively characterized by a finite set of geometric…

Computational Geometry · Computer Science 2011-07-04 Denis Teissandier , Vincent Delos , Yves Couétard

The distance between convex bodies \(K, L \subseteq \R^n\) is defined as \[ d(K,L)= \inf \left\{ \lambda \ge 1: \ L-x \subseteq T (K-y) \subseteq \lambda (L-x) \right\}, \] where the infimum is taken over all \(x,y \in \R^n\) and all…

Functional Analysis · Mathematics 2026-02-27 Han Huang , Mark Rudelson

Approximating convex bodies is a fundamental problem in geometry. Given a convex body $K$ in $\mathbb{R}^d$ for a fixed dimension $d$, the objective is to minimize the number of facets of an approximating polytope for a given Hausdorff…

Computational Geometry · Computer Science 2026-01-26 Sunil Arya , Guilherme D. da Fonseca , David M. Mount

Approximating convex bodies is a fundamental question in geometry, which has a wide variety of applications. Given a convex body $K$ in $\textbf{R}^d$ for fixed $d$, the objective is to minimize the number of facets of an approximating…

Computational Geometry · Computer Science 2026-01-26 Sunil Arya , David M. Mount

Minkowski sums cover a wide range of applications in many different fields like algebra, morphing, robotics, mechanical CAD/CAM systems ... This paper deals with sums of polytopes in a n dimensional space provided that both H-representation…

Computational Geometry · Computer Science 2014-12-09 Vincent Delos , Denis Teissandier

We study a general smallest intersecting ball problem and its soft-margin variant in high-dimensional Euclidean spaces for input objects that are compact and convex. These two problems link and unify a series of fundamental problems in…

Computational Geometry · Computer Science 2025-05-27 Jiaqi Zheng , Tiow-Seng Tan

Intersection detection between three-dimensional bodies has various applications in computer graphics, video game development, robotics as well as military industries. In some respects, entities do not want to disclose sensitive information…

Computational Geometry · Computer Science 2021-05-24 Amirahmad Chapnevis , Babak Sadeghiyan
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