Related papers: Brussels Sprouts, Noncrossing Trees, and Parking F…
A rotor configuration on a graph contains in every vertex an infinite ordered sequence of rotors, each is pointing to a neighbor of the vertex. After sampling a configuration according to some probability measure, a rotor walk is a…
In this paper, we explore parking distributions on caterpillar trees, focusing on two primary statistics: the number of lucky cars and the frequency with which cars prefer specific parking spaces. We use first-return decomposition to reveal…
A derangement is a permutation with no fixed point, and a nonderangement is a permutation with at least one fixed point. There is a one-term recurrence for the number of derangements of $n$ elements, and we describe a bijective proof of…
We present here two examples of stochastic modelings of social phenomena. The first topic is pedestrian counter flow. Two groups of model pedestrians move in opposite directions and create congestions. It will be shown that this congestion…
We consider an exactly solvable model of branching random walk with random selection, which describes the evolution of a population with $N$ individuals on the real line. At each time step, every individual reproduces independently, and its…
Feature-based SPL analysis and family-based model checking have seen rapid development. Many model checking problems can be reduced to two-player games on finite graphs. A prominent example is mu-calculus model checking, which is generally…
Combinatorial Game Theory typically studies sequential rulesets with perfect information where two players alternate moves. There are rulesets with {\em entailing moves} that break the alternating play axiom and/or restrict the other…
In this paper we unify, simplify, and extend previous work on the evolutionary dynamics of symmetric $N$-player matrix games with two pure strategies. In such games, gains from switching strategies depend, in general, on how many other…
Consider an infinite tree with random degrees, i.i.d. over the sites, with a prescribed probability distribution with generating function G(s). We consider the following variation of Renyi's parking problem, alternatively called blocking…
It is classical to approximate the distribution of fractional Brownian motion by a renormalized sum $ S_n $ of dependent Gaussian random variables. In this paper we consider such a walk $ Z_n $ that collects random rewards $ \xi_j $ for $ j…
We introduce the class of bilateral parking procedures on the integer line. While cars try to park in the nearest available spot to their right in the classical case, we consider more general parking rules that allow cars to use the nearest…
A parking function is a function $\pi:[n]\to [n]$ whose $i$th-smallest output is at most $i,$ corresponding to a parking procedure for $n$ cars on a one-way street. We refine this concept by introducing preference-restricted parking…
We are interested in the randomly biased random walk on the supercritical Galton--Watson tree. Our attention is focused on a slow regime when the biased random walk $(X_n)$ is null recurrent, making a maximal displacement of order of…
This brief paper describes the single-player card game called "Perpetual Motion" and reports on a computational analysis of the game's outcome. The analysis follows a Monte Carlo methodology based on a sample of 10,000 randomly generated…
We introduce a new game-theoretic semantics (GTS) for the modal mu-calculus. Our so-called bounded GTS replaces parity games with alternative evaluation games where only finite paths arise; infinite paths are not needed even when the…
Let $1\leq r\leq n$ and suppose that, when the Depth-first Search Algorithm is applied to a given rooted labelled tree on $n+1$ vertices, exactly $r$ vertices are visited before backtracking. Let $R$ be the set of trees with this property.…
We find an explicit $S_n$-equivariant bijection between the integral points in a certain zonotope in $\mathbb{R}^n$, combinatorially equivalent to the permutahedron, and the set of $m$-parking functions of length $n$. This bijection…
A random walk-like model is considered to discuss statistical aspects of tournaments. The model is applied to soccer leagues with emphasis on the scores. This competitive system was computationally simulated and the results are compared…
Behavior trees (BTs) are an optimally modular framework to assemble hierarchical hybrid control policies from a set of low-level control policies using a tree structure. Many robotic tasks are naturally decomposed into a hierarchy of…
The displacement of a parking function measures the total difference between where cars want to park and where they ultimately park. In this article, we prove that the set of parking functions of length $n$ with displacement one is in…