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In this paper we study local routing strategies on geometric graphs. Such strategies use geometric properties of the graph like the coordinates of the current and target nodes to route. Specifically, we study routing strategies in the…

Computational Geometry · Computer Science 2021-02-10 Prosenjit Bose , Matias Korman , André van Renssen , Sander Verdonschot

The aim of rendezvous in a graph is meeting of two mobile agents at some node of an unknown anonymous connected graph. In this paper, we focus on rendezvous in trees, and, analogously to the efforts that have been made for solving the…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-18 Pierre Fraigniaud , Andrzej Pelc

With the introduction of the graph-theoretic time-inconsistent planning model due to Kleinberg and Oren, it has been possible to investigate the computational complexity of how a task designer best can support a present-biased agent in…

Computational Complexity · Computer Science 2019-11-19 Fedor V. Fomin , Torstein J. F. Strømme

We consider the population protocol model where indistinguishable state machines, referred to as agents, communicate in pairs. The communication graph specifies potential interactions (\ie communication) between agent pairs. This paper…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-08-26 Haruki Kanaya , Yuichi Sudo

Graph pebbling is a network optimization model for transporting discrete resources that are consumed in transit: the movement of two pebbles across an edge consumes one of the pebbles. The pebbling number of a graph is the fewest number of…

Combinatorics · Mathematics 2012-11-20 Liliana Alcón , Marisa Gutierrez , Glenn Hurlbert

We study the problem of patrolling the nodes of a network collaboratively by a team of mobile agents, such that each node of the network is visited by at least one agent once in every $I(n)$ time units, with the objective of minimizing the…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-14 Shantanu Das , Giuseppe Antonio Di Luna , Leszek A. Gasieniec

Consider a distribution of pebbles on a connected graph $G$. A pebbling move removes two pebbles from a vertex and places one to an adjacent vertex. A vertex is reachable under a pebbling distribution if it has a pebble after the…

Combinatorics · Mathematics 2018-04-12 Andrzej Czygrinow , Glenn Hurlbert , Gyula Y. Katona , László F. Papp

The pebble-motion on graphs is a subcategory of multi-agent pathfinding problems dealing with moving multiple pebble-like objects from a node to a node in a graph with a constraint that only one pebble can occupy one node at a given time.…

Robotics · Computer Science 2020-07-21 Miroslav Kulich , Tomáš Novák , Libor Přeucil

In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…

Data Structures and Algorithms · Computer Science 2025-08-14 Sepehr Assadi , Janani Sundaresan

The pebble motion problem (PMP) asks whether one configuration of labeled pebbles on a graph can be transformed into another by moving pebbles to adjacent unoccupied vertices. It is a fundamental model of graph reconfiguration and is…

Combinatorics · Mathematics 2026-04-02 Tomoki Nakamigawa , Tadashi Sakuma

We consider a multi-agent multi-armed bandit setting in which $n$ honest agents collaborate over a network to minimize regret but $m$ malicious agents can disrupt learning arbitrarily. Assuming the network is the complete graph, existing…

Machine Learning · Computer Science 2023-01-30 Daniel Vial , Sanjay Shakkottai , R. Srikant

Graph algorithms applied in many applications, including social networks, communication networks, VLSI design, graphics, and several others, require dynamic modifications -- addition and removal of vertices and/or edges -- in the graph.…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-01-16 Bapi Chatterjee , Sathya Peri , Muktikanta Sa , Nandini Singhal

We consider exploration algorithms of the random sequential adsorption type both for homogeneous random graphs and random geometric graphs based on spatial Poisson processes. At each step, a vertex of the graph becomes active and its…

Probability · Mathematics 2017-11-22 Paola Bermolen , Matthieu Jonckheere , Jaron Sanders

Given a configuration of pebbles on the vertices of a connected graph $G$, a \emph{pebbling move} removes two pebbles from some vertex and places one pebble on an adjacent vertex. The \emph{pebbling number} of a graph $G$ is the smallest…

Combinatorics · Mathematics 2017-06-14 Daniel W. Cranston , Luke Postle , Chenxiao Xue , Carl Yerger

Mobile agents have emerged as a powerful framework for solving fundamental graph problems in distributed settings in recent times. These agents, modelled as autonomous physical or software entities, possess local computation power, finite…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-11-26 Prabhat Kumar Chand , Anisur Rahaman Molla

Several mobile agents, modelled as deterministic automata, navigate in an infinite line in synchronous rounds. All agents start in the same round. In each round, an agent can move to one of the two neighboring nodes, or stay idle. Agents…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-08 Younan Gao , Andrzej Pelc

Distance-2-Dispersion (D-2-D) problem aims to disperse $k$ mobile agents starting from an arbitrary initial configuration on an anonymous port-labeled graph $G$ with $n$ nodes such that no two agents occupy adjacent nodes in the final…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-11-12 Tanvir Kaur , Barun Gorain , Kaushik Mondal

In this paper we investigate the computational complexity of motivating time-inconsistent agents to complete long term projects. We resort to an elegant graph-theoretic model, introduced by Kleinberg and Oren, which consists of a task graph…

Computational Complexity · Computer Science 2016-01-05 Susanne Albers , Dennis Kraft

The Temporal Graph Exploration problem (TEXP) takes as input a temporal graph, i.e., a sequence of graphs $(G_i)_{i\in \mathbb{N}}$ on the same vertex set, and asks for a walk of shortest length visiting all vertices, where the $i$-th step…

Discrete Mathematics · Computer Science 2025-08-06 Samuel Baguley , Andreas Göbel , Nicolas Klodt , George Skretas , John Sylvester , Viktor Zamaraev

Constructing a spanning tree of a graph is one of the most basic tasks in graph theory. We consider a relaxed version of this problem in the setting of local algorithms. The relaxation is that the constructed subgraph is a sparse spanning…

Data Structures and Algorithms · Computer Science 2021-04-28 Reut Levi , Dana Ron , Ronitt Rubinfeld
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