Related papers: Crawling in Rogue's dungeons with (partitioned) A3…
In this work we investigate whether it is plausible to use the performance of a reinforcement learning (RL) agent to estimate the difficulty measured as the player completion rate of different levels in the mobile puzzle game Lily's…
We investigate hide-and-seek games on complex networks using a random walk framework. Specifically, we investigate the efficiency of various degree-biased random walk search strategies to locate items that are randomly hidden on a subset of…
The standard for Deep Reinforcement Learning in games, following Alpha Zero, is to use residual networks and to increase the depth of the network to get better results. We propose to improve mobile networks as an alternative to residual…
Live Action Role-Playing (LARP) games and similar experiences are becoming a popular game genre. Here, we discuss how artificial intelligence techniques, particularly those commonly used in AI for Games, could be applied to LARP. We discuss…
Retrieval-Augmented Generation (RAG) significantly mitigates the hallucinations and domain knowledge deficiency in large language models by incorporating external knowledge bases. However, the multi-module architecture of RAG introduces…
Online gaming is growing faster than ever before, with increasing challenges of providing better user experience. Recommender systems (RS) for online games face unique challenges since they must fulfill players' distinct desires, at…
Deep reinforcement learning (DRL) has made great achievements since proposed. Generally, DRL agents receive high-dimensional inputs at each step, and make actions according to deep-neural-network-based policies. This learning mechanism…
Penetration testing is the process of searching for security weaknesses by simulating an attack. It is usually performed by experienced professionals, where scanning and attack tools are applied. By automating the execution of such tools,…
Many artificial intelligences (AIs) are randomized. One can be lucky or unlucky with the random seed; we quantify this effect and show that, maybe contrarily to intuition, this is far from being negligible. Then, we apply two different…
We introduce a hybrid CPU/GPU version of the Asynchronous Advantage Actor-Critic (A3C) algorithm, currently the state-of-the-art method in reinforcement learning for various gaming tasks. We analyze its computational traits and concentrate…
Retrieval-Augmented Generation (RAG) systems augment large language models with external knowledge, yet introduce a critical security vulnerability: RAG Knowledge Base Leakage, wherein adversarial prompts can induce the model to divulge…
Retrieval-Augmented Code Generation (RACG) is increasingly adopted to enhance Large Language Models for software development, yet its security implications remain dangerously underexplored. This paper conducts the first systematic…
Retrieval-Augmented Generation (RAG) enables large language models (LLMs) to leverage external knowledge, but also exposes valuable RAG databases to leakage attacks. As RAG systems grow more complex and LLMs exhibit stronger…
Arguably, for the latter part of the late 20th and early 21st centuries, games have been seen as the drosophila of AI. Games are a set of exciting testbeds, whose solutions (in terms of identifying optimal players) would lead to machines…
Partially Observable Stochastic Games (POSGs) are the most general and common model of games used in Multi-Agent Reinforcement Learning (MARL). We argue that the POSG model is conceptually ill suited to software MARL environments, and offer…
This paper introduces MANGO (Multilayer Abstraction for Nested Generation of Options), a novel hierarchical reinforcement learning framework designed to address the challenges of long-term sparse reward environments. MANGO decomposes…
AlphaZero-style reinforcement learning (RL) algorithms have achieved superhuman performance in many complex board games such as Chess, Shogi, and Go. However, we showcase that these algorithms encounter significant and fundamental…
Do you remember your first video game console? We remember ours. Decades ago, they provided hours of entertainment. Now, we have repurposed them to solve dynamic and stochastic optimization problems. With deep reinforcement learning methods…
Due to the prevalence of online services in modern society, such as internet banking and social media, it is important for users to have an understanding of basic security measures in order to keep themselves safe online. However, users…
Retrieval-Augmented Generation (RAG) integrates external knowledge with Large Language Models (LLMs) to enhance factual correctness and mitigate hallucination. However, dense retrievers often become the bottleneck of RAG systems due to…