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This article is a continuation of our investigations in the function space $C(X)$ with respect to the topology $\tau^s_\mathfrak{B}$ of strong uniform convergence on $\mathfrak{B}$ in line of (Chandra et al. 2020 \cite{dcpdsd} and Das et…

General Topology · Mathematics 2022-10-18 Debraj Chandra , Pratulananda Das , Subhankar Das

We consider a simple game, the $k$-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed $k$. We show a sharp topological threshold for…

Combinatorics · Mathematics 2014-01-23 Alan Frieze , Wesley Pegden

We consider monotonicity problems for graph searching games. Variants of these games - defined by the type of moves allowed for the players - have been found to be closely connected to graph decompositions and associated width measures such…

Discrete Mathematics · Computer Science 2008-02-18 Stephan Kreutzer , Sebastian Ordyniak

We quantify the topological expansion properties of bounded degree simplicial complexes in terms of a family of sublinear functions, in analogy with the separation profile of Benjamini-Schramm-Tim\'ar for classical expansion of bounded…

Metric Geometry · Mathematics 2024-11-21 David Hume

In 1985, Golumbic and Scheinerman established an equivalence between comparability graphs and containment graphs, graphs whose vertices represent sets, with edges indicating set containment. A few years earlier, McMorris and Zaslavsky…

Combinatorics · Mathematics 2025-03-31 Ketai Chen , Jared DeLeo , Owen Henderschedt

We consider a restricted game on weighted graphs associated with minimum partitions. We replace in the classical definition of Myerson restricted game the connected components of any subgraph by the sub-components obtained with a specific…

Discrete Mathematics · Computer Science 2020-08-21 Alexandre Skoda

With the growth of the internet it is becoming increasingly important to understand how the behaviour of players is affected by the topology of the network interconnecting them. Many models which involve networks of interacting players have…

Computer Science and Game Theory · Computer Science 2013-01-25 Richard Southwell , Chris Cannings

Independent set games are cooperative games defined on graphs, where players are edges and the value of a coalition is the maximum cardinality of independent sets in the subgraph defined by the coalition. In this paper, we investigate the…

Discrete Mathematics · Computer Science 2020-09-14 Han Xiao , Yuanxi Wang , Qizhi Fang

By resorting to the vector space structure of finite games, skew-symmetric games (SSGs) are proposed and investigated as a natural subspace of finite games. First of all, for two player games, it is shown that the skew-symmetric games form…

Computer Science and Game Theory · Computer Science 2017-12-11 Yaqi Hao , Daizhan Cheng

Three science and engineering problems of recent interests -index coding, locally recoverable distributed storage, and guessing games on graphs- are discussed and the connection between their optimal solutions is elucidated. By generalizing…

Information Theory · Computer Science 2015-11-04 Fatemeh Arbabjolfaei , Young-Han Kim

We consider a class of nonlocal games that are related to binary constraint systems (BCSs) in a manner similar to the games implicit in the work of Mermin [N.D. Mermin, "Simple unified form for the major no-hidden-variables theorems," Phys.…

Quantum Physics · Physics 2013-10-17 Richard Cleve , Rajat Mittal

This paper grew out of an attempt to find a suitable finite sheeted covering of an aspherical 3-manifold so that the cover either has infinite or trivial first homology group. With this motivation we define a new class of groups. These…

Geometric Topology · Mathematics 2007-05-23 S. K. Roushon

In recent years, there has been a growing interest in games on graphs within the research community, fueled by their relevance in applications such as economics, politics, and epidemiology. This paper aims to comprehensively detail the…

Computer Science and Game Theory · Computer Science 2024-06-11 Christian Giannetti

A graph covering projection, also referred to as a locally bijective homomorphism, is a mapping between the vertices and edges of two graphs that preserves incidences and is a local bijection. This concept originates in topological graph…

Discrete Mathematics · Computer Science 2025-07-02 Jan Bok , Jiří Fiala , Nikola Jedličková , Jan Kratochvíl

Topological mapping of a large physical system on a graph, and its decomposition using universal measures is proposed. We find inherent limits to the potential for optimization of a given system and its approximate representations by…

Social and Information Networks · Computer Science 2015-02-10 Vladan Mlinar

The guarding game is a game in which several cops try to guard a region in a (directed or undirected) graph against Robber. Robber and the cops are placed on the vertices of the graph; they take turns in moving to adjacent vertices (or…

Computer Science and Game Theory · Computer Science 2013-11-15 R. Samal , T. Valla

In this article, we introduce certain kinds of computable reduction games with imperfect information. One can view such a game as an extension of the notion of Turing reduction, and generalized Weihrauch reduction as well. Based on the work…

Logic · Mathematics 2021-06-08 Takayuki Kihara

We show that it is Unique Games-hard to approximate the maximum of a submodular function to within a factor 0.695, and that it is Unique Games-hard to approximate the maximum of a symmetric submodular function to within a factor 0.739.…

Computational Complexity · Computer Science 2010-04-22 Per Austrin

Recently, a standardized framework was proposed for introducing quantum-inspired moves in mathematical games with perfect information and no chance. The beauty of quantum games-succinct in representation, rich in structures, explosive in…

Computational Complexity · Computer Science 2020-11-10 Kyle Burke , Matthew Ferland , Shang-Hua Teng

The main topic of this paper is motivated by a localization problem in cellular networks. Given a graph $G$ we want to localize a walking agent by checking his distance to as few vertices as possible. The model we introduce is based on a…

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