Related papers: Computational topology and the Unique Games Conjec…
This is a continuation of an earlier preprint (math.GT/0209121) under the same title. These papers grew out of an attempt to find a suitable finite sheeted covering of an aspherical 3-manifold so that the cover either has infinite or…
Recent observations seem to indicate that we live in a universe whose spatial sections are nearly or exactly flat. Motivated by this we study the problem of observational detection of the topology of universes with flat spatial sections. We…
We continue the study of the covering complexity of constraint satisfaction problems (CSPs) initiated by Guruswami, H{\aa}stad and Sudan [SIAM J. Comp. 2002] and Dinur and Kol [CCC'13]. The covering number of a CSP instance $\Phi$ is the…
Given a graph $F$, the random Tur\'an problem asks to determine the maximum number of edges in an $F$-free subgraph of $G_{n,p}$. Prior to this work, the only bipartite graphs $F$ with known tight bounds included certain classes of complete…
Many emerging applications - such as adversarial training, AI alignment, and robust optimization - can be framed as zero-sum games between neural nets, with von Neumann-Nash equilibria (NE) capturing the desirable system behavior. While…
Modern software systems may exhibit a nondeterministic behavior due to many unpredictable factors. In this work, we propose the node coverage game, a two player turn-based game played on a finite game graph, as a formalization of the…
We present a new formulation of the maximum clique problem of a graph in complex space. We start observing that the adjacency matrix A of a graph can always be written in the form A = B B where B is a complex, symmetric matrix formed by…
The Cops and Robber game on geodesic spaces is a pursuit-evasion game with discrete steps which captures the behavior of the game played on graphs, as well as that of continuous pursuit-evasion games. One of the outstanding open problems…
For a graph $G$, let $cp(G)$ denote the minimum number of cliques of $G$ needed to cover the edges of $G$ exactly once. Similarly, let $bp_k(G)$ denote the minimum number of bicliques (i.e. complete bipartite subgraphs of $G$) needed to…
We propose a new family of combinatorial inference problems for graphical models. Unlike classical statistical inference where the main interest is point estimation or parameter testing, combinatorial inference aims at testing the global…
We investigate which topological spaces can be constructed as topological realisations of higher-rank graphs. We describe equivalence relations on higher-rank graphs for which the quotient is again a higher-rank graph, and show that…
We study a special kind of bounds (so called forbidden subgraph bounds, cf. Feige, Verbitsky '02) for parallel repetition of multi-prover games. First, we show that forbidden subgraph upper bounds for $r \ge 3$ provers imply the same bounds…
In this work, we study the computability of topological graphs, which are obtained by gluing arcs and rays together at their endpoints. We prove that every semicomputable graph in a computable metric space can be approximated, with…
In connection with the Entropy Conjecture it is known that the topological entropy of a continuous graph map is bounded from below by the spectral radius of the induced map on the first homology group. We show that in the case of a…
We provide a unifying, black-box tool for establishing existence of approximate equilibria in weighted congestion games and, at the same time, bounding their Price of Stability. Our framework can handle resources with general…
The Union Closed Sets Conjecture is one of the most renowned problems in combinatorics. Its appeal lies in the simplicity of its statement contrasted with the potential complexity of its resolution. The conjecture posits that, in any union…
The optimization version of the Unique Label Cover problem is at the heart of the Unique Games Conjecture which has played an important role in the proof of several tight inapproximability results. In recent years, this problem has been…
The analysis of games played on graph-like structures is of increasing importance due to the prevalence of social networks, both virtual and physical, in our daily life. As well as being relevant in computer science, mathematical analysis…
We answer an open complexity question by Hofman, Lasota, Mayr, Totzke (LMCS 2016) for simulation preorder on the class of succinct one-counter nets (i.e., one-counter automata with no zero tests where counter increments and decrements are…
Game-theoretic upper expectations are joint (global) probability models that mathematically describe the behaviour of uncertain processes in terms of supermartingales; capital processes corresponding to available betting strategies.…