Related papers: A Nearly Optimal Algorithm for the Geodesic Vorono…
Given a family of k disjoint connected polygonal sites in general position and of total complexity n, we consider the farthest-site Voronoi diagram of these sites, where the distance to a site is the distance to a closest point on it. We…
Voronoi diagrams are a fundamental geometric data structure for obtaining proximity relations. We consider collections of axis-aligned orthogonal polyhedra in two and three-dimensional space under the max-norm, which is a particularly…
We show how to preprocess a weighted undirected $n$-vertex planar graph in $\tilde O(n^{4/3})$ time, such that the distance between any pair of vertices can then be reported in $\tilde O(1)$ time. This improves the previous $\tilde…
We describe a new algorithm for computing the Voronoi diagram of a set of $n$ points in constant-dimensional Euclidean space. The running time of our algorithm is $O(f \log n \log \Delta)$ where $f$ is the output complexity of the Voronoi…
Let $S$ be a set of $n$ points in a polygon $P$ with $m$ vertices. The geodesic unit-disk graph $G(S)$ induced by $S$ has vertex set $S$ and contains an edge between two vertices whenever their geodesic distance in $P$ is at most one. In…
In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…
We present a simple wavefront-like approach for computing multiplicatively weighted Voronoi diagrams of points and straight-line segments in the Euclidean plane. If the input sites may be assumed to be randomly weighted points then the use…
Given in the plane a set $S$ of $n$ points and a set of disks centered at these points, the disk graph $G(S)$ induced by these disks has vertex set $S$ and an edge between two vertices if their disks intersect. Note that the disks may have…
We investigate the problem of computing the shortest secure path in a Voronoi diagram. Here, a path is secure if it is a sequence of touching Voronoi cells, where each Voronoi cell in the path has a uniform cost of being secured.…
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. Previously,…
We present an expected linear-time algorithm to construct the farthest-segment Voronoi diagram, given the sequence of its faces at infinity. This sequence forms a Davenport-Schinzel sequence of order 3 and it can be computed in O(n log n)…
Let $S$ be a set of $n$ points in $\mathbb{R}^2$. Our goal is to preprocess $S$ to efficiently compute the smallest enclosing disk of the points in $S$ that lie inside an axis-aligned query rectangle. Previous data structures for this…
We present the first polynomial time algorithm for the f vertex fault tolerant spanner problem, which achieves almost optimal spanner size. Our algorithm for constructing f vertex fault tolerant spanner takes $O(k\cdot n\cdot m^2 \cdot W)$…
We introduce the inverse Voronoi diagram problem in graphs: given a graph $G$ with positive edge-lengths and a collection $\mathbb{U}$ of subsets of vertices of $V(G)$, decide whether $\mathbb{U}$ is a Voronoi diagram in $G$ with respect to…
The girth of a graph, i.e. the length of its shortest cycle, is a fundamental graph parameter. Unfortunately all known algorithms for computing, even approximately, the girth and girth-related structures in directed weighted $m$-edge and…
We study algorithms and combinatorial complexity bounds for \emph{stable-matching Voronoi diagrams}, where a set, $S$, of $n$ point sites in the plane determines a stable matching between the points in $\mathbb{R}^2$ and the sites in $S$…
We present a massively parallel algorithm, with near-linear memory per machine, that computes a $(2+\varepsilon)$-approximation of minimum-weight vertex cover in $O(\log\log d)$ rounds, where $d$ is the average degree of the input graph.…
We present an efficient dynamic data structure that supports geodesic nearest neighbor queries for a set of point sites $S$ in a static simple polygon $P$. Our data structure allows us to insert a new site in $S$, delete a site from $S$,…
Given a point $s$ and a set of $h$ pairwise disjoint polygonal obstacles of totally $n$ vertices in the plane, we present a new algorithm for building an $L_1$ shortest path map of size O(n) in $O(T)$ time and O(n) space such that for any…
We study approximation algorithms for the following geometric version of the maximum coverage problem: Let P be a set of n weighted points in the plane. We want to place m a * b rectangles such that the sum of the weights of the points in P…