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Memory-Hard Functions (MHF) are a useful cryptographic primitive to build egalitarian proofs-of-work and to help protect low entropy secrets (e.g., user passwords) against brute-forces attacks. Ideally, we would like for a MHF to have the…

Cryptography and Security · Computer Science 2025-08-12 Jeremiah Blocki , Blake Holman

The last decade has seen a revival of interest in pebble games in the context of proof complexity. Pebbling has proven a useful tool for studying resolution-based proof systems when comparing the strength of different subsystems, showing…

Computational Complexity · Computer Science 2015-03-13 Jakob Nordström

The classical (parallel) black pebbling game is a useful abstraction which allows us to analyze the resources (space, space-time, cumulative space) necessary to evaluate a function $f$ with a static data-dependency graph $G$. Of particular…

Quantum Physics · Physics 2022-10-13 Jeremiah Blocki , Blake Holman , Seunghoon Lee

The well-studied red-blue pebble game models the execution of an arbitrary computational DAG by a single processor over a two-level memory hierarchy. We present a natural generalization to a multiprocessor setting where each processor has…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-09-09 Toni Böhnlein , Pál András Papp , A. N. Yzelman

Pebble games are popular models for analyzing time-space trade-offs. In particular, the reversible pebble game is often applied in quantum algorithms like Grover's search to efficiently simulate classical computation on inputs in…

Quantum Physics · Physics 2025-02-19 Niels Kornerup , Jonathan Sadun , David Soloveichik

Optimizing data movements during program executions is essential for achieving high performance in modern computing systems. This has been classically modeled with the Red-Blue Pebble Game and its variants. In existing models, it is…

Data Structures and Algorithms · Computer Science 2026-03-10 Aleksandros Sobczyk

Pebble games were extensively studied in the 1970s and 1980s in a number of different contexts. The last decade has seen a revival of interest in pebble games coming from the field of proof complexity. Pebbling has proven to be a useful…

Computational Complexity · Computer Science 2015-07-01 Jakob Nordstrom

Memory-hard functions (MHF) are functions whose evaluation cost is dominated by memory cost. MHFs are egalitarian, in the sense that evaluating them on dedicated hardware (like FPGAs or ASICs) is not much cheaper than on off-the-shelf…

Cryptography and Security · Computer Science 2017-07-11 Joel Alwen , Jeremiah Blocki , Krzysztof Pietrzak

"Pebble games," an abstraction from classical reversible computing, have found use in the design of quantum circuits for inherently sequential tasks. Gidney showed that allowing Hadamard basis measurements during pebble games can…

Quantum Physics · Physics 2026-04-14 Gregory D. Kahanamoku-Meyer , Seyoon Ragavan , Katherine Van Kirk

The cumulative pebbling complexity of a directed acyclic graph $G$ is defined as $\mathsf{cc}(G) = \min_P \sum_i |P_i|$, where the minimum is taken over all legal (parallel) black pebblings of $G$ and $|P_i|$ denotes the number of pebbles…

Computational Complexity · Computer Science 2019-11-19 Jeremiah Blocki , Seunghoon Lee , Samson Zhou

Red-blue pebble games model the computation cost of a two-level memory hierarchy. We present various hardness results in different red-blue pebbling variants, with a focus on the oneshot model. We first study the relationship between…

Computational Complexity · Computer Science 2020-05-19 Pál András Papp , Roger Wattenhofer

We study scheduling of computation graphs to minimize peak memory consumption, an increasingly critical task due to the surge in popularity of large deep-learning models. This problem corresponds to the weighted version of the classical…

Data Structures and Algorithms · Computer Science 2023-12-22 Ce Jin , Manish Purohit , Zoya Svitkina , Erik Vee , Joshua R. Wang

Graph pebbling is a problem in which pebbles are distributed across the vertices of a graph and moved according to a specific rule: two pebbles are removed from a vertex to place one on an adjacent vertex. The goal is to determine the…

Discrete Mathematics · Computer Science 2025-05-23 G. A. Bridi , F. L. Marquezino , C. M. H. de Figueiredo

Graph pebbling is a network model for studying whether or not a given supply of discrete pebbles can satisfy a given demand via pebbling moves. A pebbling move across an edge of a graph takes two pebbles from one endpoint and places one…

Combinatorics · Mathematics 2015-03-18 Glenn Hurlbert

Pebble games are used to study space/time trade-offs. Recently, spooky pebble games were introduced to study classical space / quantum space / time trade-offs for simulation of classical circuits on quantum computers. In this paper, the…

Quantum Physics · Physics 2025-12-17 Arend-Jan Quist , Alfons Laarman

Pebble games are single-player games on DAGs involving placing and moving pebbles on nodes of the graph according to a certain set of rules. The goal is to pebble a set of target nodes using a minimum number of pebbles. In this paper, we…

Computational Complexity · Computer Science 2018-07-16 Erik D. Demaine , Quanquan C. Liu

Graph pebbling is a combinatorial game played on an undirected graph with an initial configuration of pebbles. A pebbling move consists of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. The pebbling…

Combinatorics · Mathematics 2023-12-21 Dominic Flocco , Jonad Pulaj , Carl Yerger

Analyzing refutations of the well known 0pebbling formulas Peb$(G)$ we prove some new strong connections between pebble games and algebraic proof system, showing that there is a parallelism between the reversible, black and black-white…

Logic in Computer Science · Computer Science 2026-05-06 Lisa-Marie Jaser , Jacobo Toran

We consider the computational complexity of finding a legal black pebbling of a DAG $G=(V,E)$ with minimum cumulative cost. A black pebbling is a sequence $P_0,\ldots, P_t \subseteq V$ of sets of nodes which must satisfy the following…

Cryptography and Security · Computer Science 2018-01-23 Jeremiah Blocki , Samson Zhou

ASIC hash engines are specifically optimized for parallel computations of cryptographic hashes and thus a natural environment for mounting brute-force attacks on hash functions. Two fundamental advantages of ASICs over general purpose…

Cryptography and Security · Computer Science 2022-07-26 Rishiraj Bhattacharyya , Avradip Mandal
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