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This work presents a requirement analysis for collaborative dialogues among medical experts and an inquiry dialogue game based on this analysis for incorporating explainability into multiagent system design. The game allows experts with…

Multiagent Systems · Computer Science 2025-11-04 Qurat-ul-ain Shaheen , Katarzyna Budzynska , Carles Sierra

Text based games are simulations in which an agent interacts with the world purely through natural language. They typically consist of a number of puzzles interspersed with interactions with common everyday objects and locations. Deep…

Artificial Intelligence · Computer Science 2020-12-07 Sahith Dambekodi , Spencer Frazier , Prithviraj Ammanabrolu , Mark O. Riedl

In \cite{entombed}, John Aycock and Tara Copplestone pose an open question, namely the explanation of the mysterious lookup table used in the Entombed Game's Algorithm for two dimensional maze generation. The question attracted media…

Computational Geometry · Computer Science 2021-04-23 Leon Mächler , David Naccache

Action-Adventure games have several challenges to overcome, where the most common are enemies. The enemies' goal is to hinder the players' progression by taking life points, and the way they hinder this progress is distinct for different…

Artificial Intelligence · Computer Science 2022-05-09 Breno M. F. Viana , Leonardo T. Pereira , Claudio F. M. Toledo

The way Wikipedia's contributors think can influence how they describe individuals resulting in a bias based on gender. We use a machine learning model to prove that there is a difference in how women and men are portrayed on Wikipedia.…

Computers and Society · Computer Science 2022-11-15 Natalie Bolón Brun , Sofia Kypraiou , Natalia Gullón Altés , Irene Petlacalco Barrios

Game-theoretic approaches are envisioned to bring human-like reasoning skills and decision-making processes for autonomous vehicles (AVs). However, challenges including game complexity and incomplete information still remain to be addressed…

Systems and Control · Electrical Eng. & Systems 2023-12-01 Mushuang Liu , H. Eric Tseng , Dimitar Filev , Anouck Girard , Ilya Kolmanovsky

Event data, or structured records of ``who did what to whom'' that are automatically extracted from text, is an important source of data for scholars of international politics. The high cost of developing new event datasets, especially…

Computation and Language · Computer Science 2023-04-05 Andrew Halterman , Philip A. Schrodt , Andreas Beger , Benjamin E. Bagozzi , Grace I. Scarborough

Currently, there is uncertainty surrounding the merits of open-source versus proprietary algorithm development. Though justification in favor of each exists, we argue that open-source algorithm development should be the standard in highly…

Applications · Statistics 2020-11-13 Philip D. Waggoner , Alec Macmillen

We identify a subtle security issue that impacts mechanism design in scenarios in which agents can absolutely commit to strategies. Absolute commitments allow the strategy of an agent to depend on the commitments made by the other agents.…

Computer Science and Game Theory · Computer Science 2024-01-26 Daji Landis , Nikolaj I. Schwartzbach

Autonomous agents have made great strides in specialist domains like Atari games and Go. However, they typically learn tabula rasa in isolated environments with limited and manually conceived objectives, thus failing to generalize across a…

Machine Learning · Computer Science 2022-11-23 Linxi Fan , Guanzhi Wang , Yunfan Jiang , Ajay Mandlekar , Yuncong Yang , Haoyi Zhu , Andrew Tang , De-An Huang , Yuke Zhu , Anima Anandkumar

Entity linking (EL) is the task of linking entity mentions in a document to referent entities in a knowledge base (KB). Many previous studies focus on Wikipedia-derived KBs. There is little work on EL over Wikidata, even though it is the…

Computation and Language · Computer Science 2022-03-16 Tuan Manh Lai , Heng Ji , ChengXiang Zhai

Exploration in high-dimensional, continuous spaces with sparse rewards is an open problem in reinforcement learning. Artificial curiosity algorithms address this by creating rewards that lead to exploration. Given a reinforcement learning…

Machine Learning · Computer Science 2023-11-08 Alexander Nedergaard , Matthew Cook

This paper focuses on procedurally generating rules and communicating them to players to adjust the difficulty. This is part of a larger project to collect and adapt games in educational games for young children using a digital puzzle game…

Human-Computer Interaction · Computer Science 2025-03-20 Thomas Volden , Djordje Grbic , Paolo Burelli

Recently, in [K.R. Apt and S. Simon: Well-founded extensive games with perfect information, TARK21], we studied well-founded games, a natural extension of finite extensive games with perfect information in which all plays are finite. We…

Computer Science and Game Theory · Computer Science 2023-07-18 Krzysztof R. Apt , Sunil Simon

In open-source software development environments; textual, numerical and relationship-based data generated are of interest to researchers. Various data sets are available for this data, which is frequently used in areas such as software…

Software Engineering · Computer Science 2020-10-01 Abdulkadir Şeker , Banu Diri , Halil Arslan

Active context-free games are two-player games on strings over finite alphabets with one player trying to rewrite the input string to match a target specification. These games have been investigated in the context of exchanging Active XML…

Databases · Computer Science 2012-12-17 Henrik Björklund , Martin Schuster , Thomas Schwentick , Joscha Kulbatzki

The AlphaGo, AlphaGo Zero, and AlphaZero series of algorithms are remarkable demonstrations of deep reinforcement learning's capabilities, achieving superhuman performance in the complex game of Go with progressively increasing autonomy.…

Artificial Intelligence · Computer Science 2022-06-06 Yuandong Tian , Jerry Ma , Qucheng Gong , Shubho Sengupta , Zhuoyuan Chen , James Pinkerton , C. Lawrence Zitnick

Automated insight generation is a common tactic for helping knowledge workers, such as data scientists, to quickly understand the potential value of new and unfamiliar data. Unfortunately, automated insights produced by large-language…

Software Engineering · Computer Science 2024-05-06 Ananya Singha , Bhavya Chopra , Anirudh Khatry , Sumit Gulwani , Austin Z. Henley , Vu Le , Chris Parnin , Mukul Singh , Gust Verbruggen

Protecting against adversarial attacks is a common multiagent problem. Attackers in the real world are predominantly human actors, and the protection methods often incorporate opponent models to improve the performance when facing humans.…

Artificial Intelligence · Computer Science 2023-11-29 David Milec , Viliam Lisý , Christopher Kiekintveld

Games are useful tools for introducing new concepts to students. This paper describes a competitive two-player game for sophomore students in a modern physics survey course or junior/senior students in an introductory quantum mechanics…

Physics Education · Physics 2018-06-21 Theodore A. Corcovilos