Related papers: Who Killed Albert Einstein? From Open Data to Murd…
A Wikipedia book (known as Wikibook) is a collection of Wikipedia articles on a particular theme that is organized as a book. We propose Wikibook-Bot, a machine-learning based technique for automatically generating high quality Wikibooks…
Wikidata is an open knowledge graph created, managed, and maintained collaboratively by a global community of volunteers. As it continues to grow, it faces substantial editor engagement challenges, including acquiring new editors to tackle…
We introduce GuessWhat?!, a two-player guessing game as a testbed for research on the interplay of computer vision and dialogue systems. The goal of the game is to locate an unknown object in a rich image scene by asking a sequence of…
The off-switch game is a game theoretic model of a highly intelligent robot interacting with a human. In the original paper by Hadfield-Menell et al. (2016), the analysis is not fully game-theoretic as the human is modelled as an irrational…
Twenty questions is a widely popular verbal game. In recent years, many computerized versions of this game have been developed in which a user thinks of an entity and a computer attempts to guess this entity by asking a series of…
Computer games represent an ideal research domain for the next generation of personalized digital applications. This paper presents a player-centered framework of AI for game personalization, complementary to the commonly used…
We propose a dynamic map of knowledge generated from Wikipedia pages and the Web URLs contained therein. GalaxySearch provides answers to the questions we don't know how to ask, by constructing a semantic network of the most relevant pages…
Interactive fictions, or text-adventures, are games in which a player interacts with a world entirely through textual descriptions and text actions. Text-adventure games are typically structured as puzzles or quests wherein the player must…
We introduce Hyperbard, a dataset of diverse relational data representations derived from Shakespeare's plays. Our representations range from simple graphs capturing character co-occurrence in single scenes to hypergraphs encoding complex…
Process discovery studies ways to use event data generated by business processes and recorded by IT systems to construct models that describe the processes. Existing discovery algorithms are predominantly concerned with constructing process…
Applying the concepts and formalisms from Evolutionary Game Theory to the data regime, the fundamental paradigms of Evolutionary Data Theory are introduced. Interpreting data in matrix form as evolutionary entities, input data is mapped to…
Artificial Intelligence (AI) is increasingly being used for generating digital assets, such as programming codes and images. Games composed of various digital assets are thus expected to be influenced significantly by AI. Leveraging public…
Games have been the perfect test-beds for artificial intelligence research for the characteristics that widely exist in real-world scenarios. Learning and optimisation, decision making in dynamic and uncertain environments, game theory,…
Albert Einstein made fundamental contributions to the development of quantum mechanics. However, he was never satisfied with the quantum worldview. In fact, during most of his life he attempted to find inconsistencies and paradoxes within…
Deep-research agents, i.e., systems that rely on multi-agent pipelines to iteratively retrieve, synthesize, and cite Web content in order to produce structured reports, are rapidly replacing traditional search for both routine and complex…
Urban safety and security play a crucial role in improving life quality of citizen and the sustainable development of urban. Traditional urban crime research focused on leveraging demographic data, which is insufficient to capture the…
We consider the problem of synthetically generating data that can closely resemble human decisions made in the context of an interactive human-AI system like a computer game. We propose a novel algorithm that can generate synthetic,…
Diderot's \textit{Encyclop\'edie} is a reference work from XVIIIth century in Europe that aimed at collecting the knowledge of its era. \textit{Wikipedia} has the same ambition with a much greater scope. However, the lack of digital…
Formulating selective information needs results in queries that implicitly specify set operations, such as intersection, union, and difference. For instance, one might search for "shorebirds that are not sandpipers" or "science-fiction…
Wikipedia articles about the same topic in different language editions are built around different sources of information. For example, one can find very different news articles linked as references in the English Wikipedia article titled…