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News agencies produce thousands of multimedia stories describing events happening in the world that are either scheduled such as sports competitions, political summits and elections, or breaking events such as military conflicts, terrorist…

Computation and Language · Computer Science 2019-04-12 Charlotte Rudnik , Thibault Ehrhart , Olivier Ferret , Denis Teyssou , Raphaël Troncy , Xavier Tannier

In recent years, the games industry has made a major move towards data-driven development, using data analytics and player modeling to inform design decisions. Data-driven techniques are beneficial as they allow for the study of player…

Human-Computer Interaction · Computer Science 2020-06-22 Magy Seif El-Nasr , Erica Kleinman

DBpedia is one of the first and most prominent nodes of the Linked Open Data cloud. It provides structured data for more than 100 Wikipedia language editions as well as Wikimedia Commons, has a mature ontology and a stable and thorough…

Databases · Computer Science 2015-07-16 Ali Ismayilov , Dimitris Kontokostas , Sören Auer , Jens Lehmann , Sebastian Hellmann

In this paper, we extend the Descent framework, which enables learning and planning in the context of two-player games with perfect information, to the framework of stochastic games. We propose two ways of doing this, the first way…

Artificial Intelligence · Computer Science 2023-02-10 Quentin Cohen-Solal , Tristan Cazenave

Open data, as an essential element in the sustainable development of the digital economy, is highly valued by many relevant sectors in the implementation process. However, most studies suppose that there are only data providers and users in…

Computer Science and Game Theory · Computer Science 2025-11-25 Qin Li , Bin Pi , Minyu Feng , Jürgen Kurths

Wikidata is a frequently updated, community-driven, and multilingual knowledge graph. Hence, Wikidata is an attractive basis for Entity Linking, which is evident by the recent increase in published papers. This survey focuses on four…

Computation and Language · Computer Science 2021-12-06 Cedric Möller , Jens Lehmann , Ricardo Usbeck

Policymakers often want the very best data with which to make decisions--particularly when concerned with questions of national and international security. But what happens when this data is not available? In those instances, analysts have…

General Economics · Economics 2023-02-17 Andrew W. Reddie , Ruby E. Booth , Bethany L. Goldblum , Kiran Lakkaraju , Jason Reinhardt

We investigate the generation of one-sentence Wikipedia biographies from facts derived from Wikidata slot-value pairs. We train a recurrent neural network sequence-to-sequence model with attention to select facts and generate textual…

Computation and Language · Computer Science 2017-02-22 Andrew Chisholm , Will Radford , Ben Hachey

The paper presents the first results of an artistic research project investigating how Large Language Models (LLMs) curate and present collective memory. In a public installation exhibited during two months in Vienna in 2025, visitors could…

Human-Computer Interaction · Computer Science 2025-10-14 Margarete Jahrmann , Thomas Brandstetter , Stefan Glasauer

Automated game design is the problem of automatically producing games through computational processes. Traditionally, these methods have relied on the authoring of search spaces by a designer, defining the space of all possible games for…

Artificial Intelligence · Computer Science 2021-02-22 Matthew Guzdial , Mark Riedl

At the intersection of what I call uncomputable art and computational epistemology, a form of experimental philosophy, we find an exciting and promising area of science related to causation with an alternative, possibly best possible,…

Other Computer Science · Computer Science 2021-09-20 Hector Zenil

E-polis is a multi-platform serious game that gamifies a sociological survey for studying young people's opinions regarding their ideal society. The gameplay is based on a user navigating through a digital city, experiencing the changes…

Computers and Society · Computer Science 2025-04-30 Alexandros Gazis , Eleftheria Katsiri

DeepMind Lab is a first-person 3D game platform designed for research and development of general artificial intelligence and machine learning systems. DeepMind Lab can be used to study how autonomous artificial agents may learn complex…

In recent years, Artificial Intelligence Generated Content (AIGC) has advanced from text-to-image generation to text-to-video and multimodal video synthesis. However, generating playable games presents significant challenges due to the…

Artificial Intelligence · Computer Science 2024-12-03 Mingyu Yang , Junyou Li , Zhongbin Fang , Sheng Chen , Yangbin Yu , Qiang Fu , Wei Yang , Deheng Ye

The avalanche quantity of the information developed by mankind has led to concept of automation of knowledge extraction - Data Mining ([1]). This direction is connected with a wide spectrum of problems - from recognition of the fuzzy set to…

Machine Learning · Computer Science 2009-06-05 A. A. Shumeyko , S. L. Sotnik

At the 2017 Artificial and Computational Intelligence in Games meeting at Dagstuhl, Julian Togelius asked how to make spaces where every way of filling in the details yielded a good game. This study examines the possibility of enriching…

Artificial Intelligence · Computer Science 2019-06-11 Daniel Ashlock , Christoph Salge

Fifty study participants playtested an innocent-looking "escape room" game in virtual reality (VR). Within just a few minutes, an adversarial program had accurately inferred over 25 of their personal data attributes, from anthropometrics…

Cryptography and Security · Computer Science 2023-12-14 Vivek Nair , Gonzalo Munilla Garrido , Dawn Song , James F. O'Brien

When mathematical modelling is applied to capture a complex system, multiple models are often created that characterize different aspects of that system. Often, a model at one level will produce a prediction which is contradictory at…

Computers and Society · Computer Science 2022-05-19 Abeba Birhane , David J. T. Sumpter

Every day people ask short questions through smart devices or online forums to seek answers to all kinds of queries. With the increasing number of questions collected it becomes difficult to provide answers to each of them, which is one of…

Computation and Language · Computer Science 2021-11-01 Zhaozhen Xu , Amelia Howarth , Nicole Briggs , Nello Cristianini

External knowledge graphs (KGs) can be used to augment large language models (LLMs), while simultaneously providing an explainable knowledge base of facts that can be inspected by a human. This approach may be particularly valuable in…

Human-Computer Interaction · Computer Science 2024-05-01 Steph Buongiorno , Corey Clark