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This paper introduces DATA Agent, a system which creates murder mystery adventures from open data. In the game, the player takes on the role of a detective tasked with finding the culprit of a murder. All characters, places, and items in…

Artificial Intelligence · Computer Science 2018-10-05 Michael Cerny Green , Gabriella A. B. Barros , Antonios Liapis , Julian Togelius

Maximalism in art refers to drawing on and combining multiple different sources for art creation, embracing the resulting collisions and heterogeneity. This paper discusses the use of maximalism in game design and particularly in data…

Human-Computer Interaction · Computer Science 2018-06-01 Gabriella A. B. Barros , Michael Cerny Green , Antonios Liapis , Julian Togelius

Procedural generation is used across game design to achieve a wide variety of ends, and has led to the creation of several game subgenres by injecting variance, surprise or unpredictability into otherwise static designs. Information games…

Artificial Intelligence · Computer Science 2020-04-07 Michael Cook

This position paper argues that machine learning for scientific discovery should shift from inductive pattern recognition to axiom-based reasoning. We propose a game design framework in which scientific inquiry is recast as a rule-evolving…

Computational Engineering, Finance, and Science · Computer Science 2025-09-09 Pingchuan Ma , Benjamin Tod Jones , Tsun-Hsuan Wang , Minghao Guo , Michal Piotr Lipiec , Chuang Gan , Wojciech Matusik

Data is becoming an important central point for making design decisions for most software. Game development is not an exception. As data-driven methods and systems start to populate these environments, a good question is: can we make models…

Human-Computer Interaction · Computer Science 2021-10-13 Jichen Zhu , Magy Seif El-Nasr

This paper examines "Free Creations of the Human Mind: The Worlds of Albert Einstein" by Diana Kormos Buchwald and Michael D. Gordin. The authors seek to dispel the long-standing myths of Einstein as the "lone genius" of Bern and the…

History and Philosophy of Physics · Physics 2025-05-16 Galina Weinstein

Synthetic data generation has been a growing area of research in recent years. However, its potential applications in serious games have not been thoroughly explored. Advances in this field could anticipate data modelling and analysis, as…

Computers and Society · Computer Science 2024-01-30 Jaime Pérez , Mario Castro , Edmond Awad , Gregorio López

Open-endedness, primarily studied in the context of artificial life, is the ability of systems to generate potentially unbounded ontologies of increasing novelty and complexity. Engineering generative systems displaying at least some degree…

Neural and Evolutionary Computing · Computer Science 2020-08-31 Aaron Dharna , Julian Togelius , L. B. Soros

The digital revolution of the information age and in particular the sweeping changes of scientific communication brought about by computing and novel communication technology, potentiate global, high grade scientific information for free.…

Physics and Society · Physics 2008-11-26 Matthias Hanauske , Steffen Bernius , Berndt Dugall

Elimination is a word puzzle game for browsers and mobile devices, where all levels are generated by a constrained evolutionary algorithm with no human intervention. This paper describes the design of the game and its level generation…

Neural and Evolutionary Computing · Computer Science 2019-05-17 Ahmed Khalifa , Dan Gopstein , Julian Togelius

Today, more and more open data statistics are published by governments, statistical offices and organizations like the United Nations, The World Bank or Eurostat. This data is freely available and can be consumed by end users in interactive…

Human-Computer Interaction · Computer Science 2015-04-28 Daniel Hienert , Dennis Wegener , Siegfried Schomisch

Open world games present players with more freedom than games with linear progression structures. However, without clearly-defined objectives, they often leave players without a sense of purpose. Most of the time, quests and objectives are…

Multimedia · Computer Science 2017-05-02 Ryan Alexander , Chris Martens

In the popular video game Batman: Arkham Knight, produced by Rocksteady Studios and released in 2015, the primary protagonist of the game is Batman, a vigilante dressed as a bat, fighting crime from the shadows in the fictitious city of…

Human-Computer Interaction · Computer Science 2025-06-16 Abhishek Phadke , Mamta Yadav , Stanislav Ustymenko

This paper presents the "Game Theory Explorer" software tool to create and analyze games as models of strategic interaction. A game in extensive or strategic form is created and nicely displayed with a graphical user interface in a web…

Computer Science and Game Theory · Computer Science 2015-01-07 Rahul Savani , Bernhard von Stengel

With the rise of linked data and knowledge graphs, the need becomes compelling to find suitable solutions to increase the coverage and correctness of datasets, to add missing knowledge and to identify and remove errors. Several approaches -…

Human-Computer Interaction · Computer Science 2018-11-08 Gloria Re Calegari , Andrea Fiano , Irene Celino

Procedurally generating cohesive and interesting game environments is challenging and time-consuming. In order for the relationships between the game elements to be natural, common-sense has to be encoded into arrangement of the elements.…

The human ability to learn rules and solve problems has been a central concern of cognitive science research since the field's earliest days. But we do not just follow rules and solve problems given to us by others: we modify those rules,…

Open data refers to data that is freely available for reuse. Although there has been rapid increase in availability of open data to public in the last decade, this has not translated into better decision-support tools for them. We propose…

Artificial Intelligence · Computer Science 2019-01-14 Biplav Srivastava

Wikidata is a free and open knowledge base from the Wikimedia Foundation, that not only acts as a central storage of structured data for other projects of the organization, but also for a growing array of information systems, including…

Datasets for data-to-text generation typically focus either on multi-domain, single-sentence generation or on single-domain, long-form generation. In this work, we cast generating Wikipedia sections as a data-to-text generation task and…

Computation and Language · Computer Science 2021-06-03 Mingda Chen , Sam Wiseman , Kevin Gimpel
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