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In graph pegging, we view each vertex of a graph as a hole into which a peg can be placed, with checker-like ``pegging moves'' allowed. Motivated by well-studied questions in graph pebbling, we introduce two pegging quantities. The pegging…

Combinatorics · Mathematics 2008-04-08 Geir Helleloid , Madeeha Khalid , David Petrie Moulton , Philip Matchett Wood

Graph pebbling is a network model for transporting discrete resources that are consumed in transit. Deciding whether a given configuration on a particular graph can reach a specified target is ${\sf NP}$-complete, even for diameter two…

Combinatorics · Mathematics 2017-01-17 Liliana Alcón , Marisa Gutierrez , Glenn Hurlbert

In the game of pegging, each vertex of a graph is considered a hole into which a peg can be placed. A pegging move is performed by jumping one peg over another peg, and then removing the peg that has been jumped over from the graph. We…

Combinatorics · Mathematics 2011-03-03 Ariel Levavi

In a graph $G$, we define a set of vertices to be a \emph{strong hub set} if for any two vertices in $G$, we can find a path between them whose internal vertices are all in this set. We define the \emph{strong hub cover pebbling number} of…

Combinatorics · Mathematics 2025-10-08 Runze Wang

Given a connected graph $G$ and a configuration of $t$ pebbles on the vertices of G, a $q$-pebbling step consists of removing $q$ pebbles from a vertex, and adding a single pebble to one of its neighbors. Given a vector…

Combinatorics · Mathematics 2023-09-06 Neal Bushaw , Nathan Kettle

In this note we answer a question of Hurlbert about pebbling in graphs of high girth. Specifically we show that for every g there is a Class 0 graph of girth at least g. The proof uses the so-called Erdos construction and employs a recent…

Combinatorics · Mathematics 2007-05-23 Andrzej Czygrinow , Glenn Hurlbert

Given a distribution of pebbles on the vertices of a graph, say that we can pebble a vertex if a pebble is left on it after some sequence of moves, each of which takes two pebbles from some vertex and places one on an adjacent vertex. A…

Combinatorics · Mathematics 2019-06-03 David Moews

We study the problem of planning paths for $p$ distinguishable pebbles (robots) residing on the vertices of an $n$-vertex connected graph with $p \le n$. A pebble may move from a vertex to an adjacent one in a time step provided that it…

Data Structures and Algorithms · Computer Science 2015-03-20 Jingjin Yu , Daniela Rus

Pebble games are single-player games on DAGs involving placing and moving pebbles on nodes of the graph according to a certain set of rules. The goal is to pebble a set of target nodes using a minimum number of pebbles. In this paper, we…

Computational Complexity · Computer Science 2018-07-16 Erik D. Demaine , Quanquan C. Liu

A graph puzzle ${\rm Puz}(G)$ of a graph $G$ is defined as follows. A configuration of ${\rm Puz}(G)$ is a bijection from the set of vertices of a board graph to the set of vertices of a pebble graph, both graphs being isomorphic to some…

Discrete Mathematics · Computer Science 2021-03-30 Tatsuoki Kato , Tomoki Nakamigawa , Tadashi Sakuma

The topic of this treatise is a combinatorial technique called Graph Pebbling. We investigate pebbling numbers, weight functions, flow networks, hypercubes, and the zero-sum conjecture of Erd\H{o}s and Lemke. This investigation is a…

Combinatorics · Mathematics 2023-05-01 Herman Bergwerf

Given a connected, undirected, simple graph $G = (V, E)$ and $p \le |V|$ pebbles labeled $1,..., p$, a configuration of these $p$ pebbles is an injective map assigning the pebbles to vertices of $G$. Let $S$ and $D$ be two such…

Data Structures and Algorithms · Computer Science 2013-01-22 Jingjin Yu

Graph pebbling is a game played on graphs with pebbles on their vertices. A pebbling move removes two pebbles from one vertex and places one pebble on an adjacent vertex. The pebbling number is the smallest $t$ so that from any initial…

Let $G$ be a connected graph with vertex set $V(G)$ and edge set $E(G)$. Pebbling shift is a deletion of two pebbles from a vertex and a placement of one pebble at a neighbouring vertex. The vertex cover set, $D_{vc}$ for graph $G$ is the…

Combinatorics · Mathematics 2024-06-04 K. Christy Rani , I. Dhivviyanandam

This paper discusses the complexity of graph pebbling, dealing with both traditional pebbling and the recently introduced game of cover pebbling. Determining whether a configuration is solvable according to either the traditional definition…

Combinatorics · Mathematics 2007-05-23 Nathaniel G. Watson

The cumulative pebbling complexity of a directed acyclic graph $G$ is defined as $\mathsf{cc}(G) = \min_P \sum_i |P_i|$, where the minimum is taken over all legal (parallel) black pebblings of $G$ and $|P_i|$ denotes the number of pebbles…

Computational Complexity · Computer Science 2019-11-19 Jeremiah Blocki , Seunghoon Lee , Samson Zhou

Here we merge the two fields of Cops and Robbers and Graph Pebbling to introduce the new topic of Cops and Robbers Pebbling. Both paradigms can be described by moving tokens (the cops) along the edges of a graph to capture a special token…

Combinatorics · Mathematics 2026-02-10 Nancy Clarke , Joshua Forkin , Glenn Hurlbert

We study a two-person game based on the well-studied brushing process on graphs. Players Min and Max alternately place brushes on the vertices of a graph. When a vertex accumulates at least as many brushes as its degree, it sends one brush…

Combinatorics · Mathematics 2016-01-28 William B. Kinnersley , Pawel Pralat

We survey results on the pebbling numbers of graphs as well as their historical connection with a number-theoretic question of Erd\H os and Lemke. We also present new results on two probabilistic pebbling considerations, first the random…

Combinatorics · Mathematics 2007-05-23 Glenn Hurlbert

The last decade has seen a revival of interest in pebble games in the context of proof complexity. Pebbling has proven a useful tool for studying resolution-based proof systems when comparing the strength of different subsystems, showing…

Computational Complexity · Computer Science 2015-03-13 Jakob Nordström