Related papers: Pebbling on Graph Products and other Binary Graph …
The weak minor G of a graph G is the graph obtained from G by a sequence of edge-contraction operations on G. A weak-minor-closed family of upper embeddable graphs is a set G of upper embeddable graphs that for each graph G in G, every weak…
Given a planar graph $G$, we consider drawings of $G$ in the plane where edges are represented by straight line segments (which possibly intersect). Such a drawing is specified by an injective embedding $\pi$ of the vertex set of $G$ into…
Let $S=S_1S_2S_3\ldots S_n$ be a finite string. Write $S$ in the form $XYY\ldots Y=XY^k$, consisting of a prefix $X$ (which may be empty), followed by $k$ copies of a non-empty string $Y$. Then, the greatest value of this integer $k$ is…
The Stackelberg Minimum Spanning Tree Game is a two-level combinatorial pricing problem played on a graph representing a network. Its edges are colored either red or blue, and the red edges have a given fixed cost, representing the…
In this paper, we provide results for the search number of the Cartesian product of graphs. We consider graphs on opposing ends of the spectrum: paths and cliques. Our main result determines the pathwidth of the product of cliques and…
An obstacle representation of a graph $G$ is a set of points in the plane representing the vertices of $G$, together with a set of polygonal obstacles such that two vertices of $G$ are connected by an edge in $G$ if and only if the line…
We consider the following two-player game on a graph. A token is located at a vertex, and the players take turns to move it along an edge to a vertex that has not been visited before. A player who cannot move loses. We analyze outcomes with…
An $L(h_1, h_2, \ldots, h_l)$-labelling of a graph $G$ is a mapping $\phi: V(G) \rightarrow \{0, 1, 2, \ldots\}$ such that for $1\le i\le l$ and each pair of vertices $u, v$ of $G$ at distance $i$, we have $|\phi(u) - \phi(v)| \geq h_i$.…
The distinguishing number of a graph $H$ is a symmetry related graph invariant whose study started two decades ago. The distinguishing number $D(H)$ is the least integer $d$ such that $H$ has a $d$-distinguishing coloring. A…
Graph burning is a discrete time process which can be used to model the spread of social contagion. One is initially given a graph of unburned vertices. At each round (time step), one vertex is burned; unburned vertices with at least one…
A graph is near-planar if it can be obtained from a planar graph by adding an edge. We show the surprising fact that it is NP-hard to compute the crossing number of near-planar graphs. A graph is 1-planar if it has a drawing where every…
The game of Cops and Robber is a pursuit-evasion game which is usually played on a connected graph. In the game, a set of cops and a robber move around the vertices of a graph along edges, where the cops aim to capture the robber, while the…
Cops and Robbers is a well-studied pursuit-evasion game in which a set of cops seeks to catch a robber in a graph G, where cops and robber move along edges of G. The cop number of G is the minimum number of cops that is sufficient to catch…
Red-blue pebble games model the computation cost of a two-level memory hierarchy. We present various hardness results in different red-blue pebbling variants, with a focus on the oneshot model. We first study the relationship between…
We study the Maker-Breaker $H$-game played on the edge set of the random graph $G_{n,p}$. In this game two players, Maker and Breaker, alternately claim unclaimed edges of $G_{n,p}$, until all the edges are claimed. Maker wins if he claims…
Given a proper edge coloring $\varphi$ of a graph $G$, we define the palette $S_{G}(v,\varphi)$ of a vertex $v \in V(G)$ as the set of all colors appearing on edges incident with $v$. The palette index $\check s(G)$ of $G$ is the minimum…
In [C. Xue, C. Yerger: Optimal Pebbling on Grids, Graphs and Combinatorics] the authors conjecture that if every vertex of an infinite square grid is reachable from a pebble distribution, then the covering ratio of this distribution is at…
A labelling of a graph is an assignment of labels to its vertex or edge sets (or both), subject to certain conditions, a well established concept. A labelling of a graph G of order n is termed a numbering when the set of integers {1,...,n}…
The domatic number of a graph is the maximum number of pairwise disjoint dominating sets admitted by the graph. We introduce a game based around this graph invariant. The domatic number game is played on a graph $G$ by two players, Alice…
Bootstrap percolation on a graph is a deterministic process that iteratively enlarges a set of occupied sites by adjoining points with at least $\theta$ occupied neighbors. The initially occupied set is random, given by a uniform product…