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3D visual grounding has made notable progress in localizing objects within complex 3D scenes. However, grounding referring expressions beyond objects in 3D scenes remains unexplored. In this paper, we introduce Anywhere3D-Bench, a holistic…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Tianxu Wang , Zhuofan Zhang , Ziyu Zhu , Yue Fan , Jing Xiong , Pengxiang Li , Xiaojian Ma , Qing Li

Most existing approaches for visual localization either need a detailed 3D model of the environment or, in the case of learning-based methods, must be retrained for each new scene. This can either be very expensive or simply impossible for…

Robotics · Computer Science 2021-06-22 Dominik Winkelbauer , Maximilian Denninger , Rudolph Triebel

Pedestrian motion, due to its causal nature, is strongly influenced by domain gaps arising from discrepancies between training and testing data distributions. Focusing on 3D human pose estimation, this work presents a controllable human…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Xinhao Hu , Yiyi Zhang , Liqing Zhang , Jianfu Zhang

Active learning has emerged as a promising approach to reduce the substantial annotation burden in 3D object detection tasks, spurring several initiatives in outdoor environments. However, its application in indoor environments remains…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jiangyi Wang , Na Zhao

3D scene understanding is a long-standing challenge in computer vision and a key component in enabling mixed reality, wearable computing, and embodied AI. Providing a solution to these applications requires a multifaceted approach that…

Computer Vision and Pattern Recognition · Computer Science 2025-07-03 Anna-Maria Halacheva , Yang Miao , Jan-Nico Zaech , Xi Wang , Luc Van Gool , Danda Pani Paudel

We present a new approach to the problem of estimating the 3D room layout from a single panoramic image. We represent room layout as three 1D vectors that encode, at each image column, the boundary positions of floor-wall and ceiling-wall,…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Cheng Sun , Chi-Wei Hsiao , Min Sun , Hwann-Tzong Chen

With the recent rise of Large Language Models (LLMs), Vision-Language Models (VLMs), and other general foundation models, there is growing potential for multimodal, multi-task embodied agents that can operate in diverse environments given…

Robotics · Computer Science 2024-11-07 Haochen Zhang , Nader Zantout , Pujith Kachana , Zongyuan Wu , Ji Zhang , Wenshan Wang

Designing realistic and functional 3D indoor rooms is essential for a wide range of applications, including interior design, virtual reality, gaming, and embodied AI. While recent MLLM-based approaches have shown great potential for 3D room…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yixuan Yang , Zhen Luo , Wanshui Gan , Jinkun Hao , Junru Lu , Jinghao Yan , Zhaoyang Lyu , Xudong Xu

While existing work focuses primarily on task success, we argue that effective real-world agents require optimizing three dimensions: productivity (task completion), proactivity (asking essential questions), and personalization (adapting to…

Artificial Intelligence · Computer Science 2025-11-05 Weiwei Sun , Xuhui Zhou , Weihua Du , Xingyao Wang , Sean Welleck , Graham Neubig , Maarten Sap , Yiming Yang

Collaborative multi-agent exploration of unknown environments is crucial for search and rescue operations. Effective real-world deployment must address challenges such as limited inter-agent communication and static and dynamic obstacles.…

Robotics · Computer Science 2024-12-31 Gabriele Calzolari , Vidya Sumathy , Christoforos Kanellakis , George Nikolakopoulos

Vision-and-Language Navigation (VLN) requires the agent to follow language instructions to navigate through 3D environments. One main challenge in VLN is the limited availability of photorealistic training environments, which makes it hard…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Jialu Li , Mohit Bansal

Children can rapidly generalize compositionally-constructed rules to unseen test sets. On the other hand, deep reinforcement learning (RL) agents need to be trained over millions of episodes, and their ability to generalize to unseen…

Machine Learning · Computer Science 2024-05-06 Zijun Lin , Haidi Azaman , M Ganesh Kumar , Cheston Tan

Autonomous agents trained using deep reinforcement learning (RL) often lack the ability to successfully generalise to new environments, even when these environments share characteristics with the ones they have encountered during training.…

Machine Learning · Computer Science 2024-06-17 Samuel Garcin , James Doran , Shangmin Guo , Christopher G. Lucas , Stefano V. Albrecht

The ability to navigate from visual observations in unfamiliar environments is a core component of intelligent agents and an ongoing challenge for Deep Reinforcement Learning (RL). Street View can be a sensible testbed for such RL agents,…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Ang Li , Huiyi Hu , Piotr Mirowski , Mehrdad Farajtabar

We present a method for creating 3D indoor scenes with a generative model learned from a collection of semantic-segmented depth images captured from different unknown scenes. Given a room with a specified size, our method automatically…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Ming-Jia Yang , Yu-Xiao Guo , Bin Zhou , Xin Tong

Leveraging massive knowledge from large language models (LLMs), recent machine learning models show notable successes in general-purpose task solving in diverse domains such as computer vision and robotics. However, several significant…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Jiangyong Huang , Silong Yong , Xiaojian Ma , Xiongkun Linghu , Puhao Li , Yan Wang , Qing Li , Song-Chun Zhu , Baoxiong Jia , Siyuan Huang

Vision-and-Language Navigation (VLN) tasks require an agent to navigate through the environment based on language instructions. In this paper, we aim to solve two key challenges in this task: utilizing multilingual instructions for improved…

Computer Vision and Pattern Recognition · Computer Science 2022-07-06 Jialu Li , Hao Tan , Mohit Bansal

Neuroscientists postulate 3D representations in the brain in a variety of different coordinate frames (e.g. 'head-centred', 'hand-centred' and 'world-based'). Recent advances in reinforcement learning demonstrate a quite different approach…

Neurons and Cognition · Quantitative Biology 2020-07-10 Alex Muryy , N. Siddharth , Nantas Nardelli , Philip H. S. Torr , Andrew Glennerster

General virtual agents need to handle multimodal observations, master complex action spaces, and self-improve in dynamic, open-domain environments. However, existing environments are often domain-specific and require complex setups, which…

Artificial Intelligence · Computer Science 2025-02-17 Longtao Zheng , Zhiyuan Huang , Zhenghai Xue , Xinrun Wang , Bo An , Shuicheng Yan

Humans rely on the synergistic control of head (cephalomotor) and eye (oculomotor) to efficiently search for visual information in 360{\deg}. However, prior approaches to visual search are limited to a static image, neglecting the physical…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Heyang Yu , Yinan Han , Xiangyu Zhang , Baiqiao Yin , Bowen Chang , Xiangyu Han , Xinhao Liu , Jing Zhang , Marco Pavone , Chen Feng , Saining Xie , Yiming Li