English
Related papers

Related papers: Building Generalizable Agents with a Realistic and…

200 papers

In the industrial interior design process, professional designers plan the furniture layout to achieve a satisfactory 3D design for selling. In this paper, we explore the interior graphics scenes design task as a Markov decision process…

Computer Vision and Pattern Recognition · Computer Science 2021-02-19 Xinhan Di , Pengqian Yu

One of the main challenges of advancing task-oriented learning such as visual task planning and reinforcement learning is the lack of realistic and standardized environments for training and testing AI agents. Previously, researchers often…

Human-Computer Interaction · Computer Science 2019-03-15 Xiaofeng Gao , Ran Gong , Tianmin Shu , Xu Xie , Shu Wang , Song-Chun Zhu

Domain adaptation and generative modelling have collectively mitigated the expensive nature of data collection and labelling by leveraging the rich abundance of accurate, labelled data in simulation environments. In this work, we study the…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Gil Avraham , Yan Zuo , Tom Drummond

Simulation has become a key tool for training and evaluating home robots at scale, yet existing environments fail to capture the diversity and physical complexity of real indoor spaces. Current scene synthesis methods produce sparsely…

Robotics · Computer Science 2026-02-12 Nicholas Pfaff , Thomas Cohn , Sergey Zakharov , Rick Cory , Russ Tedrake

Reinforcement Learning (RL) is essential for evolving Large Language Models (LLMs) into autonomous agents capable of long-horizon planning, yet a practical recipe for scaling RL in complex, multi-turn environments remains elusive. This…

Machine Learning · Computer Science 2026-03-24 Xixi Wu , Qianguo Sun , Ruiyang Zhang , Chao Song , Junlong Wu , Yiyan Qi , Hong Cheng

Multimodal text-to-image generation remains constrained by the difficulty of maintaining semantic alignment and professional-level detail across diverse visual domains. We propose a multi-agent reinforcement learning framework that…

Artificial Intelligence · Computer Science 2025-10-14 Jiabao Shi , Minfeng Qi , Lefeng Zhang , Di Wang , Yingjie Zhao , Ziying Li , Yalong Xing , Ningran Li

While multi-agent interactions can be naturally modeled as a graph, the environment has traditionally been considered as a black box. We propose to create a shared agent-entity graph, where agents and environmental entities form vertices,…

Machine Learning · Computer Science 2019-06-05 Akshat Agarwal , Sumit Kumar , Katia Sycara

We introduce a visually-guided and physics-driven task-and-motion planning benchmark, which we call the ThreeDWorld Transport Challenge. In this challenge, an embodied agent equipped with two 9-DOF articulated arms is spawned randomly in a…

Intelligent embodied agents need to quickly adapt to new scenarios by integrating long histories of experience into decision-making. For instance, a robot in an unfamiliar house initially wouldn't know the locations of objects needed for…

Machine Learning · Computer Science 2024-10-04 Ahmad Elawady , Gunjan Chhablani , Ram Ramrakhya , Karmesh Yadav , Dhruv Batra , Zsolt Kira , Andrew Szot

Holistic 3D indoor scene understanding refers to jointly recovering the i) object bounding boxes, ii) room layout, and iii) camera pose, all in 3D. The existing methods either are ineffective or only tackle the problem partially. In this…

Computer Vision and Pattern Recognition · Computer Science 2019-02-22 Siyuan Huang , Siyuan Qi , Yinxue Xiao , Yixin Zhu , Ying Nian Wu , Song-Chun Zhu

Autonomous agents have recently achieved remarkable progress across diverse domains, yet most evaluations focus on short-horizon, fully observable tasks. In contrast, many critical real-world tasks, such as large-scale software development,…

An important goal of research in Deep Reinforcement Learning in mobile robotics is to train agents capable of solving complex tasks, which require a high level of scene understanding and reasoning from an egocentric perspective. When…

Machine Learning · Computer Science 2019-04-04 Edward Beeching , Christian Wolf , Jilles Dibangoye , Olivier Simonin

Vision-language Navigation (VLN) tasks require an agent to navigate step-by-step while perceiving the visual observations and comprehending a natural language instruction. Large data bias, which is caused by the disparity ratio between the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Chong Liu , Fengda Zhu , Xiaojun Chang , Xiaodan Liang , Zongyuan Ge , Yi-Dong Shen

Supervised deep learning models require significant amount of labeled data to achieve an acceptable performance on a specific task. However, when tested on unseen data, the models may not perform well. Therefore, the models need to be…

Computer Vision and Pattern Recognition · Computer Science 2024-01-01 Akshit Achara , Ram Krishna Pandey

Creating realistic and simulation-ready 3D assets is crucial for autonomous driving research and virtual environment construction. However, existing 3D vehicle generation methods are often trained on synthetic data with significant domain…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Hongyuan Liu , Bochao Zou , Qiankun Liu , Haochen Yu , Qi Mei , Jianfei Jiang , Chen Liu , Cheng Bi , Zhao Wang , Xueyang Zhang , Yifei Zhan , Jiansheng Chen , Huimin Ma

Reliable localization is crucial for autonomous robots to navigate efficiently and safely. Some navigation methods can plan paths with high localizability (which describes the capability of acquiring reliable localization). By following…

Robotics · Computer Science 2023-03-23 Yuan Chen , Quecheng Qiu , Xiangyu Liu , Guangda Chen , Shunyi Yao , Jie Peng , Jianmin Ji , Yanyong Zhang

Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Yun Chen , Jingkang Wang , Ze Yang , Sivabalan Manivasagam , Raquel Urtasun

Designing agents, capable of learning autonomously a wide range of skills is critical in order to increase the scope of reinforcement learning. It will both increase the diversity of learned skills and reduce the burden of manually…

Machine Learning · Computer Science 2022-11-08 Grgur Kovač , Adrien Laversanne-Finot , Pierre-Yves Oudeyer

Reinforcement learning in heterogeneous multi-agent scenarios is important for real-world applications but presents challenges beyond those seen in homogeneous settings and simple benchmarks. In this work, we present an actor-critic…

Multiagent Systems · Computer Science 2020-10-07 Ceyer Wakilpoor , Patrick J. Martin , Carrie Rebhuhn , Amanda Vu

We introduce Housekeep, a benchmark to evaluate commonsense reasoning in the home for embodied AI. In Housekeep, an embodied agent must tidy a house by rearranging misplaced objects without explicit instructions specifying which objects…

Computer Vision and Pattern Recognition · Computer Science 2022-05-24 Yash Kant , Arun Ramachandran , Sriram Yenamandra , Igor Gilitschenski , Dhruv Batra , Andrew Szot , Harsh Agrawal
‹ Prev 1 8 9 10 Next ›