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Enabling embodied agents to complete complex human instructions from natural language is crucial to autonomous systems in household services. Conventional methods can only accomplish human instructions in the known environment where all…

Robotics · Computer Science 2025-07-03 Zhenyu Wu , Ziwei Wang , Xiuwei Xu , Hang Yin , Yinan Liang , Angyuan Ma , Jiwen Lu , Haibin Yan

In this work we use deep reinforcement learning to create an autonomous agent that can navigate in a two-dimensional space using only raw auditory sensory information from the environment, a problem that has received very little attention…

Sound · Computer Science 2021-05-17 Petros Giannakopoulos , Aggelos Pikrakis , Yannis Cotronis

Generalising vision-based manipulation policies to novel environments remains a challenging area with limited exploration. Current practices involve collecting data in one location, training imitation learning or reinforcement learning…

Robotics · Computer Science 2024-09-10 Eugene Teoh , Sumit Patidar , Xiao Ma , Stephen James

Navigating through unstructured environments is a basic capability of intelligent creatures, and thus is of fundamental interest in the study and development of artificial intelligence. Long-range navigation is a complex cognitive task that…

We present a dataset of large-scale indoor spaces that provides a variety of mutually registered modalities from 2D, 2.5D and 3D domains, with instance-level semantic and geometric annotations. The dataset covers over 6,000m2 and contains…

Computer Vision and Pattern Recognition · Computer Science 2017-04-07 Iro Armeni , Sasha Sax , Amir R. Zamir , Silvio Savarese

We present a method for teaching machines to understand and model the underlying spatial common sense of diverse human-object interactions in 3D in a self-supervised way. This is a challenging task, as there exist specific manifolds of the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Sookwan Han , Hanbyul Joo

Despite impressive successes, deep reinforcement learning (RL) systems still fall short of human performance on generalization to new tasks and environments that differ from their training. As a benchmark tailored for studying RL…

Complex, multi-task problems have proven to be difficult to solve efficiently in a sparse-reward reinforcement learning setting. In order to be sample efficient, multi-task learning requires reuse and sharing of low-level policies. To…

Machine Learning · Computer Science 2021-09-28 Valerie Chen , Abhinav Gupta , Kenneth Marino

Embodied artificial intelligence (AI) tasks shift from tasks focusing on internet images to active settings involving embodied agents that perceive and act within 3D environments. In this paper, we investigate the target-driven visual…

Computer Vision and Pattern Recognition · Computer Science 2020-05-06 Yunlian Lv , Ning Xie , Yimin Shi , Zijiao Wang , Heng Tao Shen

Building generalist agents that can handle diverse tasks and evolve themselves across different environments is a long-term goal in the AI community. Large language models (LLMs) are considered a promising foundation to build such agents…

Deep reinforcement learning has proven to be a great success in allowing agents to learn complex tasks. However, its application to actual robots can be prohibitively expensive. Furthermore, the unpredictability of human behavior in…

Robotics · Computer Science 2019-08-16 Mohammad Thabet , Massimiliano Patacchiola , Angelo Cangelosi

In the sequential decision making setting, an agent aims to achieve systematic generalization over a large, possibly infinite, set of environments. Such environments are modeled as discrete Markov decision processes with both states and…

Machine Learning · Computer Science 2023-03-31 Mirco Mutti , Riccardo De Santi , Emanuele Rossi , Juan Felipe Calderon , Michael Bronstein , Marcello Restelli

Learning sensorimotor control policies from high-dimensional images crucially relies on the quality of the underlying visual representations. Prior works show that structured latent space such as visual keypoints often outperforms…

Machine Learning · Computer Science 2021-06-15 Boyuan Chen , Pieter Abbeel , Deepak Pathak

Autonomous 3D environment exploration is a fundamental task for various applications such as navigation. The goal of exploration is to investigate a new environment and build its occupancy map efficiently. In this paper, we propose a new…

Artificial Intelligence · Computer Science 2021-11-03 Liu Juncheng , McCane Brendan , Mills Steven

Generalization in deep reinforcement learning over unseen environment variations usually requires policy learning over a large set of diverse training variations. We empirically observe that an agent trained on many variations (a…

Machine Learning · Computer Science 2022-06-28 Zhiwei Jia , Xuanlin Li , Zhan Ling , Shuang Liu , Yiran Wu , Hao Su

Training embodied AI agents depends critically on the visual fidelity of simulation environments and the ability to model dynamic humans. Current simulators rely on mesh-based rasterization with limited visual realism, and their support for…

Generalization of imitation-learned navigation policies to environments unseen in training remains a major challenge. We address this by conducting the first large-scale study of how data quantity and data diversity affect real-world…

Adapting a Reinforcement Learning (RL) agent to an unseen environment is a difficult task due to typical over-fitting on the training environment. RL agents are often capable of solving environments very close to the trained environment,…

Artificial Intelligence · Computer Science 2022-07-04 Olivier Moulin , Vincent Francois-Lavet , Paul Elbers , Mark Hoogendoorn

Advancements in foundation models have catalyzed research in Embodied AI to develop interactive agents capable of environmental reasoning and interaction. Developing such agents requires diverse, large-scale datasets. Prior frameworks…

Robotics · Computer Science 2026-02-10 Siddharth Singh , Ifrah Idrees , Abraham Dauhajre

Developing visual perception models for active agents and sensorimotor control are cumbersome to be done in the physical world, as existing algorithms are too slow to efficiently learn in real-time and robots are fragile and costly. This…

Artificial Intelligence · Computer Science 2018-09-03 Fei Xia , Amir Zamir , Zhi-Yang He , Alexander Sax , Jitendra Malik , Silvio Savarese