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A convex partition of a point set P in the plane is a planar partition of the convex hull of P with empty convex polygons or internal faces whose extreme points belong to P. In a convex partition, the union of the internal faces give the…

Computational Geometry · Computer Science 2020-12-16 Hadrien Cambazard , Nicolas Catusse

We introduce the problem of partitioning 2D regions (usually convex regions) into mutually congruent pieces ('tiles').

Combinatorics · Mathematics 2010-08-03 R. Nandakumar

In the convex covering problem, we are given a convex polygon with holes $P$ and the goal is to cover $P$ using a small number of convex polygons that lie inside $P$. In this paper, we solve the problem using the following strategy. We find…

Computational Geometry · Computer Science 2025-06-23 Guilherme D. da Fonseca

The Shape From Shading is one of a computer vision field. It studies the 3D reconstruction of an object from a single grayscale image. The difficulty of this field can be expressed in the local ambiguity (convex / concave). J.Shi and Q.Zhu…

Computer Vision and Pattern Recognition · Computer Science 2016-07-13 Lyes Abada , Saliha Aouat , Omar el farouk Bourahla

Given a set P of points on the plane, a polygon with vertices in P is said to be empty if it contains no element of P in its interior. We show that every set of n points in general position on the plane determines at least…

Combinatorics · Mathematics 2026-03-20 Omar Astudillo-Marbán , Oriol Solé-Pi

The visibility graph of a simple polygon represents visibility relations between its vertices. Knowing the correct order of the vertices around the boundary of a polygon and its visibility graph, it is an open problem to locate the vertices…

Computational Geometry · Computer Science 2019-05-03 Sahar Mehrpour , Alireza Zarei

We investigate how to make the surface of a convex polyhedron (a polytope) by folding up a polygon and gluing its perimeter shut, and the reverse process of cutting open a polytope and unfolding it to a polygon. We explore basic enumeration…

Computational Geometry · Computer Science 2007-05-23 Erik D. Demaine , Martin L. Demaine , Anna Lubiw , Joseph O'Rourke

Let $P$ be a set of $n$ points on the plane in general position. We say that a set $\Gamma$ of convex polygons with vertices in $P$ is a convex decomposition of $P$ if: Union of all elements in $\Gamma$ is the convex hull of $P,$ every…

Computational Geometry · Computer Science 2012-07-19 Mario Lomeli-Haro

There are many space subdivision and space partitioning techniques used in many algorithms to speed up computations. They mostly rely on orthogonal space subdivision, resp. using hierarchical data structures, e.g. BSP trees, quadtrees,…

Graphics · Computer Science 2022-08-09 Vaclav Skala

Polygons are a paramount data structure in computational geometry. While the complexity of many algorithms on simple polygons or polygons with holes depends on the size of the input polygon, the intrinsic complexity of the problems these…

Computational Geometry · Computer Science 2013-09-17 Oswin Aichholzer , Thomas Hackl , Matias Korman , Alexander Pilz , Birgit Vogtenhuber

We consider the following geometric optimization problem: find a maximum-area rectangle and a maximum-perimeter rectangle contained in a given convex polygon with $n$ vertices. We give exact algorithms that solve these problems in time…

Computational Geometry · Computer Science 2014-10-08 Sergio Cabello , Otfried Cheong , Christian Knauer , Lena Schlipf

We consider the construction of a polygon $P$ with $n$ vertices whose turning angles at the vertices are given by a sequence $A=(\alpha_0,\ldots, \alpha_{n-1})$, $\alpha_i\in (-\pi,\pi)$, for $i\in\{0,\ldots, n-1\}$. The problem of…

Computational Geometry · Computer Science 2020-11-03 Alon Efrat , Radoslav Fulek , Stephen Kobourov , Csaba D. Tóth

Congruent polygons are congruent in angles as well as in edge lengths. We concentrate on the angle aspect, and investigate how tilings of the sphere by congruent pentagons can be determined by the angle information only. We also investigate…

Combinatorics · Mathematics 2026-04-29 Robert Barish , Hoi Ping Luk , Min Yan

Starting from a finite simple graph $G$, for each eigenvalue $\theta$ of its adjacency matrix one can construct a convex polytope $P_G(\theta)$, the so called $\theta$-eigenpolytop of $G$. For some polytopes this technique can be used to…

Metric Geometry · Mathematics 2020-09-07 Martin Winter

We study the following range searching problem: Preprocess a set $P$ of $n$ points in the plane with respect to a set $\mathcal{O}$ of $k$ orientations % , for a constant, in the plane so that given an $\mathcal{O}$-oriented convex polygon…

Computational Geometry · Computer Science 2019-10-22 Eunjin Oh , Hee-Kap Ahn

Let $\Pi$ be a convex decomposition of a set $P$ of $n\geq 3$ points in general position in the plane. If $\Pi$ consists of more than one polygon, then either $\Pi$ contains a deletable edge or $\Pi$ contains a contractible edge.

Combinatorics · Mathematics 2017-09-19 Ferran Hurtado , Eduardo Rivera-Campo

We provide general formulae for the configurational exponents of an arbitrary polymer network connected to the surface of an arbitrary wedge of the two-dimensional plane, where the surface is allowed to assume a general mixture of boundary…

Statistical Mechanics · Physics 2009-10-31 M. T. Batchelor , D. Bennett-Wood , A. L. Owczarek

We revisit the geometric foundations of mesh representation through the lens of Plane-based Geometric Algebra (PGA), questioning its efficiency and expressiveness for discrete geometry. We find how $k$-simplices (vertices, edges, faces,…

Computational Geometry · Computer Science 2025-11-17 Steven De Keninck , Martin Roelfs , Leo Dorst , David Eelbode

Let $G$ be a $3$-connected ordered graph with $n$ vertices and $m$ edges. Let $\mathbf{p}$ be a randomly chosen mapping of these $n$ vertices to the integer range $\{1, 2,3, \ldots, 2^b\}$ for $b\ge m^2$. Let $\ell$ be the vector of $m$…

Metric Geometry · Mathematics 2024-06-27 Robert Connelly , Steven J. Gortler , Louis Theran

It has recently been shown that any simple (i.e. nonintersecting) polygonal chain in the plane can be reconfigured to lie on a straight line, and any simple polygon can be reconfigured to be convex. This result cannot be extended to tree…