Related papers: Reconstructing a convex polygon from its $\omega$-…
We revisit a standard polygon containment problem: given a convex $k$-gon $P$ and a convex $n$-gon $Q$ in the plane, find a placement of $P$ inside $Q$ under translation and rotation (if it exists), or more generally, find the largest copy…
Given N points in the plane $P_1 P_2...P_N$ and a location $\Omega$, the union of discs with diameters $[\Omega P_i], i = 1, 2,...N$ covers the convex hull of the points. The location $\Omega_s$ minimizing the area covered by the union of…
We present an algorithm for computing the so-called Beer-index of a polygon $P$ in $O(n^2)$ time, where $n$ is the number of corners. The polygon $P$ may have holes. The Beer-index is the probability that two points chosen independently and…
Existing polygonal surface reconstruction methods heavily depend on input completeness and struggle with incomplete point clouds. We argue that while current point cloud completion techniques may recover missing points, they are not…
We study the $O_\beta$-hull of a planar point set, a generalization of the Orthogonal Convex Hull where the coordinate axes form an angle $\beta$. Given a set $P$ of $n$ points in the plane, we show how to maintain the $O_\beta$-hull of $P$…
We study several problems concerning convex polygons whose vertices lie in a Cartesian product of two sets of $n$ real numbers (for short, \emph{grid}). First, we prove that every such grid contains $\Omega(\log n)$ points in convex…
Counting Euclidean triangulations with vertices in a finite set $\C$ of the convex hull $\conv(\C)$ of $\C$ is difficult in general, both algorithmically and theoretically. The aim of this paper is to describe nearly convex polygons, a…
This is a study of the construction of particular regular sub-n-gons T in regular n-gons P using a special system of chords of P. In particular, some of these sub-n-gons have areas which are integer divisors of the area of the given n-gon…
Polygonal mesh reconstruction of a raw point cloud is a valuable topic in the field of computer graphics and 3D vision. Especially to 3D architectural models, polygonal mesh provides concise expressions for fundamental geometric structures…
In this paper, we address the problem of reconstructing an object's surface from a single image using generative networks. First, we represent a 3D surface with an aggregation of dense point clouds from multiple views. Each point cloud is…
It is a classical result that any finite tree with positively weighted edges, and without vertices of degree 2, is uniquely determined by the weighted path distance between each pair of leaves. Moreover, it is possible for a (small) strict…
Embedding graphs in a geographical or latent space, i.e.\ inferring locations for vertices in Euclidean space or on a smooth manifold or submanifold, is a common task in network analysis, statistical inference, and graph visualization. We…
We provide a complete characterisation of extreme points of the space of sofic representations. We also show that the restriction map $Sof(G,P^{\omega})$ to $Sof(H,P^{\omega})$, where $H\subset G$ is not always surjective. The first part of…
In this paper, we present a novel deep method to reconstruct a point cloud of an object from a single still image. Prior arts in the field struggle to reconstruct an accurate and scalable 3D model due to either the inefficient and expensive…
Inspired by the seminal result that a graph and an associated rotation system uniquely determine the topology of a closed manifold, we propose a combinatorial method for reconstruction of surfaces from points. Our method constructs a…
A hinged dissection of a set of polygons S is a collection of polygonal pieces hinged together at vertices that can be folded into any member of S. We present a hinged dissection of all edge-to-edge gluings of n congruent copies of a…
We introduce the {\em polygon cloud}, also known as a polygon set or {\em soup}, as a compressible representation of 3D geometry (including its attributes, such as color texture) intermediate between polygonal meshes and point clouds.…
Recovering point clouds involves the sequential process of sampling and restoration, yet existing methods struggle to effectively leverage both topological and geometric attributes. To address this, we propose an end-to-end architecture…
Every polygon $P$ can be companioned by a cap polygon $\hat P$ such that $P$ and $\hat P$ serve as two parts of the boundary surface of a polyhedron $V$. Pairs of vertices on $P$ and $\hat P$ are identified successively to become vertices…
We consider the reconstruction of the interface of compact, connected "clouds" from satellite or airborne light intensity measurements. In a two dimensional setting, the cloud is modeled by an interface, locally represented as a graph, and…