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Two new algorithms are described for matching two dimensional coordinate lists of point sources that are signifcantly faster than previous methods. By matching rarely occurring triangles (or more complex shapes) in the two lists, and by…

Astrophysics · Physics 2009-11-13 V. Tabur

We show that given an $n$-vertex graph $G$ of diameter 3 we can decide if $G$ is $3$-colourable in time $2^{O(n^{2/3-\varepsilon})}$ for any $\varepsilon < 1/33$. This improves on the previous best algorithm of $2^{O((n\log n)^{2/3})}$ from…

Combinatorics · Mathematics 2026-05-26 Carla Groenland , Hidde Koerts , Sophie Spirkl

Writing an uncomplicated, robust, and scalable three-dimensional convex hull algorithm is challenging and problematic. This includes, coplanar and collinear issues, numerical accuracy, performance, and complexity trade-offs. While there are…

Computational Geometry · Computer Science 2023-04-11 Ben Kenwright

We present a faster direct sampling algorithm for random equilateral closed polygons in three-dimensional space. This method improves on the moment polytope sampling algorithm of Cantarella, Duplantier, Shonkwiler, and Uehara (2016) and has…

Statistical Mechanics · Physics 2025-06-02 Jason Cantarella , Henrik Schumacher , Clayton Shonkwiler

Many classical algorithms are known for computing the convex hull of a set of $n$ point in $\mathbb{R}^2$ using $O(n)$ space. For large point sets, whose size exceeds the size of the working space, these algorithms cannot be directly used.…

Computational Geometry · Computer Science 2018-10-02 Martin Farach-Colton , Meng Li , Meng-Tsung Tsai

We propose a hybrid image-space/object-space solution to the classical hidden surface removal problem: Given n disjoint triangles in Real^3 and p sample points (``pixels'') in the xy-plane, determine the first triangle directly behind each…

Computational Geometry · Computer Science 2007-05-23 Jeff Erickson

A key problem in multiobjective linear programming is to find the set of all efficient extreme points in objective space. In this paper we introduce oriented projective geometry as an efficient and effective framework for solving this…

Optimization and Control · Mathematics 2010-06-17 Benjamin A. Burton , Melih Ozlen

Let $P$ be a set of $n$ points in the plane. We consider a variation of the classical Erd\H{o}s-Szekeres problem, presenting efficient algorithms with $O(n^3)$ running time and $O(n^2)$ space complexity that compute: (1) A subset $S$ of $P$…

Computational Geometry · Computer Science 2024-12-18 Hernán González-Aguilar , David Orden , Pablo Pérez-Lantero , David Rappaport , Carlos Seara , Javier Tejel , Jorge Urrutia

State-of-the-art methods in convex and non-convex optimization employ higher-order derivative information, either implicitly or explicitly. We explore the limitations of higher-order optimization and prove that even for convex optimization,…

Optimization and Control · Mathematics 2017-10-31 Naman Agarwal , Elad Hazan

Convex nonsmooth optimization problems, whose solutions live in very high dimensional spaces, have become ubiquitous. To solve them, the class of first-order algorithms known as proximal splitting algorithms is particularly adequate: they…

Optimization and Control · Mathematics 2023-02-27 Laurent Condat , Daichi Kitahara , Andrés Contreras , Akira Hirabayashi

We present new algorithms to perform fast probabilistic collision queries between convex as well as non-convex objects. Our approach is applicable to general shapes, where one or more objects are represented using Gaussian probability…

Robotics · Computer Science 2016-10-13 Jae Sung Park , Chonhyon Park , Dinesh Manocha

We give an algorithm that reduces the straight skeleton to the motorcycle graph in $O(n\log n)$ time for simple polygons and $O(n(\log n)\log m)$ time for a planar straight line graph (PSLG) with $m$ connected components. This improves on…

Computational Geometry · Computer Science 2014-08-07 John C. Bowers

Intersection algorithms are very important in computation of geometrical problems. Algorithms for a line intersection with linear or quadratic surfaces are quite efficient. However, algorithms for a line intersection with other surfaces are…

Graphics · Computer Science 2023-01-10 Vaclav Skala

In this paper, we propose a successive pseudo-convex approximation algorithm to efficiently compute stationary points for a large class of possibly nonconvex optimization problems. The stationary points are obtained by solving a sequence of…

Optimization and Control · Mathematics 2018-12-17 Yang Yang , Marius Pesavento

The proximal gradient algorithm has been popularly used for convex optimization. Recently, it has also been extended for nonconvex problems, and the current state-of-the-art is the nonmonotone accelerated proximal gradient algorithm.…

Optimization and Control · Mathematics 2017-05-24 Quanming Yao , James T. Kwok , Fei Gao , Wei Chen , Tie-Yan Liu

We propose several new nonsmooth Newton methods for solving convex composite optimization problems with polyhedral regularizers, while avoiding the computation of complicated second-order information on these functions. Under the…

Optimization and Control · Mathematics 2025-11-25 Tran T. A. Nghia , Nghia V. Vo , Khoa V. H. Vu

In this paper, we present a novel algorithm and its three variations for solving the Rubik's cube more efficiently. This algorithm can be used to solve the complete $n \times n \times n$ cube in $O(\frac{n^2}{\log n})$ moves. This algorithm…

Combinatorics · Mathematics 2021-07-13 Ahmad Kaleem , Ahsan Kaleem

This paper presents Polylidar, an efficient algorithm to extract non-convex polygons from 2D point sets, including interior holes. Plane segmented point clouds can be input into Polylidar to extract their polygonal counterpart, thereby…

Computational Geometry · Computer Science 2020-07-24 Jeremy Castagno , Ella Atkins

We propose a space-efficient algorithm for hidden surface removal that combines one of the fastest previous algorithms for that problem with techniques based on bit manipulation. Such techniques had been successfully used in other settings,…

Computational Geometry · Computer Science 2017-01-10 Frank Kammer , Maarten Löffler , Rodrigo I. Silveira

In this paper, we present a new Hyperfast Second-Order Method with convergence rate $O(N^{-5})$ up to a logarithmic factor for the convex function with Lipshitz the third derivative. This method based on two ideas. The first comes from the…

Optimization and Control · Mathematics 2020-06-30 Dmitry Kamzolov , Alexander Gasnikov