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He and Yuan's prediction-correction framework [SIAM J. Numer. Anal. 50: 700-709, 2012] is able to provide convergent algorithms for solving separable convex optimization problems at a rate of $O(1/t)$ ($t$ represents iteration times) in…

Optimization and Control · Mathematics 2024-02-06 Tao Zhang , Yong Xia , Shiru Li

Enumerating all 3-manifold triangulations of a given size is a difficult but increasingly important problem in computational topology. A key difficulty for enumeration algorithms is that most combinatorial triangulations must be discarded…

Geometric Topology · Mathematics 2015-03-17 Benjamin A. Burton

This paper presents an alternate choice of computing the convex hulls (CHs) for planar point sets. We firstly discard the interior points and then sort the remaining vertices by x- / y- coordinates separately, and later create a group…

Computational Geometry · Computer Science 2013-09-02 Gang Mei , John C. Tipper , Nengxiong Xu

The object of the present paper is to extend the third-order iterative method for solving nonlinear equations into systems of nonlinear equations. Since our motive is to develop the method which improve the order of convergence of Newton's…

Numerical Analysis · Mathematics 2013-09-24 Anuradha Singh , J. P. Jaiswa

We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…

Data Structures and Algorithms · Computer Science 2024-03-08 Adrian Dumitrescu

This paper studies the problem of enumerating all maximal collinear subsets of size at least three in a given set of $n$ points. An algorithm for this problem, besides solving degeneracy testing and the exact fitting problem, can also help…

Computational Geometry · Computer Science 2017-06-20 Ali Gholami Rudi , Raimi Ayinde Rufai

Polygon clipping is a frequent operation in Arbitrary Lagrangian-Eulerian methods, Computer Graphics, GIS, and CAD. In fact, clipping algorithms are said to be one of the most important operations in computer graphics. Thus, efficient and…

Computational Geometry · Computer Science 2014-06-17 Erich L Foster , James R Overfelt

Detecting polygons defined by a set of line segments in a plane is an important step in analyzing vector drawings. This paper presents an approach combining several algorithms to detect basic polygons from arbitrary line segments. The…

Computational Geometry · Computer Science 2023-12-29 Alfredo Ferreira , Manuel J. Fonseca , Joaquim A. Jorge

We present a near-linear-time algorithm that, given a bridgeless cubic graph, finds a perfect matching intersecting every 3-edge-cut in exactly one edge. This improves over a cubic algorithm of Boyd et al. for the same problem, and over our…

Data Structures and Algorithms · Computer Science 2026-05-04 Babak Ghanbari , Robert Šámal

In this paper, we discuss the algorithm engineering aspects of an O(n^2)-time algorithm [6] for computing a minimum-area convex polygon that intersects a set of n isothetic line segments.

Computational Geometry · Computer Science 2016-09-07 Xin Wu , Xijie Zeng , Bryan St. Amour , Asish Mukhopadhyay

For many hard computational problems, simple algorithms that run in time $2^n \cdot n^{O(1)}$ arise, say, from enumerating all subsets of a size-$n$ set. Finding (exponentially) faster algorithms is a natural goal that has driven much of…

Data Structures and Algorithms · Computer Science 2025-06-30 László Kozma , Junqi Tan

We develop the first fast spectral algorithm to decompose a random third-order tensor over $\mathbb{R}^d$ of rank up to $O(d^{3/2}/\text{polylog}(d))$. Our algorithm only involves simple linear algebra operations and can recover all…

Machine Learning · Computer Science 2022-06-30 Jingqiu Ding , Tommaso d'Orsi , Chih-Hung Liu , Stefan Tiegel , David Steurer

We consider the following geometric optimization problem: find a maximum-area rectangle and a maximum-perimeter rectangle contained in a given convex polygon with $n$ vertices. We give exact algorithms that solve these problems in time…

Computational Geometry · Computer Science 2014-10-08 Sergio Cabello , Otfried Cheong , Christian Knauer , Lena Schlipf

We propose faster algorithms for the following three optimization problems on $n$ collinear points, i.e., points in dimension one. The first two problems are known to be NP-hard in higher dimensions. 1- Maximizing total area of disjoint…

Computational Geometry · Computer Science 2018-07-27 Ahmad Biniaz , Prosenjit Bose , Paz Carmi , Anil Maheshwari , J. Ian Munro , Michiel Smid

This paper considers fast algorithms for operations on linearized polynomials. We propose a new multiplication algorithm for skew polynomials (a generalization of linearized polynomials) which has sub-quadratic complexity in the polynomial…

Symbolic Computation · Computer Science 2017-07-12 Sven Puchinger , Antonia Wachter-Zeh

We propose a technique called Rotate-and-Kill for solving the polygon inclusion and circumscribing problems. By applying this technique, we obtain $O(n)$ time algorithms for computing (1) the maximum area triangle in a given $n$-sided…

Computational Geometry · Computer Science 2024-04-23 Kai Jin , Taikun Zhu , Ruixi Luo

A notion of "radially monotone" cut paths is introduced as an effective choice for finding a non-overlapping edge-unfolding of a convex polyhedron. These paths have the property that the two sides of the cut avoid overlap locally as the cut…

Computational Geometry · Computer Science 2016-08-01 Joseph O'Rourke

We study quantum algorithms for problems in computational geometry, such as POINT-ON-3-LINES problem. In this problem, we are given a set of lines and we are asked to find a point that lies on at least $3$ of these lines. POINT-ON-3-LINES…

Computational Geometry · Computer Science 2020-04-21 Andris Ambainis , Nikita Larka

The task of finding the optimal compression of a polyline with straight-line segments and arcs is performed in many applications, such as polyline compression, noise filtering, and feature recognition. Optimal compression algorithms find…

Computational Geometry · Computer Science 2018-11-15 Alexander Gribov

Multi-directional 3D printing has the capability of decreasing or eliminating the need for support structures. Recent work proposed a beam-guided search algorithm to find an optimized sequence of plane-clipping, which gives volume…

Graphics · Computer Science 2020-07-21 Chenming Wu , Yong-Jin Liu , Charlie C. L. Wang
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