Related papers: Online coloring a token graph
The semistrong edge coloring, as a relaxation of the well-known strong edge coloring, can be used to model efficient communication scheduling in wireless networks. An edge coloring of a graph $G$ is called \emph{semistrong} if every color…
The applications of graph coloring are diverse and many so lots of new types of coloring are being proposed and explored. Here we define a safe k-coloring, motivated by the application of coloring to secret sharing. Secret sharing is a way…
Graph coloring is a computationally difficult problem, and currently the best known classical algorithm for $k$-coloring of graphs on $n$ vertices has runtimes $\Omega(2^n)$ for $k\ge 5$. The list coloring problem asks the following more…
An equitable graph coloring is a proper vertex coloring of a graph G where the sizes of the color classes differ by at most one. The equitable chromatic number is the smallest number k such that G admits such equitable k-coloring. We focus…
We associate to each synchronous game an algebra whose representations determine if the game has a perfect deterministic strategy, perfect quantum strategy or one of several other perfect strategies. when applied to the graph coloring game,…
Higher dimensional graphs can be used to colour two-dimensional geometric graphs. If G the boundary of a three dimensional graph H for example, we can refine the interior until it is colourable with 4 colours. The later goal is achieved if…
This paper studies the fundamental problem of graph coloring in fully dynamic graphs. Since the problem of computing an optimal coloring, or even approximating it to within $n^{1-\epsilon}$ for any $\epsilon > 0$, is NP-hard in static…
We define a perfect coloring of a graph $G$ as a proper coloring of $G$ such that every connected induced subgraph $H$ of $G$ uses exactly $\omega(H)$ many colors where $\omega(H)$ is the clique number of $H$. A graph is perfectly colorable…
An edge-coloring of a graph $G$ with colors $1,2,\ldots,t$ is an interval $t$-coloring if all colors are used, and the colors of edges incident to each vertex of $G$ are distinct and form an interval of integers. A graph $G$ is interval…
A streaming algorithm is considered to be adversarially robust if it provides correct outputs with high probability even when the stream updates are chosen by an adversary who may observe and react to the past outputs of the algorithm. We…
We introduce a new combinatorial game, named Triangle Game. In this game, a directed $3$-cycle graph is given, and tokens are placed on each vertex. The player chooses an edge and takes at least one token from the initial vertex. At the…
In recent years, there has been a growing interest in solving various graph coloring problems in the streaming model. The initial algorithms in this line of work are all crucially randomized, raising natural questions about how important a…
Graph burning is a discrete-time process that models the spread of influence in a network. Vertices are either burning or unburned, and in each round, a burning vertex causes all of its neighbours to become burning before a new fire source…
The \emph{slow-coloring game} is played by Lister and Painter on a graph $G$. Initially, all vertices of $G$ are uncolored. In each round, Lister marks a nonempty set $M$ of uncolored vertices, and Painter colors a subset of $M$ that is…
We study online bipartite edge coloring, with nodes on one side of the graph revealed sequentially. The trivial greedy algorithm is $(2-o(1))$-competitive, which is optimal for graphs of low maximum degree, $\Delta=O(\log n)$ [BNMN IPL'92].…
Let $k$ be an integer. Two vertex $k$-colorings of a graph are \emph{adjacent} if they differ on exactly one vertex. A graph is \emph{$k$-mixing} if any proper $k$-coloring can be transformed into any other through a sequence of adjacent…
In the graph sharing game, two players share a connected graph $G$ with non-negative weights assigned to the vertices, claiming and collecting the vertices of $G$ one by one, while keeping the set of all claimed vertices connected through…
In this paper, we revisit the online recoloring problem introduced recently by Azar et al. In online recoloring, there is a fixed set $V$ of $n$ vertices and an initial coloring $c_0: V\rightarrow [k]$ for some $k\in \mathbb{Z}^{>0}$. Under…
A {\em conflict-free coloring} of a graph {\em with respect to open} (resp., {\em closed}) {\em neighborhood} is a coloring of vertices such that for every vertex there is a color appearing exactly once in its open (resp., closed)…
The classical Weisfeiler-Leman algorithm aka color refinement is fundamental for graph learning with kernels and neural networks. Originally developed for graph isomorphism testing, the algorithm iteratively refines vertex colors. On many…