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Reliable incremental estimation of camera poses and 3D reconstruction is key to enable various applications including robotics, interactive visualization, and augmented reality. However, this task is particularly challenging in dynamic…

Robotics · Computer Science 2025-12-09 Xingguang Zhong , Liren Jin , Marija Popović , Jens Behley , Cyrill Stachniss

Spike cameras, as an innovative neuromorphic camera that captures scenes with the 0-1 bit stream at 40 kHz, are increasingly employed for the 3D reconstruction task via Neural Radiance Fields (NeRF) or 3D Gaussian Splatting (3DGS). Previous…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Kang Chen , Jiyuan Zhang , Zecheng Hao , Yajing Zheng , Tiejun Huang , Zhaofei Yu

We present a fast 3DGS reconstruction pipeline designed to converge within one minute, developed for the SIGGRAPH Asia 3DGS Fast Reconstruction Challenge. The challenge consists of an initial round using SLAM-generated camera poses (with…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Ziyu Zhang , Tianle Liu , Diantao Tu , Shuhan Shen

This paper addresses the problem of dynamic scene surface reconstruction using Gaussian Splatting (GS), aiming to recover temporally consistent geometry. While existing GS-based dynamic surface reconstruction methods can yield superior…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Renjie Wu , Hongdong Li , Jose M. Alvarez , Miaomiao Liu

We address the problem of mesh reconstruction from live RGB-D video, assuming a calibrated camera and poses provided externally (e.g., by a SLAM system). In contrast to most existing approaches, we do not fuse depth measurements in a volume…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Thomas Schöps , Torsten Sattler , Marc Pollefeys

We present a real-time approach for image-based localization within large scenes that have been reconstructed offline using structure from motion (Sfm). From monocular video, our method continuously computes a precise 6-DOF camera pose, by…

Computer Vision and Pattern Recognition · Computer Science 2015-03-20 Hyon Lim , Sudipta Sinha , Michael Cohen , Matt Uyttendaele

In this paper, we propose a novel dense surfel mapping system that scales well in different environments with only CPU computation. Using a sparse SLAM system to estimate camera poses, the proposed mapping system can fuse intensity images…

Robotics · Computer Science 2019-09-11 Kaixuan Wang , Fei Gao , Shaojie Shen

DUSt3R-based end-to-end scene reconstruction has recently shown promising results in dense visual SLAM. However, most existing methods only use image pairs to estimate pointmaps, overlooking spatial memory and global consistency.To this…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Guole Shen , Tianchen Deng , Yanbo Wang , Yongtao Chen , Yilin Shen , Jiuming Liu , Jingchuan Wang

We present the first application of 3D Gaussian Splatting in monocular SLAM, the most fundamental but the hardest setup for Visual SLAM. Our method, which runs live at 3fps, utilises Gaussians as the only 3D representation, unifying the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Hidenobu Matsuki , Riku Murai , Paul H. J. Kelly , Andrew J. Davison

Neural RGBD SLAM techniques have shown promise in dense Simultaneous Localization And Mapping (SLAM), yet face challenges such as error accumulation during camera tracking resulting in distorted maps. In response, we introduce Loopy-SLAM…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Lorenzo Liso , Erik Sandström , Vladimir Yugay , Luc Van Gool , Martin R. Oswald

In this paper, we present a novel geometry-aware RGB-D Gaussian Splatting SLAM system, named G2S-ICP SLAM. The proposed method performs high-fidelity 3D reconstruction and robust camera pose tracking in real-time by representing each scene…

Robotics · Computer Science 2025-07-25 Gyuhyeon Pak , Hae Min Cho , Euntai Kim

3D Gaussian Splatting (3DGS) has revolutionized neural rendering with its efficiency and quality, but like many novel view synthesis methods, it heavily depends on accurate camera poses from Structure-from-Motion (SfM) systems. Although…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Zhisheng Huang , Peng Wang , Jingdong Zhang , Yuan Liu , Xin Li , Wenping Wang

Accurate 3D reconstruction of dynamic surgical scenes from endoscopic video is essential for robotic-assisted surgery. While recent 3D Gaussian Splatting methods have shown promise in achieving high-quality reconstructions with fast…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Jialei Chen , Xin Zhang , Mobarakol Islam , Francisco Vasconcelos , Danail Stoyanov , Daniel S. Elson , Baoru Huang

Mapping and localization are essential capabilities of robotic systems. Although the majority of mapping systems focus on static environments, the deployment in real-world situations requires them to handle dynamic objects. In this paper,…

Robotics · Computer Science 2019-08-30 Emanuele Palazzolo , Jens Behley , Philipp Lottes , Philippe Giguère , Cyrill Stachniss

Neural implicit scene representations have recently shown encouraging results in dense visual SLAM. However, existing methods produce low-quality scene reconstruction and low-accuracy localization performance when scaling up to large indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Tianchen Deng , Guole Shen , Tong Qin , Jianyu Wang , Wentao Zhao , Jingchuan Wang , Danwei Wang , Weidong Chen

Real-time reconstruction of deformable surgical scenes is vital for advancing robotic surgery, improving surgeon guidance, and enabling automation. Recent methods achieve dense reconstructions from da Vinci robotic surgery videos, with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Tianyi Song , Danail Stoyanov , Evangelos Mazomenos , Francisco Vasconcelos

Tissue deformation poses a key challenge for accurate surgical scene reconstruction. Despite yielding high reconstruction quality, existing methods suffer from slow rendering speeds and long training times, limiting their intraoperative…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Shuojue Yang , Qian Li , Daiyun Shen , Bingchen Gong , Qi Dou , Yueming Jin

Traditional SLAM systems, which rely on bundle adjustment, struggle with highly dynamic scenes commonly found in casual videos. Such videos entangle the motion of dynamic elements, undermining the assumption of static environments required…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Weirong Chen , Ganlin Zhang , Felix Wimbauer , Rui Wang , Nikita Araslanov , Andrea Vedaldi , Daniel Cremers

Current 4D Gaussian frameworks for dynamic scene reconstruction deliver impressive visual fidelity and rendering speed, however, the inherent trade-off between storage costs and the ability to characterize complex physical motions…

Graphics · Computer Science 2025-07-11 Wei Yao , Shuzhao Xie , Letian Li , Weixiang Zhang , Zhixin Lai , Shiqi Dai , Ke Zhang , Zhi Wang

In this paper, we propose a RGB-D SLAM system that reconstructs a language-aligned dense feature field while sustaining low-latency tracking and mapping. First, we introduce a Top-K Rendering pipeline, a high-throughput and…

Robotics · Computer Science 2026-02-10 Seongbo Ha , Sibaek Lee , Kyungsu Kang , Joonyeol Choi , Seungjun Tak , Hyeonwoo Yu
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