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Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Danpeng Chen , Hai Li , Weicai Ye , Yifan Wang , Weijian Xie , Shangjin Zhai , Nan Wang , Haomin Liu , Hujun Bao , Guofeng Zhang

We present GO-Surf, a direct feature grid optimization method for accurate and fast surface reconstruction from RGB-D sequences. We model the underlying scene with a learned hierarchical feature voxel grid that encapsulates multi-level…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Jingwen Wang , Tymoteusz Bleja , Lourdes Agapito

Floorplan reconstruction provides structural priors essential for reliable indoor robot navigation and high-level scene understanding. However, existing approaches either require time-consuming offline processing with a complete map, or…

Robotics · Computer Science 2025-03-06 Haolin Wang , Zeren Lv , Hao Wei , Haijiang Zhu , Yihong Wu

Digitizing 3D static scenes and 4D dynamic events from multi-view images has long been a challenge in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a practical and scalable reconstruction method,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Marko Mihajlovic , Sergey Prokudin , Siyu Tang , Robert Maier , Federica Bogo , Tony Tung , Edmond Boyer

Automatic reconstruction of 3D models from images using multi-view Structure-from-Motion methods has been one of the most fruitful outcomes of computer vision. These advances combined with the growing popularity of Micro Aerial Vehicles as…

Robotics · Computer Science 2016-11-15 Shreyansh Daftry , Christof Hoppe , Horst Bischof

We propose $S^3$LAM, a novel RGB-D SLAM system that leverages 2D surfel splatting to achieve highly accurate geometric representations for simultaneous tracking and mapping. Unlike existing 3DGS-based SLAM approaches that rely on 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ruoyu Fan , Yuhui Wen , Jiajia Dai , Tao Zhang , Long Zeng , Yong-jin Liu

3D Gaussian Splatting (3DGS) has gained significant attention for its application in dense Simultaneous Localization and Mapping (SLAM), enabling real-time rendering and high-fidelity mapping. However, existing 3DGS-based SLAM methods often…

Robotics · Computer Science 2024-09-18 Ziheng Xu , Qingfeng Li , Chen Chen , Xuefeng Liu , Jianwei Niu

3D Gaussian Splatting (3DGS) is a powerful reconstruction technique, but it needs to be initialized from accurate camera poses and high-fidelity point clouds. Typically, the initialization is taken from Structure-from-Motion (SfM)…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jizong Peng , Tze Ho Elden Tse , Kai Xu , Wenchao Gao , Angela Yao

A system for live high quality surface reconstruction using a single moving depth camera on a commodity hardware is presented. High accuracy and real-time frame rate is achieved by utilizing graphics hardware computing capabilities via…

Graphics · Computer Science 2013-12-02 Dmitry Trifonov

3D Gaussian Splatting (3DGS) allows flexible adjustments to scene representation, enabling continuous optimization of scene quality during dense visual simultaneous localization and mapping (SLAM) in static environments. However, 3DGS faces…

Robotics · Computer Science 2024-11-26 Long Wen , Shixin Li , Yu Zhang , Yuhong Huang , Jianjie Lin , Fengjunjie Pan , Zhenshan Bing , Alois Knoll

Many existing visual SLAM methods can achieve high localization accuracy in dynamic environments by leveraging deep learning to mask moving objects. However, these methods incur significant computational overhead as the camera tracking…

Robotics · Computer Science 2025-06-18 Yuhao Zhang , Mihai Bujanca , Mikel Luján

We present a method for dynamic surface reconstruction of large-scale urban scenes from LiDAR. Depth-based reconstructions tend to focus on small-scale objects or large-scale SLAM reconstructions that treat moving objects as outliers. We…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Nathaniel Chodosh , Anish Madan , Simon Lucey , Deva Ramanan

Gaining spatial awareness of the Operating Room (OR) for surgical robotic systems is a key technology that can enable intelligent applications aiming at improved OR workflow. In this work, we present a method for semantic dense…

Robotics · Computer Science 2022-04-13 Cong Gao , Dinesh Rabindran , Omid Mohareri

Current multi-view 3D reconstruction methods rely on accurate camera calibration and pose estimation, requiring complex and time-intensive pre-processing that hinders their practical deployment. To address this challenge, we introduce…

Graphics · Computer Science 2025-08-07 Haodong Zhu , Changbai Li , Yangyang Ren , Zichao Feng , Xuhui Liu , Hanlin Chen , Xiantong Zhen , Baochang Zhang

Simultaneous localization and mapping (SLAM) has achieved impressive performance in static environments. However, SLAM in dynamic environments remains an open question. Many methods directly filter out dynamic objects, resulting in…

Robotics · Computer Science 2024-11-26 Haoang Li , Xiangqi Meng , Xingxing Zuo , Zhe Liu , Hesheng Wang , Daniel Cremers

Capturing and reconstructing high-speed dynamic 3D scenes has numerous applications in computer graphics, vision, and interdisciplinary fields such as robotics, aerodynamics, and evolutionary biology. However, achieving this using a single…

Computer Vision and Pattern Recognition · Computer Science 2025-02-10 Zihao Zou , Ziyuan Qu , Xi Peng , Vivek Boominathan , Adithya Pediredla , Praneeth Chakravarthula

We propose Unblur-SLAM, a novel RGB SLAM pipeline for sharp 3D reconstruction from blurred image inputs. In contrast to previous work, our approach is able to handle different types of blur and demonstrates state-of-the-art performance in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Qi Zhang , Denis Rozumny , Francesco Girlanda , Sezer Karaoglu , Marc Pollefeys , Theo Gevers , Martin R. Oswald

We contribute a dense SLAM system that takes a live stream of depth images as input and reconstructs non-rigid deforming scenes in real time, without templates or prior models. In contrast to existing approaches, we do not maintain any…

Computer Vision and Pattern Recognition · Computer Science 2019-05-01 Wei Gao , Russ Tedrake

Modern mobile burst photography pipelines capture and merge a short sequence of frames to recover an enhanced image, but often disregard the 3D nature of the scene they capture, treating pixel motion between images as a 2D aggregation…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Ilya Chugunov , Yuxuan Zhang , Felix Heide

Reconstructing high-quality 3D models from sparse 2D images has garnered significant attention in computer vision. Recently, 3D Gaussian Splatting (3DGS) has gained prominence due to its explicit representation with efficient training speed…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Keng-Wei Chang , Zi-Ming Wang , Shang-Hong Lai