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Related papers: Learning 6-DOF Grasping Interaction via Deep Geome…

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We want to build robots that are useful in unstructured real world applications, such as doing work in the household. Grasping in particular is an important skill in this domain, yet it remains a challenge. One of the key hurdles is…

Robotics · Computer Science 2017-11-21 Ulrich Viereck , Andreas ten Pas , Kate Saenko , Robert Platt

6D pose estimation of rigid objects is a long-standing and challenging task in computer vision. Recently, the emergence of deep learning reveals the potential of Convolutional Neural Networks (CNNs) to predict reliable 6D poses. Given that…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Xingyu Liu , Ruida Zhang , Chenyangguang Zhang , Gu Wang , Jiwen Tang , Zhigang Li , Xiangyang Ji

The progressive prevalence of robots in human-suited environments has given rise to a myriad of object manipulation techniques, in which dexterity plays a paramount role. It is well-established that humans exhibit extraordinary dexterity…

Foundation features from self-supervised vision models and text-to-image diffusion models have proven effective for semantic correspondence estimation. However, because these features are learned primarily from 2D image objectives, they…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Artur Jesslen , Olaf Dünkel , Adam Kortylewski

We present an approach that learns to synthesize high-quality, novel views of 3D objects or scenes, while providing fine-grained and precise control over the 6-DOF viewpoint. The approach is self-supervised and only requires 2D images and…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Xu Chen , Jie Song , Otmar Hilliges

Grasp learning in noisy environments, such as occlusions, sensor noise, and out-of-distribution (OOD) objects, poses significant challenges. Recent learning-based approaches focus primarily on capturing aleatoric uncertainty from inherent…

Robotics · Computer Science 2025-03-18 Yitian Shi , Edgar Welte , Maximilian Gilles , Rania Rayyes

Vision-based grasping of unknown objects in unstructured environments is a key challenge for autonomous robotic manipulation. A practical grasp synthesis system is required to generate a diverse set of 6-DoF grasps from which a…

This paper proposes 3DGeoDet, a novel geometry-aware 3D object detection approach that effectively handles single- and multi-view RGB images in indoor and outdoor environments, showcasing its general-purpose applicability. The key challenge…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yi Zhang , Yi Wang , Yawen Cui , Lap-Pui Chau

Learning the skill of human bimanual grasping can extend the capabilities of robotic systems when grasping large or heavy objects. However, it requires a much larger search space for grasp points than single-hand grasping and numerous…

Robotics · Computer Science 2024-04-16 Shiyao Wang , Xiuping Liu , Charlie C. L. Wang , Jian Liu

Recent techniques on implicit geometry representation learning and neural rendering have shown promising results for 3D clothed human reconstruction from sparse video inputs. However, it is still challenging to reconstruct detailed surface…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Hao Wang , Qingshan Xu , Hongyuan Chen , Rui Ma

Learning geometry, motion, and appearance priors of object classes is important for the solution of a large variety of computer vision problems. While the majority of approaches has focused on static objects, dynamic objects, especially…

Computer Vision and Pattern Recognition · Computer Science 2022-05-18 Fangyin Wei , Rohan Chabra , Lingni Ma , Christoph Lassner , Michael Zollhöfer , Szymon Rusinkiewicz , Chris Sweeney , Richard Newcombe , Mira Slavcheva

Intelligent Object manipulation for grasping is a challenging problem for robots. Unlike robots, humans almost immediately know how to manipulate objects for grasping due to learning over the years. A grown woman can grasp objects more…

Machine Learning · Computer Science 2020-01-16 Priya Shukla , Hitesh Kumar , G. C. Nandi

This paper introduces a novel approach for the grasping and precise placement of various known rigid objects using multiple grippers within highly cluttered scenes. Using a single depth image of the scene, our method estimates multiple 6D…

We integrate two powerful ideas, geometry and deep visual representation learning, into recurrent network architectures for mobile visual scene understanding. The proposed networks learn to "lift" and integrate 2D visual features over time…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Hsiao-Yu Fish Tung , Ricson Cheng , Katerina Fragkiadaki

Every time a person encounters an object with a given degree of familiarity, he/she immediately knows how to grasp it. Adaptation of the movement of the hand according to the object geometry happens effortlessly because of the accumulated…

Robotics · Computer Science 2018-10-19 Diego Rodriguez , Antonio Di Guardo , Antonio Frisoli , Sven Behnke

Multi-camera 3D object detection for autonomous driving is a challenging problem that has garnered notable attention from both academia and industry. An obstacle encountered in vision-based techniques involves the precise extraction of…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Linyan Huang , Huijie Wang , Jia Zeng , Shengchuan Zhang , Liujuan Cao , Junchi Yan , Hongyang Li

This paper considers the problem of grasp pose detection in point clouds. We follow a general algorithmic structure that first generates a large set of 6-DOF grasp candidates and then classifies each of them as a good or a bad grasp. Our…

Robotics · Computer Science 2017-06-23 Marcus Gualtieri , Andreas ten Pas , Kate Saenko , Robert Platt

In this work, we focus on the task of learning and representing dense correspondences in deformable object categories. While this problem has been considered before, solutions so far have been rather ad-hoc for specific object types (i.e.,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Natalia Neverova , David Novotny , Vasil Khalidov , Marc Szafraniec , Patrick Labatut , Andrea Vedaldi

Given the task of learning robotic grasping solely based on a depth camera input and gripper force feedback, we derive a learning algorithm from an applied point of view to significantly reduce the amount of required training data. Major…

Robotics · Computer Science 2019-03-04 Lars Berscheid , Thomas Rühr , Torsten Kröger

Grasping in cluttered environments is a fundamental but challenging robotic skill. It requires both reasoning about unseen object parts and potential collisions with the manipulator. Most existing data-driven approaches avoid this problem…

Robotics · Computer Science 2020-05-22 Adithyavairavan Murali , Arsalan Mousavian , Clemens Eppner , Chris Paxton , Dieter Fox