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In recent years, molecular representation learning has emerged as a key area of focus in various chemical tasks. However, many existing models fail to fully consider the geometric information of molecular structures, resulting in less…

Machine Learning · Computer Science 2023-06-29 Bumju Kwak , Jiwon Park , Taewon Kang , Jeonghee Jo , Byunghan Lee , Sungroh Yoon

The geometry of three-dimensional (3D) graphs, consisting of nodes and edges, plays a crucial role in many important applications. An excellent example is molecular graphs, whose geometry influences important properties of a molecule…

Computer Vision and Pattern Recognition · Computer Science 2020-06-03 Daniel T. Chang

The ability to successfully grasp objects is crucial in robotics, as it enables several interactive downstream applications. To this end, most approaches either compute the full 6D pose for the object of interest or learn to predict a set…

3D-aware image synthesis aims at learning a generative model that can render photo-realistic 2D images while capturing decent underlying 3D shapes. A popular solution is to adopt the generative adversarial network (GAN) and replace the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Zifan Shi , Yinghao Xu , Yujun Shen , Deli Zhao , Qifeng Chen , Dit-Yan Yeung

Grasping is a complex process involving knowledge of the object, the surroundings, and of oneself. While humans are able to integrate and process all of the sensory information required for performing this task, equipping machines with this…

Robotics · Computer Science 2017-01-12 Matthew Veres , Medhat Moussa , Graham W. Taylor

6D pose estimation of rigid objects from RGB-D images is crucial for object grasping and manipulation in robotics. Although RGB channels and the depth (D) channel are often complementary, providing respectively the appearance and geometry…

Computer Vision and Pattern Recognition · Computer Science 2022-08-18 Haoran Pan , Jun Zhou , Yuanpeng Liu , Xuequan Lu , Weiming Wang , Xuefeng Yan , Mingqiang Wei

We formulate grasp learning as a neural field and present Neural Grasp Distance Fields (NGDF). Here, the input is a 6D pose of a robot end effector and output is a distance to a continuous manifold of valid grasps for an object. In contrast…

Robotics · Computer Science 2023-12-29 Thomas Weng , David Held , Franziska Meier , Mustafa Mukadam

For 6-DoF grasp detection, simulated data is expandable to train more powerful model, but it faces the challenge of the large gap between simulation and real world. Previous works bridge this gap with a sim-to-real way. However, this way…

Robotics · Computer Science 2024-10-10 Jia-Feng Cai , Zibo Chen , Xiao-Ming Wu , Jian-Jian Jiang , Yi-Lin Wei , Wei-Shi Zheng

6-DoF robotic grasping is a long-lasting but unsolved problem. Recent methods utilize strong 3D networks to extract geometric grasping representations from depth sensors, demonstrating superior accuracy on common objects but perform…

The problem of identifying geometric structure in data is a cornerstone of (unsupervised) learning. As a result, Geometric Representation Learning has been widely applied across scientific and engineering domains. In this work, we…

Machine Learning · Computer Science 2025-06-03 Imran Nasim , Melanie Weber

The ability to grasp objects is an essential skill that enables many robotic manipulation tasks. Recent works have studied point cloud-based methods for object grasping by starting from simulated datasets and have shown promising…

Robotics · Computer Science 2022-06-07 Antonio Alliegro , Martin Rudorfer , Fabio Frattin , Aleš Leonardis , Tatiana Tommasi

Spatial perception aims to estimate camera motion and scene structure from visual observations, a problem traditionally addressed through geometric modeling and physical consistency constraints. Recent learning-based methods have…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Haichao Zhu , Zhaorui Yang , Qian Zhang

Humans have the remarkable ability to use held objects as tools to interact with their environment. For this to occur, humans internally estimate how hand movements affect the object's movement. We wish to endow robots with this capability.…

Robotics · Computer Science 2024-07-16 Weiming Zhi , Haozhan Tang , Tianyi Zhang , Matthew Johnson-Roberson

Many recent efforts have been devoted to designing sophisticated deep learning structures, obtaining revolutionary results on benchmark datasets. The success of these deep learning methods mostly relies on an enormous volume of labeled…

Computer Vision and Pattern Recognition · Computer Science 2015-10-20 Jiaji Huang , Qiang Qiu , Robert Calderbank , Guillermo Sapiro

Deep Learning (DL) has attracted a lot of attention for its ability to reach state-of-the-art performance in many machine learning tasks. The core principle of DL methods consists in training composite architectures in an end-to-end…

Machine Learning · Computer Science 2020-11-17 Carlos Lassance , Vincent Gripon , Antonio Ortega

Grasp planning and estimation have been a longstanding research problem in robotics, with two main approaches to find graspable poses on the objects: 1) geometric approach, which relies on 3D models of objects and the gripper to estimate…

Robotics · Computer Science 2025-04-11 Xun Tu , Karthik Desingh

Objects we interact with and manipulate often share similar parts, such as handles, that allow us to transfer our actions flexibly due to their shared functionality. This work addresses the problem of transferring a grasp experience or a…

Robotics · Computer Science 2023-08-21 Ahmet Tekden , Marc Peter Deisenroth , Yasemin Bekiroglu

In essence, successful grasp boils down to correct responses to multiple contact events between fingertips and objects. In most scenarios, tactile sensing is adequate to distinguish contact events. Due to the nature of high dimensionality…

Robotics · Computer Science 2019-10-10 Yazhan Zhang , Weihao Yuan , Zicheng Kan , Michael Yu Wang

Grasping is a fundamental robot skill, yet despite significant research advancements, learning-based 6-DOF grasping approaches are still not turnkey and struggle to generalize across different embodiments and in-the-wild settings. We build…

To achieve a successful grasp, gripper attributes such as its geometry and kinematics play a role as important as the object geometry. The majority of previous work has focused on developing grasp methods that generalize over novel object…

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