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Protein representation learning aims to learn informative protein embeddings capable of addressing crucial biological questions, such as protein function prediction. Although sequence-based transformer models have shown promising results by…

Quantitative Methods · Quantitative Biology 2024-10-22 Michail Chatzianastasis , Yang Zhang , George Dasoulas , Michalis Vazirgiannis

We introduce the dynamic grasp synthesis task: given an object with a known 6D pose and a grasp reference, our goal is to generate motions that move the object to a target 6D pose. This is challenging, because it requires reasoning about…

Computer Vision and Pattern Recognition · Computer Science 2022-04-18 Sammy Christen , Muhammed Kocabas , Emre Aksan , Jemin Hwangbo , Jie Song , Otmar Hilliges

As part of human core knowledge, the representation of objects is the building block of mental representation that supports high-level concepts and symbolic reasoning. While humans develop the ability of perceiving objects situated in 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-07 John Day , Tushar Arora , Jirui Liu , Li Erran Li , Ming Bo Cai

To aid humans in everyday tasks, robots need to know which objects exist in the scene, where they are, and how to grasp and manipulate them in different situations. Therefore, object recognition and grasping are two key functionalities for…

Robotics · Computer Science 2022-12-07 Hamidreza Kasaei , Sha Luo , Remo Sasso , Mohammadreza Kasaei

Predominant techniques on talking head generation largely depend on 2D information, including facial appearances and motions from input face images. Nevertheless, dense 3D facial geometry, such as pixel-wise depth, plays a critical role in…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Fa-Ting Hong , Li Shen , Dan Xu

Molecular property prediction with deep learning has gained much attention over the past years. Owing to the scarcity of labeled molecules, there has been growing interest in self-supervised learning methods that learn generalizable…

Machine Learning · Computer Science 2023-09-04 Peizhen Bai , Xianyuan Liu , Haiping Lu

The choice of a grasp plays a critical role in the success of downstream manipulation tasks. Consider a task of placing an object in a cluttered scene; the majority of possible grasps may not be suitable for the desired placement. In this…

Robotics · Computer Science 2023-04-11 Zhanpeng He , Nikhil Chavan-Dafle , Jinwook Huh , Shuran Song , Volkan Isler

Grasping is the process of picking up an object by applying forces and torques at a set of contacts. Recent advances in deep-learning methods have allowed rapid progress in robotic object grasping. In this systematic review, we surveyed the…

3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

The existing Motion Imitation models typically require expert data obtained through MoCap devices, but the vast amount of training data needed is difficult to acquire, necessitating substantial investments of financial resources, manpower,…

Robotics · Computer Science 2024-05-03 Liu Qiyuan

Manipulating facial expressions is a challenging task due to fine-grained shape changes produced by facial muscles and the lack of input-output pairs for supervised learning. Unlike previous methods using Generative Adversarial Networks…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Rumeysa Bodur , Binod Bhattarai , Tae-Kyun Kim

Robotic manipulation of unknown objects is an important field of research. Practical applications occur in many real-world settings where robots need to interact with an unknown environment. We tackle the problem of reactive grasping by…

Robotics · Computer Science 2021-03-26 Marc Tuscher , Julian Hörz , Danny Driess , Marc Toussaint

Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Edward J. Smith , David Meger , Luis Pineda , Roberto Calandra , Jitendra Malik , Adriana Romero , Michal Drozdzal

Data-driven approach for grasping shows significant advance recently. But these approaches usually require much training data. To increase the efficiency of grasping data collection, this paper presents a novel grasp training system…

Robotics · Computer Science 2019-02-26 Junhao Cai , Hui Cheng , Zhanpeng Zhang , Jingcheng Su

This paper presents a deep learning framework designed to enhance the grasping capabilities of quadrupeds equipped with arms, with a focus on improving precision and adaptability. Our approach centers on a sim-to-real methodology that…

Feed-forward 3D reconstruction models such as DUSt3R, VGGT, and Depth Anything 3 (DA3) are transformer-based foundation models that infer camera geometry and dense scene structure in a single forward pass. Trained at scale in a supervised…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Jelena Bratulić , Sudhanshu Mittal , Thomas Brox , Christian Rupprecht

Grasping algorithms have evolved from planar depth grasping to utilizing point cloud information, allowing for application in a wider range of scenarios. However, data-driven grasps based on models trained on basic open-source datasets may…

Robotics · Computer Science 2023-10-31 Xiao Hu , Xiangsheng Chen

Robotic manipulation, in particular in-hand object manipulation, often requires an accurate estimate of the object's 6D pose. To improve the accuracy of the estimated pose, state-of-the-art approaches in 6D object pose estimation use…

Robotics · Computer Science 2023-06-29 Alireza Rezazadeh , Snehal Dikhale , Soshi Iba , Nawid Jamali

This paper looks into the problem of grasping unknown objects in a cluttered environment using 3D point cloud data obtained from a range or an RGBD sensor. The objective is to identify graspable regions and detect suitable grasp poses from…

Robotics · Computer Science 2018-07-30 Olyvia Kundu , Swagat Kumar

We consider the problem of detecting robotic grasps in an RGB-D view of a scene containing objects. In this work, we apply a deep learning approach to solve this problem, which avoids time-consuming hand-design of features. This presents…

Machine Learning · Computer Science 2014-08-22 Ian Lenz , Honglak Lee , Ashutosh Saxena
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