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Divide-and-conquer is a central paradigm for the design of algorithms, through which some fundamental computational problems, such as sorting arrays and computing convex hulls, are solved in optimal time within $\Theta(n\log{n})$ in the…

Data Structures and Algorithms · Computer Science 2015-09-28 Jeremy Barbay , Carlos Ochoa , Pablo Perez-Lantero

Efficient algorithms for convex optimization, such as the ellipsoid method, require an a priori bound on the radius of a ball around the origin guaranteed to contain an optimal solution if one exists. For linear and convex quadratic…

Data Structures and Algorithms · Computer Science 2025-11-06 Lucas Slot , David Steurer , Manuel Wiedmer

Let $\mathcal{W} \subset \mathbb{R}^2$ be a planar polygonal environment (i.e., a polygon potentially with holes) with a total of $n$ vertices, and let $A,B$ be two robots, each modeled as an axis-aligned unit square, that can translate…

Robotics · Computer Science 2023-11-01 Pankaj K. Agarwal , Dan Halperin , Micha Sharir , Alex Steiger

In the maximum independent set of convex polygons problem, we are given a set of $n$ convex polygons in the plane with the objective of selecting a maximum cardinality subset of non-overlapping polygons. Here we study a special case of the…

Computational Geometry · Computer Science 2024-02-13 Fabrizio Grandoni , Edin Husić , Mathieu Mari , Antoine Tinguely

We consider the {\em Shaped Partition Problem} of partitioning $n$ given vectors in real $k$-space into $p$ parts so as to maximize an arbitrary objective function which is convex on the sum of vectors in each part, subject to arbitrary…

Combinatorics · Mathematics 2016-09-07 Frank K. Hwang , Shmuel Onn , Uriel G. Rothblum

We investigate how to partition a rectangular region of length $L_1$ and height $L_2$ into $n$ rectangles of given areas $(a_1, \dots, a_n)$ using two-stage guillotine cuts, so as to minimize either (i) the sum of the perimeters, (ii) the…

Optimization and Control · Mathematics 2018-05-10 Quoc Trung Bui , Thibaut Vidal , Minh Hoàng Hà

We consider the following geometric optimization problem: Given $ n $ axis-aligned rectangles in the plane, the goal is to find a set of horizontal segments of minimum total length such that each rectangle is stabbed. A segment stabs a…

Computational Geometry · Computer Science 2021-07-15 Friedrich Eisenbrand , Martina Gallato , Ola Svensson , Moritz Venzin

We study a general smallest intersecting ball problem and its soft-margin variant in high-dimensional Euclidean spaces for input objects that are compact and convex. These two problems link and unify a series of fundamental problems in…

Computational Geometry · Computer Science 2025-05-27 Jiaqi Zheng , Tiow-Seng Tan

We study a fundamental problem in Computational Geometry, the planar two-center problem. In this problem, the input is a set $S$ of $n$ points in the plane and the goal is to find two smallest congruent disks whose union contains all points…

Computational Geometry · Computer Science 2024-11-06 Kyungjin Cho , Eunjin Oh , Haitao Wang , Jie Xue

In this paper we provide faster algorithms for solving the geometric median problem: given $n$ points in $\mathbb{R}^{d}$ compute a point that minimizes the sum of Euclidean distances to the points. This is one of the oldest non-trivial…

Data Structures and Algorithms · Computer Science 2016-06-17 Michael B. Cohen , Yin Tat Lee , Gary Miller , Jakub Pachocki , Aaron Sidford

The study of approximate matching in the Massively Parallel Computations (MPC) model has recently seen a burst of breakthroughs. Despite this progress, however, we still have a far more limited understanding of maximal matching which is one…

Data Structures and Algorithms · Computer Science 2023-10-17 Soheil Behnezhad , MohammadTaghi Hajiaghayi , David G. Harris

We consider the following general scheduling problem: The input consists of n jobs, each with an arbitrary release time, size, and a monotone function specifying the cost incurred when the job is completed at a particular time. The…

Data Structures and Algorithms · Computer Science 2010-08-31 Nikhil Bansal , Kirk Pruhs

Given a set $P$ of $n$ points in the plane, the unit-disk graph $G(P)$ is a graph with $P$ as its vertex set such that two points of $P$ have an edge if their Euclidean distance is at most $1$. We consider the problem of computing a maximum…

Computational Geometry · Computer Science 2025-06-30 Anastasiia Tkachenko , Haitao Wang

We study a path-planning problem amid a set $\mathcal{O}$ of obstacles in $\mathbb{R}^2$, in which we wish to compute a short path between two points while also maintaining a high clearance from $\mathcal{O}$; the clearance of a point is…

Computational Geometry · Computer Science 2017-06-12 Pankaj K. Agarwal , Kyle Fox , Oren Salzman

Let $\mathcal{P}$ be a polygonal domain of $h$ holes and $n$ vertices. We study the problem of constructing a data structure that can compute a shortest path between $s$ and $t$ in $\mathcal{P}$ under the $L_1$ metric for any two query…

Computational Geometry · Computer Science 2019-03-05 Haitao Wang

In this paper, we consider the following $k$-dispersion problem. Given a set $S$ of $n$ points placed in the plane in a convex position, and an integer $k$ ($0<k<n$), the objective is to compute a subset $S'\subset S$ such that $|S'|=k$ and…

Computational Geometry · Computer Science 2022-05-05 Vishwanath R. Singireddy , Manjanna Basappa

In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…

Computational Geometry · Computer Science 2010-09-15 Danny Z. Chen , Haitao Wang

We derive a mixed integer nonlinear programming formulation for the problem of finding a convex polygon with a given number of vertices that is small (diameter at most one) and has maximum perimeter. The formulation is based on a geometric…

Optimization and Control · Mathematics 2024-04-03 Bernd Mulansky , Andreas Potschka

Given $n$ points in a $d$ dimensional Euclidean space, the Minimum Enclosing Ball (MEB) problem is to find the ball with the smallest radius which contains all $n$ points. We give a $O(nd\Qcal/\sqrt{\epsilon})$ approximation algorithm for…

Computational Geometry · Computer Science 2010-09-16 Ankan Saha , S. V. N. Vishwanathan , Xinhua Zhang

We are given a read-only memory for input and a write-only stream for output. For a positive integer parameter s, an s-workspace algorithm is an algorithm using only $O(s)$ words of workspace in addition to the memory for input. In this…

Computational Geometry · Computer Science 2018-04-11 Eunjin Oh , Hee-Kap Ahn