Related papers: RoboCup 2D Soccer Simulation League: Evaluation Ch…
Team description paper for RoboCup 2014 Soccer Simulation League 2D.
This paper addresses a new strategy called Simulation-to-Real-to-Simulation (Sim2Real2Sim) to bridge the gap between simulation and real-world, and automate a flexible object manipulation task. This strategy consists of three steps: (1)…
Closed-loop evaluation is increasingly critical for end-to-end autonomous driving. Current closed-loop benchmarks using the CARLA simulator rely on manually configured traffic scenarios, which can diverge from real-world conditions,…
Competitive Self-Play (CSP) based Multi-Agent Reinforcement Learning (MARL) has shown phenomenal breakthroughs recently. Strong AIs are achieved for several benchmarks, including Dota 2, Glory of Kings, Quake III, StarCraft II, to name a…
We have held dialogue robot competitions in 2020 and 2022 to compare the performances of interactive robots using an android that closely resembles a human. In 2023, the third competition DRC2023 was held. The task of DRC2023 was designed…
The IEEE Very Small Size Soccer (VSSS) is a robot soccer competition in which two teams of three small robots play against each other. Traditionally, a deterministic coach agent will choose the most suitable strategy and formation for each…
Achieving generalizable embodied policies remains a key challenge. Traditional policy learning paradigms, including both Imitation Learning (IL) and Reinforcement Learning (RL), struggle to cultivate generalizability across diverse…
We study the effects of randomness on competitions based on an elementary random process in which there is a finite probability that a weaker team upsets a stronger team. We apply this model to sports leagues and sports tournaments, and…
We use European football performance data to select teams to form the proposed European football Super League, using only unsupervised techniques. We first used random forest regression to select important variables predicting goal…
The study of the collaboration, coordination and negotiation among different agents in a multi-agent system (MAS) has always been the most challenging yet popular in the research of distributed artificial intelligence. In this paper, we…
Autonomous systems are increasingly deployed in open and dynamic environments -- from city streets to aerial and indoor spaces -- where perception models must remain reliable under sensor noise, environmental variation, and platform shifts.…
Competitive programming (CP) contests are often treated as interchangeable proxies for algorithmic skill, yet the extent to which results at lower contest tiers anticipate performance at higher tiers, and how closely any tier resembles the…
For the Small Size League of RoboCup 2018, Team ZJUNLict has won the champion and therefore, this paper thoroughly described the devotion which ZJUNLict has devoted and the effort that ZJUNLict has contributed. There are three mean…
In this paper we introduce the newly formed New Zealand based RoboCup Humanoid Kid-Size team, Electric Sheep. We describe our developed humanoid robot platform, particularly our unique take on the chassis, electronics and use of several…
In recent years, \emph{Reinforcement Learning} (RL) has made remarkable progress, achieving superhuman performance in a wide range of simulated environments. As research moves toward deploying RL in real-world applications, the field faces…
This paper is the report of the problem proposed for the !Optimizer 2021 competition, and the solutions of the gold medalist team, i.e., the Panda team. The competition was held in two stages, the research and development stage and a…
We introduce WildBench, an automated evaluation framework designed to benchmark large language models (LLMs) using challenging, real-world user queries. WildBench consists of 1,024 tasks carefully selected from over one million…
Current benchmarks for coding evaluate language models (LMs) on concrete, well-specified tasks such as fixing specific bugs or writing targeted tests. However, human programmers do not spend all day incessantly addressing isolated tasks.…
This paper presents a novel framework for cooperative robotics competitions (coopetitions) that promote the transferability and composability of robotics modules, including software, hardware, and data, across heterogeneous robotic systems.…
Starting in the 2024/25 season, the Union of European Football Associations (UEFA) has fundamentally changed the format of its club competitions: the group stage has been replaced by a league phase played by 36 teams in an incomplete round…