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Large language models (LLMs) have achieved strong performance on reasoning benchmarks, yet their ability to solve real-world problems requiring end-to-end workflows remains unclear. Mathematical modeling competitions provide a stringent…

Computation and Language · Computer Science 2026-04-07 Yuhang Liu , Heyan Huang , Yizhe Yang , Hongyan Zhao , Zhizhuo Zeng , Yang Gao

Deep reinforcement learning has shown its advantages in real-time decision-making based on the state of the agent. In this stage, we solved the task of using a real robot to manipulate the cube to a given trajectory. The task is broken down…

Robotics · Computer Science 2021-12-10 Qingfeng Yao , Jilong Wang , Shuyu Yang

Social deduction games like Werewolf combine language, reasoning, and strategy, providing a testbed for studying natural language and social intelligence. However, most studies reduce the game to LLM-based self-play, yielding templated…

Computation and Language · Computer Science 2025-10-14 Zirui Song , Yuan Huang , Junchang Liu , Haozhe Luo , Chenxi Wang , Lang Gao , Zixiang Xu , Mingfei Han , Xiaojun Chang , Xiuying Chen

The paper investigates the qualification for the UEFA Champions League, the most prestigious club competition in European football with respect to the theoretical property of strategy-proofness. We find that in three seasons (2015-16,…

Physics and Society · Physics 2019-09-04 László Csató

This technical report describes a modular and extensible architecture for computing visual statistics in RoboCup SPL (MARIO), presented during the SPL Open Research Challenge at RoboCup 2022, held in Bangkok (Thailand). MARIO is an…

Computer Vision and Pattern Recognition · Computer Science 2022-09-22 Domenico D. Bloisi , Andrea Pennisi , Cristian Zampino , Flavio Biancospino , Francesco Laus , Gianluca Di Stefano , Michele Brienza , Rocchina Romano

Team Mountaineers launched efforts on the NASA Space Robotics Challenge Phase-2 (SRC2). The challenge will be held on the lunar terrain with virtual robotic platforms to establish an in-situ resource utilization process. In this report, we…

In this paper a new heuristic optimization algorithm has been introduced based on the performance of the major football leagues within each season in EU countries. The algorithm starts with an initial population including three different…

Artificial Intelligence · Computer Science 2014-06-18 Erfan Khaji

Recent advances in robot learning have accelerated progress toward generalist robots that can perform everyday tasks in human environments. Yet it remains difficult to gauge how close we are to this vision. The field lacks a reproducible,…

Robotics · Computer Science 2026-03-05 Soroush Nasiriany , Sepehr Nasiriany , Abhiram Maddukuri , Yuke Zhu

Despite groundbreaking progress in reinforcement learning for robotics, gameplay, and other complex domains, major challenges remain in applying reinforcement learning to the evolving, open-world problems often found in critical application…

This work investigates the potential of Reinforcement Learning (RL) to tackle robot motion planning challenges in the dynamic RoboCup Small Size League (SSL). Using a heuristic control approach, we evaluate RL's effectiveness in…

Machine learning methods have a groundbreaking impact in many application domains, but their application on real robotic platforms is still limited. Despite the many challenges associated with combining machine learning technology with…

Humanoid robot soccer presents several challenges, particularly in maintaining system stability during aggressive kicking motions while achieving precise ball trajectory control. Current solutions, whether traditional position-based control…

Robotics · Computer Science 2025-10-03 Wanyue Li , Ji Ma , Minghao Lu , Peng Lu

This report presents the debates, posters, and discussions of the Sim2Real workshop held in conjunction with the 2020 edition of the "Robotics: Science and System" conference. Twelve leaders of the field took competing debate positions on…

Urban representation learning encodes complex urban environments into general-purpose embeddings for diverse downstream tasks and emerging urban foundation models. However, current evaluations are limited, typically focusing on one or two…

Artificial Intelligence · Computer Science 2026-05-26 Junyuan Liu , Xinglei Wang , Zichao Zeng , Jiazhuang Feng , Quan Qin , Ilya Ilyankou , Guangsheng Dong , Tao Cheng

This work presents a team description paper for the RoboCup Work League. Our team, UruBots, has been developing robots and projects for research and competitions in the last three years, attending robotics competitions in Uruguay and around…

This article describes the design and development of robotic prototypes for robotic soccer competitions using Dynamixel motors. Although the prototypes are not aimed at world-class competitions, they represent a significant step in the…

Reinforcement learning with verifiable rewards improves reasoning in large language models (LLMs), but many methods still rely on large human-labeled datasets. While self-play reduces this dependency, it often lacks explicit planning and…

Artificial Intelligence · Computer Science 2026-03-18 Yulin Peng , Xinxin Zhu , Chenxing Wei , Nianbo Zeng , Leilei Wang , Ying Tiffany He , F. Richard Yu

RoboCup SSL is an excellent platform for researching artificial intelligence and robotics. The dribbling system is an essential issue, which is the main part for completing advanced soccer skills such as trapping and dribbling. In this…

Robotics · Computer Science 2019-05-27 Zheyuan Huang , Yunkai Wang , Lingyun Chen , Jiacheng Li , Zexi Chen , Rong Xiong

The development of generalist robot manipulation policies has seen significant progress, driven by large-scale demonstration data across diverse environments. However, the high cost and inefficiency of collecting real-world demonstrations…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Tao Tang , Likui Zhang , Youpeng Wen , Kaidong Zhang , Jia-Wang Bian , xia zhou , Tianyi Yan , Kun Zhan , Peng Jia , Hefeng Wu , Liang Lin , Xiaodan Liang

Symmetric strategy improvement is an algorithm introduced by Schewe et al. (ICALP 2015) that can be used to solve two-player games on directed graphs such as parity games and mean payoff games. In contrast to the usual well-known strategy…

Computer Science and Game Theory · Computer Science 2023-09-06 Tom van Dijk , Georg Loho , Matthew Maat
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