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The Fighting Game AI Competition (FTGAIC) provides a challenging benchmark for 2-player video game AI. The challenge arises from the large action space, diverse styles of characters and abilities, and the real-time nature of the game. In…

Artificial Intelligence · Computer Science 2020-04-01 Zhentao Tang , Yuanheng Zhu , Dongbin Zhao , Simon M. Lucas

ZJUNlict became the Small Size League Champion of RoboCup 2019 with 6 victories and 1 tie for their 7 games. The overwhelming ability of ball-handling and passing allows ZJUNlict to greatly threaten its opponent and almost kept its goal…

The pursuit of general-purpose robotics has yielded impressive foundation models, yet simulation-based benchmarking remains a bottleneck due to rapid performance saturation and a lack of true generalization testing. Existing benchmarks…

Since the inception of the FIRST Robotics Competition (FRC) and its special playoff system, robotics teams have longed to appropriately quantify the strengths of their designed robots. The FRC includes a playground draft-like phase…

Applications · Statistics 2021-01-13 Alejandro Lim , Chin-Tsang Chiang , Jen-Chieh Teng

Autonomously trained agents that are supposed to play video games reasonably well rely either on fast simulation speeds or heavy parallelization across thousands of machines running concurrently. This work explores a third way that is…

Minigolf is an exemplary real-world game for examining embodied intelligence, requiring challenging spatial and kinodynamic understanding to putt the ball. Additionally, reflective reasoning is required if the feasibility of a challenge is…

This paper presents the new Deep Reinforcement Learning (DRL) library RL-X and its application to the RoboCup Soccer Simulation 3D League and classic DRL benchmarks. RL-X provides a flexible and easy-to-extend codebase with self-contained…

Robotics · Computer Science 2023-10-23 Nico Bohlinger , Klaus Dorer

The World Robotics Challenge (2018 & 2020) was designed to challenge teams to design systems that are easy to adapt to new tasks and to ensure robust operation in a semi-structured environment. We present a layered strategy to transform…

Robotics · Computer Science 2021-03-16 Priyam Parashar , Aayush Naik , Jiaming Hu , Henrik I. Christensen

Humanoid soccer dribbling is a highly challenging task that demands dexterous ball manipulation while maintaining dynamic balance. Traditional rule-based methods often struggle to achieve accurate ball control due to their reliance on fixed…

Robotics · Computer Science 2026-03-17 Zhuoheng Wang , Jinyin Zhou , Qi Wu

Scalable Embodied AI faces fundamental constraints due to prohibitive costs and safety risks of real-world interaction. While Embodied World Models (EWMs) offer promise through imagined rollouts, existing approaches suffer from geometric…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Ruicheng Zhang , Guangyu Chen , Zunnan Xu , Zihao Liu , Zhizhou Zhong , Mingyang Zhang , Jun Zhou , Xiu Li

Recently, UEFA changed the group stage of its international soccer competitions to an incomplete round robin tournament. Previously, teams were divided into groups, each playing a double round robin tournament with a resulting ranking…

Physics and Society · Physics 2026-05-12 Karel Devriesere , Dries Goossens , Frits Spieksma

The SoccerNet 2025 Challenges mark the fifth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in football video understanding. This year's challenges span four vision-based tasks: (1)…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Silvio Giancola , Anthony Cioppa , Marc Gutiérrez-Pérez , Jan Held , Carlos Hinojosa , Victor Joos , Arnaud Leduc , Floriane Magera , Karen Sanchez , Vladimir Somers , Artur Xarles , Antonio Agudo , Alexandre Alahi , Olivier Barnich , Albert Clapés , Christophe De Vleeschouwer , Sergio Escalera , Bernard Ghanem , Thomas B. Moeslund , Marc Van Droogenbroeck , Tomoki Abe , Saad Alotaibi , Faisal Altawijri , Steven Araujo , Xiang Bai , Xiaoyang Bi , Jiawang Cao , Vanyi Chao , Kamil Czarnogórski , Fabian Deuser , Mingyang Du , Tianrui Feng , Patrick Frenzel , Mirco Fuchs , Jorge García , Konrad Habel , Takaya Hashiguchi , Sadao Hirose , Xinting Hu , Yewon Hwang , Ririko Inoue , Riku Itsuji , Kazuto Iwai , Hongwei Ji , Yangguang Ji , Licheng Jiao , Yuto Kageyama , Yuta Kamikawa , Yuuki Kanasugi , Hyungjung Kim , Jinwook Kim , Takuya Kurihara , Bozheng Li , Lingling Li , Xian Li , Youxing Lian , Dingkang Liang , Hongkai Lin , Jiadong Lin , Jian Liu , Liang Liu , Shuaikun Liu , Zhaohong Liu , Yi Lu , Federico Méndez , Huadong Ma , Wenping Ma , Jacek Maksymiuk , Henry Mantilla , Ismail Mathkour , Daniel Matthes , Ayaha Motomochi , Amrulloh Robbani Muhammad , Haruto Nakayama , Joohyung Oh , Yin May Oo , Marcelo Ortega , Norbert Oswald , Rintaro Otsubo , Fabian Perez , Mengshi Qi , Cristian Rey , Abel Reyes-Angulo , Oliver Rose , Hoover Rueda-Chacón , Hideo Saito , Jose Sarmiento , Kanta Sawafuji , Atom Scott , Xi Shen , Pragyan Shrestha , Jae-Young Sim , Long Sun , Yuyang Sun , Tomohiro Suzuki , Licheng Tang , Masato Tonouchi , Ikuma Uchida , Henry O. Velesaca , Tiancheng Wang , Rio Watanabe , Jay Wu , Yongliang Wu , Shunzo Yamagishi , Di Yang , Xu Yang , Yuxin Yang , Hao Ye , Xinyu Ye , Calvin Yeung , Xuanlong Yu , Chao Zhang , Dingyuan Zhang , Kexing Zhang , Zhe Zhao , Xin Zhou , Wenbo Zhu , Julian Ziegler

This paper introduces SoccerDiffusion, a transformer-based diffusion model designed to learn end-to-end control policies for humanoid robot soccer directly from real-world gameplay recordings. Using data collected from RoboCup competitions,…

Robotics · Computer Science 2025-07-04 Florian Vahl , Jörn Griepenburg , Jan Gutsche , Jasper Güldenstein , Jianwei Zhang

Recent advances in deep reinforcement learning (RL) have demonstrated complex decision-making capabilities in simulation environments such as Arcade Learning Environment, MuJoCo, and ViZDoom. However, they are hardly extensible to more…

Machine Learning · Computer Science 2022-10-18 Xi Chen , Tianyu Shi , Qingpeng Zhao , Yuchen Sun , Yunfei Gao , Xiangjun Wang

The field of robotics has made significant strides toward developing generalist robot manipulation policies. However, evaluating these policies in real-world scenarios remains time-consuming and challenging, particularly as the number of…

Robotics · Computer Science 2025-05-27 Yaxuan Li , Yichen Zhu , Junjie Wen , Chaomin Shen , Yi Xu

This paper describes the approach used by Team UruBots for participation in the 2025 RoboCup Rescue Robot League competition. Our team aims to participate for the first time in this competition at RoboCup, using experience learned from…

Experimentation on real robots is demanding in terms of time and costs. For this reason, a large part of the reinforcement learning (RL) community uses simulators to develop and benchmark algorithms. However, insights gained in simulation…

Cyrus 2D Soccer Simulation was established 2012 with the aim of research and develop in multi agents systems. This year we have joined with Ziziphus for collaboration and speed up our researches. This paper express a brief description of a…

Probabilistic modeling is an effective tool for evaluating team performance and predicting outcomes in sports. However, an important question that hasn't been fully explored is whether these models can reliably reflect actual performance…

Methodology · Statistics 2026-02-18 Sheikh Badar Ud Din Tahir , Leonardo Egidi , Nicola Torelli

Every year, the Robocup@Home competition challenges teams and robots' abilities. In 2020, the RoboCup@Home Education challenge was organized online, altering the usual competition rules. In this paper, we present the latest developments…

Robotics · Computer Science 2021-07-08 Antoine Dizet , Cédric Le Bono , Amélie Legeleux , Maëlic neau , Cédric Buche
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