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In the article, proposed is a new e-learning information technology based on an ontology driven learning engine, which is matched with modern pedagogical technologies. With the help of proposed engine and developed question database we have…

Computers and Society · Computer Science 2017-10-18 Liskin Viacheslav , Syrota Sergiy

The computer industry is developing at a fast pace. With this development almost all of the fields under computers have advanced in the past couple of decades. But the same technology is being used for human computer interaction that was…

Computer Vision and Pattern Recognition · Computer Science 2013-12-31 Amiraj Dhawan , Vipul Honrao

In the rapidly evolving field of computer science education, novel approaches to teaching fundamental concepts are crucial for engaging a diverse student body. Given the growing demand for a computing-skilled workforce, it is essential to…

Computers and Society · Computer Science 2024-07-25 Stanley Cao , Christopher Gregg

While a number of touch-based visualization systems have appeared in recent years, relatively little work has been done to evaluate these systems. The prevailing methods compare these systems to desktop-class applications or utilize…

Human-Computer Interaction · Computer Science 2018-06-19 Ramik Sadana , Meeshu Agnihotri , John Stasko

Teachable agents are computer agents based on the pedagogical concept of learning-by-teaching. During the tutoring process, where students take on the role of the tutor to teach a computer agent tutee, learners have been observed to gain…

Human-Computer Interaction · Computer Science 2016-01-28 Su Fang Lim

The goal of the presented application is to offer a full support for universities in retrieving the feedback from their students with regard to their teachers. This is the main reason we described it in this paper. To build this application…

Computers and Society · Computer Science 2009-03-10 Ovidiu Crista , Tiberiu Marius Karnyanszky

With the recent focus in the accessibility field, researchers from academia and industry have been very active in developing innovative techniques and tools for assistive technology. Especially with handheld devices getting ever powerful…

Computers and Society · Computer Science 2017-09-27 Cynthia Chen , Peter Fay

Tabletop exercises are used to train personnel in the efficient mitigation and resolution of incidents. They are applied in practice to support the preparedness of organizations and to highlight inefficient processes. Since tabletop…

Computers and Society · Computer Science 2024-04-17 Jan Vykopal , Pavel Čeleda , Valdemar Švábenský , Martin Hofbauer , Martin Horák

The article deals with the problem of intellectual development of students in learning of physics by means of computer simulation. The main objectives of teaching computer simulation in learning of physics is the general outlook…

Physics Education · Physics 2018-12-04 Yu. V. Yechkalo

AI technologies that sense student attention and emotions to enable more personalised teaching interventions are increasingly promoted, but raise pressing questions about student learning, well-being, and ethics. In particular, students'…

Human-Computer Interaction · Computer Science 2026-02-12 Bingyi Han , Ying Ma , Simon Coghlan , Dana McKay , George Buchanan , Wally Smith

Technology has helped to innovate in the teaching-learning process. Today's students are more demanding actors when it comes to the environment, they have at their disposal to learn, experiment and develop critical thinking. The area of…

Human-Computer Interaction · Computer Science 2025-05-19 Carlos R. Cunha , André Moreira , Sílvia Coelho , Vítor Mendonça , João Pedro Gomes

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

We present an approach to evaluate the efficacy of annotations in augmenting learning environments in the context of Virtual Reality. Our study extends previous work highlighting the benefits of learning based in virtual reality and…

Human-Computer Interaction · Computer Science 2025-02-24 Maximilian Enderling , Jan Hombeck , Kai Lawonn

Given the importance of integrating of explainability into machine learning, at present, there are a lack of pedagogical resources exploring this. Specifically, we have found a need for resources in explaining how one can teach the…

Human-Computer Interaction · Computer Science 2022-02-22 Andreas Bueff , Ioannis Papantonis , Auste Simkute , Vaishak Belle

Contribution: A flipped classroom approach to teaching empirical software engineering increases student learning by providing more time for active learning in class. Background: There is a need for longitudinal studies of the flipped…

Software Engineering · Computer Science 2020-01-13 Lucas Gren

FPGA accelerators are gaining increasing attention in both cloud and edge computing because of their hardware flexibility, high computational throughput, and low power consumption. However, the design flow of FPGAs often requires specific…

Hardware Architecture · Computer Science 2021-02-22 Masudul Hassan Quraishi , Erfan Bank Tavakoli , Fengbo Ren

Mobile Learning Games (MLGs) show great potential for increasing engagement, creativity and authentic learning. Yet, despite their great potential for education, the use of MLGs by teachers, remains limited. This is partly due to the fact…

Human-Computer Interaction · Computer Science 2018-12-04 Aous Karoui , Iza Marfisi-Schottman , Sébastien George

Computer literacy is not negotiable for any professional in an increasingly computerised environment. Educational institutions should be equipped to provide this new basic training for modern life. Accordingly, computer labs are an…

Other Computer Science · Computer Science 2015-03-17 Jesús Martínez-Mateo , Susana Munoz-Hernandez , David Pérez-Rey

Technology has transformed traditional educational systems around the globe; integrating digital learning tools into classrooms offers students better opportunities to learn efficiently and allows the teacher to transfer knowledge more…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Rajae Amimi , Amina radgui , Ibn el haj el hassane
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