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We introduce two-crossing elections as a generalization of single-crossing elections, showing a number of new results. First, we show that two-crossing elections can be recognized in polynomial time, by reduction to the well-studied…

Computer Science and Game Theory · Computer Science 2022-06-28 Andrei Constantinescu , Roger Wattenhofer

In the apportionment problem, a fixed number of seats must be distributed among parties in proportion to the number of voters supporting each party. We study a generalization of this setting, in which voters can support multiple parties by…

Computer Science and Game Theory · Computer Science 2022-03-31 Markus Brill , Paul Gölz , Dominik Peters , Ulrike Schmidt-Kraepelin , Kai Wilker

We consider a committee voting setting in which each voter approves of a subset of candidates and based on the approvals, a target number of candidates are selected. Aziz et al. (2015) proposed two representation axioms called justified…

Computer Science and Game Theory · Computer Science 2017-03-24 Haris Aziz , Shenwei Huang

We present a polynomial-time algorithm that determines, given some choice rule, whether there exists an obviously strategy-proof mechanism for that choice rule.

Theoretical Economics · Economics 2022-10-25 Louis Golowich , Shengwu Li

Electing a committee of size k from m alternatives (k < m) is an interesting problem under the multi-winner voting rules. However, very few committee selection rules found in the literature consider the coalitional possibilities among the…

Theoretical Economics · Economics 2023-08-08 Ritu Dutta , Rajnish Kumnar , Surajit Borkotokey

Purpose: Multiwinner voting rules typically require full knowledge of voter preferences, which becomes impractical in large-scale or attention-limited settings. This paper investigates how accurately a winning committee can be approximated…

Computer Science and Game Theory · Computer Science 2026-04-01 Itay Asher Zimet , Shiri Alouf-Heffetz , Nimrod Talmon

We investigate the problem of computing the probability of winning in an election where voter attendance is uncertain. More precisely, we study the setting where, in addition to a total ordering of the candidates, each voter is associated…

Computer Science and Game Theory · Computer Science 2021-02-01 Aviram Imber , Benny Kimelfeld

This paper considers elections in which voters choose one candidate each, independently according to known probability distributions. A candidate receiving a strict majority (absolute or relative, depending on the version) wins. After the…

Data Structures and Algorithms · Computer Science 2024-01-22 Lisa Hellerstein , Naifeng Liu , Kevin Schewior

In an approval-based committee election, the task is to select a committee of up to $k$ candidates from a set of $m$ candidates based on the preferences of $n$ voters, each of whom approves a subset of the candidates. A central open…

Computer Science and Game Theory · Computer Science 2026-05-08 Patrick Becker , Matthias Greger , Dominik Peters

Multi-winner voting rules based on approval ballots have received increased attention in recent years. In particular Satisfaction Approval Voting (SAV) and its variants have been proposed. In this note, we show that the winning set can be…

Computer Science and Game Theory · Computer Science 2015-01-12 Haris Aziz , Toby Walsh

We prove axiomatic characterizations of several important multiwinner rules within the class of approval-based committee choice rules. These are voting rules that return a set of (fixed-size) committees. In particular, we provide axiomatic…

Computer Science and Game Theory · Computer Science 2023-09-22 Martin Lackner , Piotr Skowron

To choose a suitable multiwinner voting rule is a hard and ambiguous task. Depending on the context, it varies widely what constitutes the choice of an ``optimal'' subset of alternatives. In this paper, we provide a quantitative analysis of…

Multiagent Systems · Computer Science 2020-09-01 Martin Lackner , Piotr Skowron

The study of proportionality in multiwinner voting with approval ballots has received much attention in recent years. Typically, proportionality is captured by variants of the Justified Representation axiom, which say that cohesive groups…

Computer Science and Game Theory · Computer Science 2025-08-04 Matthew M. Casey , Edith Elkind

Multi-winner voting is the process of selecting a fixed-size set of representative candidates based on voters' preferences. It occurs in applications ranging from politics (parliamentary elections) to the design of modern computer…

Computer Science and Game Theory · Computer Science 2022-11-22 Martin Lackner , Piotr Skowron

The ability to measure the satisfaction of (groups of) voters is a crucial prerequisite for formulating proportionality axioms in approval-based participatory budgeting elections. Two common - but very different - ways to measure the…

Computer Science and Game Theory · Computer Science 2023-10-19 Markus Brill , Stefan Forster , Martin Lackner , Jan Maly , Jannik Peters

We define several different thresholds for election methods by considering different scenarios, corresponding to different proportionality criteria that have been proposed by various authors. In particular, we reformulate the criteria known…

Computer Science and Game Theory · Computer Science 2018-10-16 Svante Janson

We investigate how robust approval-based multiwinner voting rules are to small perturbations in the votes. In particular, we consider the extent to which a committee can change after we add/remove/swap one approval, and we consider the…

Computer Science and Game Theory · Computer Science 2026-01-28 Piotr Faliszewski , Grzegorz Gawron , Bartosz Kusek

A population of voters must elect representatives among themselves to decide on a sequence of possibly unforeseen binary issues. Voters care only about the final decision, not the elected representatives. The disutility of a voter is…

Computer Science and Game Theory · Computer Science 2020-06-16 Reshef Meir , Fedor Sandomirskiy , Moshe Tennenholtz

We provide deterministic, polynomial-time computable voting rules that approximate Dodgson's and (the ``minimization version'' of) Young's scoring rules to within a logarithmic factor. Our approximation of Dodgson's rule is tight up to a…

Computer Science and Game Theory · Computer Science 2008-12-18 Jason Covey , Christopher Homan

We study the election control problem with multi-votes, where each voter can present a single vote according different views (or layers, we use "layer" to represent "view"). For example, according to the attributes of candidates, such as:…

Computational Complexity · Computer Science 2023-07-03 Fengbo Wang , Aizhong Zhou , Jianliang Xu