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For a linearly recurrent vector sequence P[n+1] = A(n) * P[n], consider the problem of calculating either the n-th term P[n] or L<=n arbitrary terms P[n_1],...,P[n_L], both for the case of constant coefficients A(n)=A and for a matrix A(n)…

Symbolic Computation · Computer Science 2007-05-23 Martin Ziegler

We revisit the coalition structure generation problem in which the goal is to partition the players into exhaustive and disjoint coalitions so as to maximize the social welfare. One of our key results is a general polynomial-time algorithm…

Computer Science and Game Theory · Computer Science 2011-06-21 Haris Aziz , Bart de Keijzer

We investigate winner determination for two popular proportional representation systems: the Monroe and Chamberlin-Courant (abbrv. CC) systems. Our study focuses on (nearly) single-peaked resp. single-crossing preferences. We show that for…

Multiagent Systems · Computer Science 2023-08-01 Jiehua Chen , Christian Hatschka , Sofia Simola

The budget is the key means for effecting policy in democracies, yet its preparation is typically an excluding, opaque, and arcane process. We aim to rectify this by providing for the democratic creation of complete budgets --- for…

Computer Science and Game Theory · Computer Science 2018-06-21 Ehud Shapiro , Nimrod Talmon

We propose a secure voting protocol for score-based voting rules, where independent talliers perform the tallying procedure. The protocol outputs the winning candidate(s) while preserving the privacy of the voters and the secrecy of the…

Cryptography and Security · Computer Science 2022-01-28 Lihi Dery , Tamir Tassa , Avishay Yanai

In a recently introduced model of successive committee elections (Bredereck et al., AAAI-20) for a given set of ordinal or approval preferences one aims to find a sequence of a given length of "best" same-size committees such that each…

Computer Science and Game Theory · Computer Science 2025-05-27 Pallavi Jain , Andrzej Kaczmarczyk

This paper is an axiomatic study of consistent approval-based multi-winner rules, i.e., voting rules that select a fixed-size group of candidates based on approval ballots. We introduce the class of counting rules and provide an axiomatic…

Computer Science and Game Theory · Computer Science 2019-11-13 Martin Lackner , Piotr Skowron

A set of $2^n$ candidates is presented to a commission. At every round, each member of this commission votes by pairwise comparison, and one-half of the candidates is deleted from the tournament, the remaining ones proceeding to the next…

Combinatorics · Mathematics 2025-12-23 Bernard De Baets , Emilio De Santis

A polynomial with integer coefficients yields a family of dynamical systems indexed by primes as follows: for any prime $p$, reduce its coefficients mod $p$ and consider its action on the field $\mathbb{F}_p$. The questions of whether and…

Dynamical Systems · Mathematics 2021-04-01 Andrew Bridy , Derek Garton

In some preference aggregation scenarios, voters' preferences are highly structured: e.g., the set of candidates may have one-dimensional structure (so that voters' preferences are single-peaked) or be described by a binary decision tree…

Computer Science and Game Theory · Computer Science 2022-02-02 Sonja Kraiczy , Edith Elkind

Reducing the conditions under which a given set satisfies the stipulations of the subset sum proposition to a set of linear relationships, the question of whether a set satisfies subset sum may be answered in a polynomial number of steps by…

Data Structures and Algorithms · Computer Science 2017-05-16 Aubrey Alston

We show that multiplication can be done in polynomial time on a three counter machine that receives its input as the contents of two counters. The technique is generalized to functions of two variables computable by deterministic Turing…

Computational Complexity · Computer Science 2015-01-12 Holger Petersen

Voting is a commonly applied method for the aggregation of the preferences of multiple agents into a joint decision. If preferences are binary, i.e., "yes" and "no", every voting system can be described by a (monotone) Boolean function…

Computer Science and Game Theory · Computer Science 2016-07-15 Martin Olsen , Sascha Kurz , Xavier Molinero

We consider three algorithms for allocating parliamentary seats by proportional representation. The usual approach to describing such algorithms is to compute a quota of votes that each party uses to "acquire'' representatives. This kind of…

Data Structures and Algorithms · Computer Science 2023-11-07 Raul Rojas

Answering an open question by Betzler et al. [Betzler et al., JAIR'13], we resolve the parameterized complexity of the multi-winner determination problem under two famous representation voting rules: the Chamberlin-Courant (in short CC)…

Multiagent Systems · Computer Science 2022-02-25 Jiehua Chen , Sanjukta Roy

An electorate with fully-ranked innate preferences casts approval votes over a finite set of alternatives. As a result, only partial information about the true preferences is revealed to the voting authorities. In an effort to understand…

Computer Science and Game Theory · Computer Science 2023-10-09 Andrei Constantinescu , Roger Wattenhofer

We establish a link between multiwinner elections and apportionment problems by showing how approval-based multiwinner election rules can be interpreted as methods of apportionment. We consider several multiwinner rules and observe that…

Computer Science and Game Theory · Computer Science 2021-04-21 Markus Brill , Jean-François Laslier , Piotr Skowron

We consider a voting model, where a number of candidates need to be selected subject to certain feasibility constraints. The model generalises committee elections (where there is a single constraint on the number of candidates that need to…

Computer Science and Game Theory · Computer Science 2025-09-24 Tomáš Masařík , Grzegorz Pierczyński , Piotr Skowron

Given a multiset $S$ of $n$ positive integers and a target integer $t$, the subset sum problem is to decide if there is a subset of $S$ that sums up to $t$. We present a new divide-and-conquer algorithm that computes all the realizable…

Data Structures and Algorithms · Computer Science 2016-12-13 Konstantinos Koiliaris , Chao Xu

We study the problem of bribery in multiwinner elections, for the case where the voters cast approval ballots (i.e., sets of candidates they approve) and the bribery actions are limited to: adding an approval to a vote, deleting an approval…

Computer Science and Game Theory · Computer Science 2021-04-20 Piotr Faliszewski , Piotr Skowron , Nimrod Talmon
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